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+Action Cable Overview
+=====================
+
+In this guide you will learn how Action Cable works and how to use WebSockets to
+incorporate real-time features into your Rails application.
+
+After reading this guide, you will know:
+
+* How to setup Action Cable
+* How to setup channels
+
+Introduction
+------------
+
+Action Cable seamlessly integrates
+[WebSockets](https://en.wikipedia.org/wiki/WebSocket) with the rest of your
+Rails application. It allows for real-time features to be written in Ruby in the
+same style and form as the rest of your Rails application, while still being
+performant and scalable. It's a full-stack offering that provides both a
+client-side JavaScript framework and a server-side Ruby framework. You have
+access to your full domain model written with Active Record or your ORM of
+choice.
+
+What is Pub/Sub
+---------------
+
+[Pub/Sub](https://en.wikipedia.org/wiki/Publish%E2%80%93subscribe_pattern), or
+Publish-Subscribe, refers to a message queue paradigm whereby senders of
+information (publishers), send data to an abstract class of recipients
+(subscribers), without specifying individual recipients. Action Cable uses this
+approach to communicate between the server and many clients.
+
+## Server-Side Components
+
+### Connections
+
+*Connections* form the foundation of the client-server relationship. For every
+WebSocket accepted by the server, a connection object is instantiated. This
+object becomes the parent of all the *channel subscriptions* that are created
+from there on. The connection itself does not deal with any specific application
+logic beyond authentication and authorization. The client of a WebSocket
+connection is called the connection *consumer*. An individual user will create
+one consumer-connection pair per browser tab, window, or device they have open.
+
+Connections are instances of `ApplicationCable::Connection`. In this class, you
+authorize the incoming connection, and proceed to establish it if the user can
+be identified.
+
+#### Connection Setup
+
+```ruby
+# app/channels/application_cable/connection.rb
+module ApplicationCable
+ class Connection < ActionCable::Connection::Base
+ identified_by :current_user
+
+ def connect
+ self.current_user = find_verified_user
+ end
+
+ protected
+ def find_verified_user
+ if current_user = User.find_by(id: cookies.signed[:user_id])
+ current_user
+ else
+ reject_unauthorized_connection
+ end
+ end
+ end
+end
+```
+
+Here `identified_by` is a connection identifier that can be used to find the
+specific connection later. Note that anything marked as an identifier will automatically
+create a delegate by the same name on any channel instances created off the connection.
+
+This example relies on the fact that you will already have handled authentication of the user
+somewhere else in your application, and that a successful authentication sets a signed
+cookie with the user ID.
+
+The cookie is then automatically sent to the connection instance when a new connection
+is attempted, and you use that to set the `current_user`. By identifying the connection
+by this same current user, you're also ensuring that you can later retrieve all open
+connections by a given user (and potentially disconnect them all if the user is deleted
+or deauthorized).
+
+### Channels
+
+A *channel* encapsulates a logical unit of work, similar to what a controller does in a
+regular MVC setup. By default, Rails creates a parent `ApplicationCable::Channel` class
+for encapsulating shared logic between your channels.
+
+#### Parent Channel Setup
+
+```ruby
+# app/channels/application_cable/channel.rb
+module ApplicationCable
+ class Channel < ActionCable::Channel::Base
+ end
+end
+```
+
+Then you would create your own channel classes. For example, you could have a
+`ChatChannel` and an `AppearanceChannel`:
+
+```ruby
+# app/channels/chat_channel.rb
+class ChatChannel < ApplicationCable::Channel
+end
+
+# app/channels/appearance_channel.rb
+class AppearanceChannel < ApplicationCable::Channel
+end
+```
+
+A consumer could then be subscribed to either or both of these channels.
+
+#### Subscriptions
+
+Consumers subscribe to channels, acting as *subscribers*. Their connection is
+called a *subscription*. Produced messages are then routed to these channel
+subscriptions based on an identifier sent by the cable consumer.
+
+```ruby
+# app/channels/chat_channel.rb
+class ChatChannel < ApplicationCable::Channel
+ # Called when the consumer has successfully
+ # become a subscriber of this channel.
