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diff --git a/guides/source/action_cable_overview.md b/guides/source/action_cable_overview.md new file mode 100644 index 0000000000..c7770c16ea --- /dev/null +++ b/guides/source/action_cable_overview.md @@ -0,0 +1,665 @@ +Action Cable Overview +===================== + +In this guide you will learn how Action Cable works and how to use WebSockets to +incorporate real-time features into your Rails application. + +After reading this guide, you will know: + +* How to setup Action Cable +* How to setup channels + +Introduction +------------ + +Action Cable seamlessly integrates +[WebSockets](https://en.wikipedia.org/wiki/WebSocket) with the rest of your +Rails application. It allows for real-time features to be written in Ruby in the +same style and form as the rest of your Rails application, while still being +performant and scalable. It's a full-stack offering that provides both a +client-side JavaScript framework and a server-side Ruby framework. You have +access to your full domain model written with Active Record or your ORM of +choice. + +What is Pub/Sub +--------------- + +[Pub/Sub](https://en.wikipedia.org/wiki/Publish%E2%80%93subscribe_pattern), or +Publish-Subscribe, refers to a message queue paradigm whereby senders of +information (publishers), send data to an abstract class of recipients +(subscribers), without specifying individual recipients. Action Cable uses this +approach to communicate between the server and many clients. + +## Server-Side Components + +### Connections + +*Connections* form the foundation of the client-server relationship. For every +WebSocket accepted by the server, a connection object is instantiated. This +object becomes the parent of all the *channel subscriptions* that are created +from there on. The connection itself does not deal with any specific application +logic beyond authentication and authorization. The client of a WebSocket +connection is called the connection *consumer*. An individual user will create +one consumer-connection pair per browser tab, window, or device they have open. + +Connections are instances of `ApplicationCable::Connection`. In this class, you +authorize the incoming connection, and proceed to establish it if the user can +be identified. + +#### Connection Setup + +```ruby +# app/channels/application_cable/connection.rb +module ApplicationCable + class Connection < ActionCable::Connection::Base + identified_by :current_user + + def connect + self.current_user = find_verified_user + end + + protected + def find_verified_user + if current_user = User.find_by(id: cookies.signed[:user_id]) + current_user + else + reject_unauthorized_connection + end + end + end +end +``` + +Here `identified_by` is a connection identifier that can be used to find the +specific connection later. Note that anything marked as an identifier will automatically +create a delegate by the same name on any channel instances created off the connection. + +This example relies on the fact that you will already have handled authentication of the user +somewhere else in your application, and that a successful authentication sets a signed +cookie with the user ID. + +The cookie is then automatically sent to the connection instance when a new connection +is attempted, and you use that to set the `current_user`. By identifying the connection +by this same current user, you're also ensuring that you can later retrieve all open +connections by a given user (and potentially disconnect them all if the user is deleted +or deauthorized). + +### Channels + +A *channel* encapsulates a logical unit of work, similar to what a controller does in a +regular MVC setup. By default, Rails creates a parent `ApplicationCable::Channel` class +for encapsulating shared logic between your channels. + +#### Parent Channel Setup + +```ruby +# app/channels/application_cable/channel.rb +module ApplicationCable + class Channel < ActionCable::Channel::Base + end +end +``` + +Then you would create your own channel classes. For example, you could have a +`ChatChannel` and an `AppearanceChannel`: + +```ruby +# app/channels/chat_channel.rb +class ChatChannel < ApplicationCable::Channel +end + +# app/channels/appearance_channel.rb +class AppearanceChannel < ApplicationCable::Channel +end +``` + +A consumer could then be subscribed to either or both of these channels. + +#### Subscriptions + +Consumers subscribe to channels, acting as *subscribers*. Their connection is +called a *subscription*. Produced messages are then routed to these channel +subscriptions based on an identifier sent by the cable consumer. + +```ruby +# app/channels/chat_channel.rb +class ChatChannel < ApplicationCable::Channel + # Called when the consumer has successfully + # become a subscriber of this channel. + def subscribed + end +end +``` + +## Client-Side Components + +### Connections + +Consumers require an instance of the connection on their side. This can be +established using the following JavaScript, which is generated by default by Rails: + +#### Connect Consumer + +```js +// app/assets/javascripts/cable.js +//= require action_cable +//= require_self +//= require_tree ./channels + +(function() { + this.App || (this.App = {}); + + App.cable = ActionCable.createConsumer(); +}).call(this); +``` + +This will ready a consumer that'll connect against `/cable` on your server by default. +The connection won't be established