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Diffstat (limited to 'guides/source/asset_pipeline.md')
-rw-r--r-- | guides/source/asset_pipeline.md | 87 |
1 files changed, 56 insertions, 31 deletions
diff --git a/guides/source/asset_pipeline.md b/guides/source/asset_pipeline.md index 39448e92d5..52fc9726d9 100644 --- a/guides/source/asset_pipeline.md +++ b/guides/source/asset_pipeline.md @@ -26,14 +26,14 @@ been extracted out of the framework into the The asset pipeline is enabled by default. -You can disable the asset pipeline while creating a new application by +You can disable the asset pipeline while creating a new application by passing the `--skip-sprockets` option. ```bash rails new appname --skip-sprockets ``` -Rails 4 automatically adds the `sass-rails`, `coffee-rails` and `uglifier` +Rails 4 automatically adds the `sass-rails`, `coffee-rails` and `uglifier` gems to your Gemfile, which are used by Sprockets for asset compression: ```ruby @@ -42,7 +42,7 @@ gem 'uglifier' gem 'coffee-rails' ``` -Using the `--skip-sprockets` option will prevent Rails 4 from adding +Using the `--skip-sprockets` option will prevent Rails 4 from adding `sass-rails` and `uglifier` to Gemfile, so if you later want to enable the asset pipeline you will have to add those gems to your Gemfile. Also, creating an application with the `--skip-sprockets` option will generate @@ -54,13 +54,13 @@ the comment operator on that line to later enable the asset pipeline: # require "sprockets/railtie" ``` -To set asset compression methods, set the appropriate configuration options +To set asset compression methods, set the appropriate configuration options in `production.rb` - `config.assets.css_compressor` for your CSS and -`config.assets.js_compressor` for your Javascript: +`config.assets.js_compressor` for your JavaScript: ```ruby config.assets.css_compressor = :yui -config.assets.js_compressor = :uglify +config.assets.js_compressor = :uglifier ``` NOTE: The `sass-rails` gem is automatically used for CSS compression if included @@ -228,7 +228,7 @@ Pipeline assets can be placed inside an application in one of three locations: * `app/assets` is for assets that are owned by the application, such as custom images, JavaScript files or stylesheets. -* `lib/assets` is for your own libraries' code that doesn't really fit into the +* `lib/assets` is for your own libraries' code that doesn't really fit into the scope of the application or those libraries which are shared across applications. * `vendor/assets` is for assets that are owned by outside entities, such as @@ -245,7 +245,7 @@ When a file is referenced from a manifest or a helper, Sprockets searches the three default asset locations for it. The default locations are: the `images`, `javascripts` and `stylesheets` -directories under the `apps/assets` folder, but these subdirectories +directories under the `app/assets` folder, but these subdirectories are not special - any path under `assets/*` will be searched. For example, these files: @@ -302,7 +302,7 @@ Sprockets uses files named `index` (with the relevant extensions) for a special purpose. For example, if you have a jQuery library with many modules, which is stored in -`lib/assets/library_name`, the file `lib/assets/library_name/index.js` serves as +`lib/assets/javascripts/library_name`, the file `lib/assets/javascripts/library_name/index.js` serves as the manifest for all files in this library. This file could include a list of all the required files in order, or a simple `require_tree` directive. @@ -350,8 +350,8 @@ Alternatively, a request for a file with an MD5 hash such as way. How these hashes are generated is covered in the [In Production](#in-production) section later on in this guide. -Sprockets will also look through the paths specified in `config.assets.paths`, -which includes the standard application paths and any paths added by Rails +Sprockets will also look through the paths specified in `config.assets.paths`, +which includes the standard application paths and any paths added by Rails engines. Images can also be organized into subdirectories if required, and then can be @@ -496,16 +496,11 @@ In this example, `require_self` is used. This puts the CSS contained within the file (if any) at the precise location of the `require_self` call. If `require_self` is called more than once, only the last call is respected. -NOTE. If you want to use multiple Sass files, you should generally use the [Sass -`@import` -rule](http://sass-lang.com/docs/yardoc/file.SASS_REFERENCE.html#import) instead -of these Sprockets directives. Using Sprockets directives all Sass files exist -within their own scope, making variables or mixins only available within the -document they were defined in. You can do file globbing as well using -`@import "*"`, and `@import "**/*"` to add the whole tree equivalent to how -`require_tree` works. Check the [sass-rails -documentation](https://github.com/rails/sass-rails#features) for more info and -important caveats. +NOTE. If you want to use multiple Sass files, you should generally use the [Sass `@import` rule](http://sass-lang.com/docs/yardoc/file.SASS_REFERENCE.html#import) +instead of these Sprockets directives. Using Sprockets directives all Sass files exist within +their own scope, making variables or mixins only available within the document they were defined in. +You can do file globbing as well using `@import "*"`, and `@import "**/*"` to add the whole tree +equivalent to how `require_tree` works. Check