+ def subscribed
+ end
+end
+```
+
+## Client-Side Components
+
+### Connections
+
+Consumers require an instance of the connection on their side. This can be
+established using the following JavaScript, which is generated by default by Rails:
+
+#### Connect Consumer
+
+```js
+// app/assets/javascripts/cable.js
+//= require action_cable
+//= require_self
+//= require_tree ./channels
+
+(function() {
+ this.App || (this.App = {});
+
+ App.cable = ActionCable.createConsumer();
+}).call(this);
+```
+
+This will ready a consumer that'll connect against `/cable` on your server by default.
+The connection won't be established until you've also specified at least one subscription
+you're interested in having.
+
+#### Subscriber
+
+A consumer becomes a subscriber by creating a subscription to a given channel:
+
+```coffeescript
+# app/assets/javascripts/cable/subscriptions/chat.coffee
+App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" }
+
+# app/assets/javascripts/cable/subscriptions/appearance.coffee
+App.cable.subscriptions.create { channel: "AppearanceChannel" }
+```
+
+While this creates the subscription, the functionality needed to respond to
+received data will be described later on.
+
+A consumer can act as a subscriber to a given channel any number of times. For
+example, a consumer could subscribe to multiple chat rooms at the same time:
+
+```coffeescript
+App.cable.subscriptions.create { channel: "ChatChannel", room: "1st Room" }
+App.cable.subscriptions.create { channel: "ChatChannel", room: "2nd Room" }
+```
+
+## Client-Server Interactions
+
+### Streams
+
+*Streams* provide the mechanism by which channels route published content
+(broadcasts) to their subscribers.
+
+```ruby
+# app/channels/chat_channel.rb
+class ChatChannel < ApplicationCable::Channel
+ def subscribed
+ stream_from "chat_#{params[:room]}"
+ end
+end
+```
+
+If you have a stream that is related to a model, then the broadcasting used
+can be generated from the model and channel. The following example would
+subscribe to a broadcasting like `comments:Z2lkOi8vVGVzdEFwcC9Qb3N0LzE`
+
+```ruby
+class CommentsChannel < ApplicationCable::Channel
+ def subscribed
+ post = Post.find(params[:id])
+ stream_for post
+ end
+end
+```
+
+You can then broadcast to this channel like this:
+
+```ruby
+CommentsChannel.broadcast_to(@post, @comment)
+```
+
+### Broadcasting
+
+A *broadcasting* is a pub/sub link where anything transmitted by a publisher
+is routed directly to the channel subscribers who are streaming that named
+broadcasting. Each channel can be streaming zero or more broadcastings.
+
+Broadcastings are purely an online queue and time dependent. If a consumer is
+not streaming (subscribed to a given channel), they'll not get the broadcast
+should they connect later.
+
+Broadcasts are called elsewhere in your Rails application:
+
+```ruby
+WebNotificationsChannel.broadcast_to(
+ current_user,
+ title: 'New things!',
+ body: 'All the news fit to print'
+)
+```
+
+The `WebNotificationsChannel.broadcast_to` call places a message in the current
+subscription adapter (Redis by default)'s pubsub queue under a separate
+broadcasting name for each user. For a user with an ID of 1, the broadcasting
+name would be `web_notifications_1`.
+
+The channel has been instructed to stream everything that arrives at
+`web_notifications_1` directly to the client by invoking the `received`
+callback.
+
+### Subscriptions
+
+When a consumer is subscribed to a channel, they act as a subscriber. This
+connection is called a subscription. Incoming messages are then routed to
+these channel subscriptions based on an identifier sent by the cable consumer.