until you've also specified at least one subscription +you're interested in having. + +#### Subscriber + +A consumer becomes a subscriber by creating a subscription to a given channel: + +```coffeescript +# app/assets/javascripts/cable/subscriptions/chat.coffee +App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" } + +# app/assets/javascripts/cable/subscriptions/appearance.coffee +App.cable.subscriptions.create { channel: "AppearanceChannel" } +``` + +While this creates the subscription, the functionality needed to respond to +received data will be described later on. + +A consumer can act as a subscriber to a given channel any number of times. For +example, a consumer could subscribe to multiple chat rooms at the same time: + +```coffeescript +App.cable.subscriptions.create { channel: "ChatChannel", room: "1st Room" } +App.cable.subscriptions.create { channel: "ChatChannel", room: "2nd Room" } +``` + +## Client-Server Interactions + +### Streams + +*Streams* provide the mechanism by which channels route published content +(broadcasts) to their subscribers. + +```ruby +# app/channels/chat_channel.rb +class ChatChannel < ApplicationCable::Channel + def subscribed + stream_from "chat_#{params[:room]}" + end +end +``` + +If you have a stream that is related to a model, then the broadcasting used +can be generated from the model and channel. The following example would +subscribe to a broadcasting like `comments:Z2lkOi8vVGVzdEFwcC9Qb3N0LzE` + +```ruby +class CommentsChannel < ApplicationCable::Channel + def subscribed + post = Post.find(params[:id]) + stream_for post + end +end +``` + +You can then broadcast to this channel like this: + +```ruby +CommentsChannel.broadcast_to(@post, @comment) +``` + +### Broadcasting + +A *broadcasting* is a pub/sub link where anything transmitted by a publisher +is routed directly to the channel subscribers who are streaming that named +broadcasting. Each channel can be streaming zero or more broadcastings. + +Broadcastings are purely an online queue and time dependent. If a consumer is +not streaming (subscribed to a given channel), they'll not get the broadcast +should they connect later. + +Broadcasts are called elsewhere in your Rails application: + +```ruby +WebNotificationsChannel.broadcast_to( + current_user, + title: 'New things!', + body: 'All the news fit to print' +) +``` + +The `WebNotificationsChannel.broadcast_to` call places a message in the current +subscription adapter (Redis by default)'s pubsub queue under a separate +broadcasting name for each user. For a user with an ID of 1, the broadcasting +name would be `web_notifications_1`. + +The channel has been instructed to stream everything that arrives at +`web_notifications_1` directly to the client by invoking the `received` +callback. + +### Subscriptions + +When a consumer is subscribed to a channel, they act as a subscriber. This +connection is called a subscription. Incoming messages are then routed to +these channel subscriptions based on an identifier sent by the cable consumer. + +```coffeescript +# app/assets/javascripts/cable/subscriptions/chat.coffee +# Assumes you've already requested the right to send web notifications +App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" }, + received: (data) -> + @appendLine(data) + + appendLine: (data) -> + html = @createLine(data) + $("[data-chat-room='Best Room']").append(html) + + createLine: (data) -> + """ + <article class="chat-line"> + <span class="speaker">#{data["sent_by"]}</span> + <span class="body">#{data["body"]}</span> + </article> + """ +``` + +### Passing Parameters to Channels + +You can pass parameters from the client side to the server side when creating a +subscription. For example: + +```ruby +# app/channels/chat_channel.rb +class ChatChannel < ApplicationCable::Channel + def subscribed + stream_from "chat_#{params[:room]}" + end +end +``` + +An object passed as the first argument to `subscriptions.create` becomes the +params hash in the cable channel. The keyword `channel` is required: + +```coffeescript +# app/assets/javascripts/cable/subscriptions/chat.coffee +App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" }, + received: (data) -> + @appendLine(data) + + appendLine: (data) -> + html = @createLine(data) + $("[data-chat-room='Best Room']").append(html) + + createLine: (data) -> + """ + <article class="chat-line"> + <span class="speaker">#{data["sent_by"]}</span> + <span class="body">#{data["body"]}</span> + </article> + """ +``` + +```ruby +# Somewhere in your app this is called, perhaps +# from a NewCommentJob. +ChatChannel.broadcast_to( + "chat_#{room}", + sent_by: 'Paul', + body: 'This is a cool chat app.' +) +``` + +### Rebroadcasting a Message + +A common use case is to *rebroadcast* a message sent by one client to any +other connected clients. + +```ruby +# app/channels/chat_channel.rb +class ChatChannel < ApplicationCable::Channel + def subscribed + stream_from "chat_#{params[:room]}" + end + + def receive(data) + ChatChannel.broadcast_to("chat_#{params[:room]}", data) + end +end +``` + +```coffeescript +# app/assets/javascripts/cable/subscriptions/chat.coffee +App.chatChannel = App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" }, + received: (data) -> + # data => { sent_by: "Paul", body: "This is a cool chat app." } + +App.chatChannel.send({ sent_by: "Paul", body: "This is a cool chat app." }) +``` + +The rebroadcast will be received by all