the [sass-rails documentation](https://github.com/rails/sass-rails#features) for more info and important caveats. You can have as many manifest files as you need. For example, the `admin.css` and `admin.js` manifest could contain the JS and CSS files that are used for the @@ -532,7 +527,7 @@ and CSS file. The example used before was a controller called "projects", which generated an `app/assets/javascripts/projects.js.coffee` and an `app/assets/stylesheets/projects.css.scss` file. -In development mode, or if the asset pipeline is disabled, when these files are +In development mode, or if the asset pipeline is disabled, when these files are requested they are processed by the processors provided by the `coffee-script` and `sass` gems and then sent back to the browser as JavaScript and CSS respectively. When asset pipelining is enabled, these files are preprocessed and @@ -577,6 +572,18 @@ would generate this HTML: The `body` param is required by Sprockets. +### Runtime Error Checking + +By default the asset pipeline will check for potential errors in development mode during +runtime. To disable this behavior you can set: + +```ruby +config.assets.raise_runtime_errors = false +``` + +When this option is true asset pipeline will check if all the assets loaded in your application +are included in the `config.assets.precompile` list. + ### Turning Debugging Off You can turn off debug mode by updating `config/environments/development.rb` to @@ -611,7 +618,7 @@ Debug mode can also be enabled in Rails helper methods: The `:debug` option is redundant if debug mode is already on. -You can also enable compression in development mode as a sanity check, and +You can also enable compression in development mode as a sanity check, and disable it on-demand as required for debugging. In Production @@ -702,17 +709,17 @@ JS/CSS is excluded, as well as raw JS/CSS files; for example, `.coffee` and `.scss` files are **not** automatically included as they compile to JS/CSS. If you have other manifests or individual stylesheets and JavaScript files to -include, you can add them to the `precompile` array in `config/application.rb`: +include, you can add them to the `precompile` array in `config/initializers/assets.rb`: ```ruby -config.assets.precompile += ['admin.js', 'admin.css', 'swfObject.js'] +Rails.application.config.assets.precompile += ['admin.js', 'admin.css', 'swfObject.js'] ``` Or, you can opt to precompile all assets with something like this: ```ruby -# config/application.rb -config.assets.precompile << Proc.new do |path| +# config/initializers/assets.rb +Rails.application.config.assets.precompile << Proc.new do |path| if path =~ /\.(css|js)\z/ full_path = Rails.application.assets.resolve(path).to_path app_assets_path = Rails.root.join('app', 'assets').to_path @@ -759,7 +766,7 @@ exception indicating the name of the missing file(s). #### Far-future Expires Header -Precompiled assets exist on the filesystem and are served directly by your web +Precompiled assets exist on the file system and are served directly by your web server. They do not have far-future headers by default, so to get the benefit of fingerprinting you'll have to update your server configuration to add those headers. @@ -911,7 +918,7 @@ Customizing the Pipeline ### CSS Compression -There is currently one option for compressing CSS, YUI. The [YUI CSS +One of the options for compressing CSS is YUI. The [YUI CSS compressor](http://yui.github.io/yuicompressor/css.html) provides minification. @@ -921,6 +928,11 @@ gem. ```ruby config.assets.css_compressor = :yui ``` +The other option for compressing CSS if you have the sass-rails gem installed is + +```ruby +config.assets.css_compressor = :sass +``` ### JavaScript Compression @@ -991,7 +1003,8 @@ The X-Sendfile header is a directive to the web server to ignore the response from the application, and instead serve a specified file from disk. This option is off by default, but can be enabled if your server supports it. When enabled, this passes responsibility for serving the file to the web server, which is -faster. +faster. Have a look at [send_file](http://api.rubyonrails.org/classes/ActionController/DataStreaming.html#method-i-send_file) +on how to use this feature. Apache and nginx support this option, which can be enabled in `config/environments/production.rb`: @@ -1006,6 +1019,10 @@ option, take care to paste this configuration option only into `production.rb` and any other environments you define with production behavior (not `application.rb`). +TIP: For further details have a look at the docs of your production web server: +- [Apache](https://tn123.org/mod_xsendfile/) +- [Nginx](http://wiki.nginx.org/XSendfile) + Assets Cache Store ------------------ @@ -1024,6 +1041,14 @@ cache store. config.assets.cache_store = :memory_store, { size: 32.megabytes } ``` +To disable the assets cache store: + +```ruby +config.assets.configure do |env| + env.cache = ActiveSupport::Cache.lookup_store(:null_store) +end +``` + Adding Assets to Your Gems -------------------------- @@ -1118,7 +1143,7 @@ config.assets.digest = true ``` Rails 4 no longer sets default config values for Sprockets in `test.rb`, so -`test.rb` now requies Sprockets configuration. The old defaults in the test +`test.rb` now requires Sprockets configuration. The old defaults in the test environment are: `config.assets.compile = true`, `config.assets.compress = false`, `config.assets.debug = false` and `config.assets.digest = false`. |