+
+```coffeescript
+# app/assets/javascripts/cable/subscriptions/chat.coffee
+# Assumes you've already requested the right to send web notifications
+App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" },
+ received: (data) ->
+ @appendLine(data)
+
+ appendLine: (data) ->
+ html = @createLine(data)
+ $("[data-chat-room='Best Room']").append(html)
+
+ createLine: (data) ->
+ """
+ <article class="chat-line">
+ <span class="speaker">#{data["sent_by"]}</span>
+ <span class="body">#{data["body"]}</span>
+ </article>
+ """
+```
+
+### Passing Parameters to Channels
+
+You can pass parameters from the client side to the server side when creating a
+subscription. For example:
+
+```ruby
+# app/channels/chat_channel.rb
+class ChatChannel < ApplicationCable::Channel
+ def subscribed
+ stream_from "chat_#{params[:room]}"
+ end
+end
+```
+
+An object passed as the first argument to `subscriptions.create` becomes the
+params hash in the cable channel. The keyword `channel` is required:
+
+```coffeescript
+# app/assets/javascripts/cable/subscriptions/chat.coffee
+App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" },
+ received: (data) ->
+ @appendLine(data)
+
+ appendLine: (data) ->
+ html = @createLine(data)
+ $("[data-chat-room='Best Room']").append(html)
+
+ createLine: (data) ->
+ """
+ <article class="chat-line">
+ <span class="speaker">#{data["sent_by"]}</span>
+ <span class="body">#{data["body"]}</span>
+ </article>
+ """
+```
+
+```ruby
+# Somewhere in your app this is called, perhaps
+# from a NewCommentJob.
+ChatChannel.broadcast_to(
+ "chat_#{room}",
+ sent_by: 'Paul',
+ body: 'This is a cool chat app.'
+)
+```
+
+### Rebroadcasting a Message
+
+A common use case is to *rebroadcast* a message sent by one client to any
+other connected clients.
+
+```ruby
+# app/channels/chat_channel.rb
+class ChatChannel < ApplicationCable::Channel
+ def subscribed
+ stream_from "chat_#{params[:room]}"
+ end
+
+ def receive(data)
+ ChatChannel.broadcast_to("chat_#{params[:room]}", data)
+ end
+end
+```
+
+```coffeescript
+# app/assets/javascripts/cable/subscriptions/chat.coffee
+App.chatChannel = App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" },
+ received: (data) ->
+ # data => { sent_by: "Paul", body: "This is a cool chat app." }
+
+App.chatChannel.send({ sent_by: "Paul", body: "This is a cool chat app." })
+```
+
+The rebroadcast will be received by all connected clients, _including_ the
+client that sent the message. Note that params are the same as they were when
+you subscribed to the channel.
+
+## Full-Stack Examples
+
+The following setup steps are common to both examples:
+
+ 1. [Setup your connection](#connection-setup).
+ 2. [Setup your parent channel](#parent-channel-setup).
+ 3. [Connect your consumer](#connect-consumer).
+
+### Example 1: User Appearances
+
+Here's a simple example of a channel that tracks whether a user is online or not
+and what page they're on. (This is useful for creating presence features like showing
+a green dot next to a user name if they're online).
+
+Create the server-side appearance channel:
+
+```ruby
+# app/channels/appearance_channel.rb
+class AppearanceChannel < ApplicationCable::Channel
+ def subscribed
+ current_user.appear
+ end
+
+ def unsubscribed
+ current_user.disappear
+ end
+
+ def appear(data)
+ current_user.appear(on: data['appearing_on'])
+ end
+
+ def away
+ current_user.away
+ end
+end
+```
+
+When a subscription is initiated the `subscribed` callback gets fired and we
+take that opportunity to say "the current user has indeed appeared". That
+appear/disappear API could be backed by Redis, a database, or whatever else.
+
+Create the client-side appearance channel subscription:
+
+```coffeescript
+# app/assets/javascripts/cable/subscriptions/appearance.coffee
+App.cable.subscriptions.create "AppearanceChannel",
+ # Called when the subscription is ready for use on the server.
+ connected: ->
+ @install()
+ @appear()
+
+ # Called when the WebSocket connection is closed.
+ disconnected: ->
+ @uninstall()
+
+ # Called when the subscription is rejected by the server.
+ rejected: ->
+ @uninstall()
+
+ appear: ->
+ # Calls `AppearanceChannel#appear(data)` on the server.
+ @perform("appear", appearing_on: $("main").data("appearing-on"))
+
+ away: ->
+ # Calls `AppearanceChannel#away` on the server.