connected clients, _including_ the +client that sent the message. Note that params are the same as they were when +you subscribed to the channel. + +## Full-Stack Examples + +The following setup steps are common to both examples: + + 1. [Setup your connection](#connection-setup). + 2. [Setup your parent channel](#parent-channel-setup). + 3. [Connect your consumer](#connect-consumer). + +### Example 1: User Appearances + +Here's a simple example of a channel that tracks whether a user is online or not +and what page they're on. (This is useful for creating presence features like showing +a green dot next to a user name if they're online). + +Create the server-side appearance channel: + +```ruby +# app/channels/appearance_channel.rb +class AppearanceChannel < ApplicationCable::Channel + def subscribed + current_user.appear + end + + def unsubscribed + current_user.disappear + end + + def appear(data) + current_user.appear(on: data['appearing_on']) + end + + def away + current_user.away + end +end +``` + +When a subscription is initiated the `subscribed` callback gets fired and we +take that opportunity to say "the current user has indeed appeared". That +appear/disappear API could be backed by Redis, a database, or whatever else. + +Create the client-side appearance channel subscription: + +```coffeescript +# app/assets/javascripts/cable/subscriptions/appearance.coffee +App.cable.subscriptions.create "AppearanceChannel", + # Called when the subscription is ready for use on the server. + connected: -> + @install() + @appear() + + # Called when the WebSocket connection is closed. + disconnected: -> + @uninstall() + + # Called when the subscription is rejected by the server. + rejected: -> + @uninstall() + + appear: -> + # Calls `AppearanceChannel#appear(data)` on the server. + @perform("appear", appearing_on: $("main").data("appearing-on")) + + away: -> + # Calls `AppearanceChannel#away` on the server. + @perform("away") + + + buttonSelector = "[data-behavior~=appear_away]" + + install: -> + $(document).on "page:change.appearance", => + @appear() + + $(document).on "click.appearance", buttonSelector, => + @away() + false + + $(buttonSelector).show() + + uninstall: -> + $(document).off(".appearance") + $(buttonSelector).hide() +``` + +##### Client-Server Interaction + +1. **Client** connects to the **Server** via `App.cable = +ActionCable.createConsumer("ws://cable.example.com")`. (`cable.js`). The +**Server** identifies this connection by `current_user`. + +2. **Client** subscribes to the appearance channel via +`App.cable.subscriptions.create(channel: "AppearanceChannel")`. (`appearance.coffee`) + +3. **Server** recognizes a new subscription has been initiated for the +appearance channel and runs its `subscribed` callback, calling the `appear` +method on `current_user`. (`appearance_channel.rb`) + +4. **Client** recognizes that a subscription has been established and calls +`connected` (`appearance.coffee`) which in turn calls `@install` and `@appear`. +`@appear` calls `AppearanceChannel#appear(data)` on the server, and supplies a +data hash of `{ appearing_on: $("main").data("appearing-on") }`. This is +possible because the server-side channel instance automatically exposes all +public methods declared on the class (minus the callbacks), so that these can be +reached as remote procedure calls via a subscription's `perform` method. + +5. **Server** receives the request for the `appear` action on the appearance +channel for the connection identified by `current_user` +(`appearance_channel.rb`). **Server** retrieves the data with the +`:appearing_on` key from the data hash and sets it as the value for the `:on` +key being passed to `current_user.appear`. + +### Example 2: Receiving New Web Notifications + +The appearance example was all about exposing server functionality to +client-side invocation over the WebSocket connection. But the great thing +about WebSockets is that it's a two-way street. So now let's show an example +where the server invokes an action on the client. + +This is a web notification channel that allows you to trigger client-side +web notifications when you broadcast to the right streams: + +Create the server-side web notifications channel: + +```ruby +# app/channels/web_notifications_channel.rb +class WebNotificationsChannel < ApplicationCable::Channel + def subscribed + stream_for current_user + end +end +``` + +Create the client-side web notifications channel subscription: + +```coffeescript +# app/assets/javascripts/cable/subscriptions/web_notifications.coffee +# Client-side which assumes you've already requested +# the right to send web notifications. +App.cable.subscriptions.create "WebNotificationsChannel", + received: (data) -> + new Notification data["title"], body: data["body"] +``` + +Broadcast content to a web notification channel instance from elsewhere in your +application: + +```ruby +# Somewhere in your app this is called, perhaps from a NewCommentJob +WebNotificationsChannel.broadcast_to( + current_user, + title: 'New things!', + body: 'All the news fit to print' +) +``` + +The `WebNotificationsChannel.broadcast_to` call places a message in the current +subscription adapter's pubsub queue under a separate broadcasting name for each +user. For a user with an ID of 1, the broadcasting name would be +"web_notifications_1". + +The channel has been instructed to stream everything that arrives at +"web_notifications_1" directly