+ @perform("away")
+
+
+ buttonSelector = "[data-behavior~=appear_away]"
+
+ install: ->
+ $(document).on "page:change.appearance", =>
+ @appear()
+
+ $(document).on "click.appearance", buttonSelector, =>
+ @away()
+ false
+
+ $(buttonSelector).show()
+
+ uninstall: ->
+ $(document).off(".appearance")
+ $(buttonSelector).hide()
+```
+
+##### Client-Server Interaction
+
+1. **Client** connects to the **Server** via `App.cable =
+ActionCable.createConsumer("ws://cable.example.com")`. (`cable.js`). The
+**Server** identifies this connection by `current_user`.
+
+2. **Client** subscribes to the appearance channel via
+`App.cable.subscriptions.create(channel: "AppearanceChannel")`. (`appearance.coffee`)
+
+3. **Server** recognizes a new subscription has been initiated for the
+appearance channel and runs its `subscribed` callback, calling the `appear`
+method on `current_user`. (`appearance_channel.rb`)
+
+4. **Client** recognizes that a subscription has been established and calls
+`connected` (`appearance.coffee`) which in turn calls `@install` and `@appear`.
+`@appear` calls `AppearanceChannel#appear(data)` on the server, and supplies a
+data hash of `{ appearing_on: $("main").data("appearing-on") }`. This is
+possible because the server-side channel instance automatically exposes all
+public methods declared on the class (minus the callbacks), so that these can be
+reached as remote procedure calls via a subscription's `perform` method.
+
+5. **Server** receives the request for the `appear` action on the appearance
+channel for the connection identified by `current_user`
+(`appearance_channel.rb`). **Server** retrieves the data with the
+`:appearing_on` key from the data hash and sets it as the value for the `:on`
+key being passed to `current_user.appear`.
+
+### Example 2: Receiving New Web Notifications
+
+The appearance example was all about exposing server functionality to
+client-side invocation over the WebSocket connection. But the great thing
+about WebSockets is that it's a two-way street. So now let's show an example
+where the server invokes an action on the client.
+
+This is a web notification channel that allows you to trigger client-side
+web notifications when you broadcast to the right streams:
+
+Create the server-side web notifications channel:
+
+```ruby
+# app/channels/web_notifications_channel.rb
+class WebNotificationsChannel < ApplicationCable::Channel
+ def subscribed
+ stream_for current_user
+ end
+end
+```
+
+Create the client-side web notifications channel subscription:
+
+```coffeescript
+# app/assets/javascripts/cable/subscriptions/web_notifications.coffee
+# Client-side which assumes you've already requested
+# the right to send web notifications.
+App.cable.subscriptions.create "WebNotificationsChannel",
+ received: (data) ->
+ new Notification data["title"], body: data["body"]
+```
+
+Broadcast content to a web notification channel instance from elsewhere in your
+application:
+
+```ruby
+# Somewhere in your app this is called, perhaps from a NewCommentJob
+WebNotificationsChannel.broadcast_to(
+ current_user,
+ title: 'New things!',
+ body: 'All the news fit to print'
+)
+```
+
+The `WebNotificationsChannel.broadcast_to` call places a message in the current
+subscription adapter's pubsub queue under a separate broadcasting name for each
+user. For a user with an ID of 1, the broadcasting name would be
+"web_notifications_1".
+
+The channel has been instructed to stream everything that arrives at
+"web_notifications_1" directly to the client by invoking the `received`
+callback. The data passed as argument is the hash sent as the second parameter
+to the server-side broadcast call, JSON encoded for the trip across the wire,
+and unpacked for the data argument arriving to `received`.
+
+### More Complete Examples
+
+See the [rails/actioncable-examples](https://github.com/rails/actioncable-examples)
+repository for a full example of how to setup Action Cable in a Rails app and adding channels.
+
+## Configuration
+
+Action Cable has two required configurations: a subscription adapter and allowed request origins.
+
+### Subscription Adapter
+
+By default, Action Cable looks for a configuration file in `config/cable.yml`.
+The file must specify an adapter and a URL for each Rails environment. See the
+[Dependencies](#dependencies) section for additional information on adapters.
+
+```yaml
+development:
+ adapter: async
+
+test:
+ adapter: async
+
+production:
+ adapter: redis
+ url: redis://10.10.3.153:6381
+```
+
+### Allowed Request Origins
+
+Action Cable will only accept requests from specified origins, which are
+passed to the server config as an array. The origins can be instances of
+strings or regular expressions, against which a check for match will be performed.
+
+```ruby
+config.action_cable.allowed_request_origins = ['http://rubyonrails.com', %r{http://ruby.*}]
+```
+
+To disable and allow requests from any origin:
+
+```ruby
+config.action_cable.disable_request_forgery_protection = true
+```
+
+By default, Action Cable allows all requests from localhost:3000 when running
+in the development environment.
+
+### Consumer Configuration
+
+To configure the URL, add a call to `action_cable_meta_tag` in your HTML layout
+HEAD. This uses a URL or path typically set via `config.action_cable.url` in the
+environment configuration files.
+
+### Other Configurations
+
+The other common option to configure is the log tags applied to the
+per-connection logger. Here's close to what we're using in Basecamp:
+
+```ruby
+config.action_cable.log_tags = [
+ -> request { request.env['bc.account_id'] || "no-account" },
+ :action_cable,
+ -> request { request.uuid }
+]
+```
+
+For a full list of all configuration options, see the
+`ActionCable::Server::Configuration` class.
+
+Also note that your server must provide at least the same number of database
+connections as you have workers. The default worker pool size is set to 4, so
+that means you have to make at least that available. You can change that in
+`config/database.yml` through the `pool` attribute.
+
+## Running Standalone Cable Servers
+
+### In App
+
+Action Cable can run alongside your Rails application. For example, to
+listen for WebSocket requests on `/websocket`, specify that path to
+`config.action_cable.mount_path`:
+
+```ruby
+# config/application.rb
+class Application < Rails::Application
+ config.action_cable.mount_path = '/websocket'
+end
+```
+
+You can use `App.cable = ActionCable.createConsumer()` to connect to the cable
+server if `action_cable_meta_tag` is invoked in the layout. A custom path is
+specified as first argument to `createConsumer` (e.g. `App.cable =
+ActionCable.createConsumer("/websocket")`).
+
+For every instance of your server you create and for every worker your server
+spawns, you will also have a new instance of Action Cable, but the use of Redis
+keeps messages synced across connections.
+
+### Standalone
+
+The cable servers can be separated from your normal application server. It's
+still a Rack application, but it is its own Rack application. The recommended
+basic setup is as follows:
+
+```ruby
+# cable/config.ru
+require_relative '../config/environment'
+Rails.application.eager_load!
+
+run ActionCable.server
+```
+
+Then you start the server using a binstub in `bin/cable` ala:
+
+```
+#!/bin/bash
+bundle exec puma -p 28080 cable/config.ru
+```
+
+The above will start a cable server on port 28080.
+
+### Notes
+
+The WebSocket server doesn't have access to the session, but it has
+access to the cookies. This can be used when you need to handle
+authentication. You can see one way of doing that with Devise in this [article](http://www.rubytutorial.io/actioncable-devise-authentication).
+
+## Dependencies
+
+Action Cable provides a subscription adapter interface to process its
+pubsub internals. By default, asynchronous, inline, PostgreSQL, evented
+Redis, and non-evented Redis adapters are included. The default adapter
+in new Rails applications is the asynchronous (`async`) adapter.
+
+The Ruby side of things is built on top of [websocket-driver](https://github.com/faye/websocket-driver-ruby),
+[nio4r](https://github.com/celluloid/nio4r), and [concurrent-ruby](https://github.com/ruby-concurrency/concurrent-ruby).
+
+## Deployment
+
+Action Cable is powered by a combination of WebSockets and threads. Both the
+framework plumbing and user-specified channel work are handled internally by
+utilizing Ruby's native thread support. This means you can use all your regular
+Rails models with no problem, as long as you haven't committed any thread-safety sins.
+
+The Action Cable server implements the Rack socket hijacking API,
+thereby allowing the use of a multithreaded pattern for managing connections
+internally, irrespective of whether the application server is multi-threaded or not.
+
+Accordingly, Action Cable works with popular servers like Unicorn, Puma, and
+Passenger.