to the client by invoking the `received` +callback. The data passed as argument is the hash sent as the second parameter +to the server-side broadcast call, JSON encoded for the trip across the wire, +and unpacked for the data argument arriving to `received`. + +### More Complete Examples + +See the [rails/actioncable-examples](https://github.com/rails/actioncable-examples) +repository for a full example of how to setup Action Cable in a Rails app and adding channels. + +## Configuration + +Action Cable has two required configurations: a subscription adapter and allowed request origins. + +### Subscription Adapter + +By default, Action Cable looks for a configuration file in `config/cable.yml`. +The file must specify an adapter and a URL for each Rails environment. See the +[Dependencies](#dependencies) section for additional information on adapters. + +```yaml +development: + adapter: async + +test: + adapter: async + +production: + adapter: redis + url: redis://10.10.3.153:6381 +``` + +### Allowed Request Origins + +Action Cable will only accept requests from specified origins, which are +passed to the server config as an array. The origins can be instances of +strings or regular expressions, against which a check for match will be performed. + +```ruby +config.action_cable.allowed_request_origins = ['http://rubyonrails.com', %r{http://ruby.*}] +``` + +To disable and allow requests from any origin: + +```ruby +config.action_cable.disable_request_forgery_protection = true +``` + +By default, Action Cable allows all requests from localhost:3000 when running +in the development environment. + +### Consumer Configuration + +To configure the URL, add a call to `action_cable_meta_tag` in your HTML layout +HEAD. This uses a URL or path typically set via `config.action_cable.url` in the +environment configuration files. + +### Other Configurations + +The other common option to configure is the log tags applied to the +per-connection logger. Here's close to what we're using in Basecamp: + +```ruby +config.action_cable.log_tags = [ + -> request { request.env['bc.account_id'] || "no-account" }, + :action_cable, + -> request { request.uuid } +] +``` + +For a full list of all configuration options, see the +`ActionCable::Server::Configuration` class. + +Also note that your server must provide at least the same number of database +connections as you have workers. The default worker pool size is set to 4, so +that means you have to make at least that available. You can change that in +`config/database.yml` through the `pool` attribute. + +## Running Standalone Cable Servers + +### In App + +Action Cable can run alongside your Rails application. For example, to +listen for WebSocket requests on `/websocket`, specify that path to +`config.action_cable.mount_path`: + +```ruby +# config/application.rb +class Application < Rails::Application + config.action_cable.mount_path = '/websocket' +end +``` + +You can use `App.cable = ActionCable.createConsumer()` to connect to the cable +server if `action_cable_meta_tag` is invoked in the layout. A custom path is +specified as first argument to `createConsumer` (e.g. `App.cable = +ActionCable.createConsumer("/websocket")`). + +For every instance of your server you create and for every worker your server +spawns, you will also have a new instance of Action Cable, but the use of Redis +keeps messages synced across connections. + +### Standalone + +The cable servers can be separated from your normal application server. It's +still a Rack application, but it is its own Rack application. The recommended +basic setup is as follows: + +```ruby +# cable/config.ru +require_relative '../config/environment' +Rails.application.eager_load! + +run ActionCable.server +``` + +Then you start the server using a binstub in `bin/cable` ala: + +``` +#!/bin/bash +bundle exec puma -p 28080 cable/config.ru +``` + +The above will start a cable server on port 28080. + +### Notes + +The WebSocket server doesn't have access to the session, but it has +access to the cookies. This can be used when you need to handle +authentication. You can see one way of doing that with Devise in this [article](http://www.rubytutorial.io/actioncable-devise-authentication). + +## Dependencies + +Action Cable provides a subscription adapter interface to process its +pubsub internals. By default, asynchronous, inline, PostgreSQL, evented +Redis, and non-evented Redis adapters are included. The default adapter +in new Rails applications is the asynchronous (`async`) adapter. + +The Ruby side of things is built on top of [websocket-driver](https://github.com/faye/websocket-driver-ruby), +[nio4r](https://github.com/celluloid/nio4r), and [concurrent-ruby](https://github.com/ruby-concurrency/concurrent-ruby). + +## Deployment + +Action Cable is powered by a combination of WebSockets and threads. Both the +framework plumbing and user-specified channel work are handled internally by +utilizing Ruby's native thread support. This means you can use all your regular +Rails models with no problem, as long as you haven't committed any thread-safety sins. + +The Action Cable server implements the Rack socket hijacking API, +thereby allowing the use of a multithreaded pattern for managing connections +internally, irrespective of whether the application server is multi-threaded or not. + +Accordingly, Action Cable works with popular servers like Unicorn, Puma, and +Passenger. |