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-rw-r--r--actionpack/lib/action_view/helpers/javascript_helper.rb119
1 files changed, 16 insertions, 103 deletions
diff --git a/actionpack/lib/action_view/helpers/javascript_helper.rb b/actionpack/lib/action_view/helpers/javascript_helper.rb
index a19ba7a968..d7228bab67 100644
--- a/actionpack/lib/action_view/helpers/javascript_helper.rb
+++ b/actionpack/lib/action_view/helpers/javascript_helper.rb
@@ -1,42 +1,8 @@
require 'action_view/helpers/tag_helper'
module ActionView
- # = Action View JavaScript Helpers
module Helpers
- # Provides functionality for working with JavaScript in your views.
- #
- # == Ajax, controls and visual effects
- #
- # * For information on using Ajax, see
- # ActionView::Helpers::PrototypeHelper.
- # * For information on using controls and visual effects, see
- # ActionView::Helpers::ScriptaculousHelper.
- #
- # == Including the JavaScript libraries into your pages
- #
- # Rails includes the Prototype JavaScript framework and the Scriptaculous
- # JavaScript controls and visual effects library. If you wish to use
- # these libraries and their helpers (ActionView::Helpers::PrototypeHelper
- # and ActionView::Helpers::ScriptaculousHelper), you must do one of the
- # following:
- #
- # * Use <tt><%= javascript_include_tag :defaults %></tt> in the HEAD
- # section of your page (recommended): This function will return
- # references to the JavaScript files created by the +rails+ command in
- # your <tt>public/javascripts</tt> directory. Using it is recommended as
- # the browser can then cache the libraries instead of fetching all the
- # functions anew on every request.
- # * Use <tt><%= javascript_include_tag 'prototype' %></tt>: As above, but
- # will only include the Prototype core library, which means you are able
- # to use all basic AJAX functionality. For the Scriptaculous-based
- # JavaScript helpers, like visual effects, autocompletion, drag and drop
- # and so on, you should use the method described above.
- #
- # For documentation on +javascript_include_tag+ see
- # ActionView::Helpers::AssetTagHelper.
module JavaScriptHelper
- include PrototypeHelper
-
JS_ESCAPE_MAP = {
'\\' => '\\\\',
'</' => '<\/',
@@ -96,87 +62,34 @@ module ActionView
"\n//#{cdata_section("\n#{content}\n//")}\n".html_safe
end
- # Returns a button with the given +name+ text that'll trigger a JavaScript +function+ using the
- # onclick handler.
- #
- # The first argument +name+ is used as the button's value or display text.
- #
- # The next arguments are optional and may include the javascript function definition and a hash of html_options.
+ # Returns a button whose +onclick+ handler triggers the passed JavaScript.
#
- # The +function+ argument can be omitted in favor of an +update_page+
- # block, which evaluates to a string when the template is rendered
- # (instead of making an Ajax request first).
+ # The helper receives a name, JavaScript code, and an optional hash of HTML options. The
+ # name is used as button label and the JavaScript code goes into its +onclick+ attribute.
+ # If +html_options+ has an <tt>:onclick</tt>, that one is put before +function+.
#
- # The +html_options+ will accept a hash of html attributes for the link tag. Some examples are :class => "nav_button", :id => "articles_nav_button"
+ # button_to_function "Greeting", "alert('Hello world!')", :class => "ok"
+ # # => <input class="ok" onclick="alert('Hello world!');" type="button" value="Greeting" />
#
- # Note: if you choose to specify the javascript function in a block, but would like to pass html_options, set the +function+ parameter to nil
- #
- # Examples:
- # button_to_function "Greeting", "alert('Hello world!')"
- # button_to_function "Delete", "if (confirm('Really?')) do_delete()"
- # button_to_function "Details" do |page|
- # page[:details].visual_effect :toggle_slide
- # end
- # button_to_function "Details", :class => "details_button" do |page|
- # page[:details].visual_effect :toggle_slide
- # end
- def button_to_function(name, *args, &block)
- html_options = args.extract_options!.symbolize_keys
-
- function = block_given? ? update_page(&block) : args[0] || ''
+ def button_to_function(name, function=nil, html_options={})
onclick = "#{"#{html_options[:onclick]}; " if html_options[:onclick]}#{function};"
tag(:input, html_options.merge(:type => 'button', :value => name, :onclick => onclick))
end
- # Returns a link of the given +name+ that will trigger a JavaScript +function+ using the
- # onclick handler and return false after the fact.
- #
- # The first argument +name+ is used as the link text.
+ # Returns a link whose +onclick+ handler triggers the passed JavaScript.
#
- # The next arguments are optional and may include the javascript function definition and a hash of html_options.
+ # The helper receives a name, JavaScript code, and an optional hash of HTML options. The
+ # name is used as the link text and the JavaScript code goes into the +onclick+ attribute.
+ # If +html_options+ has an <tt>:onclick</tt>, that one is put before +function+. Once all
+ # the JavaScript is set, the helper appends "; return false;".
#
- # The +function+ argument can be omitted in favor of an +update_page+
- # block, which evaluates to a string when the template is rendered
- # (instead of making an Ajax request first).
+ # The +href+ attribute of the tag is set to "#" unles +html_options+ has one.
#
- # The +html_options+ will accept a hash of html attributes for the link tag. Some examples are :class => "nav_button", :id => "articles_nav_button"
+ # link_to_function "Greeting", "alert('Hello world!')", :class => "nav_link"
+ # # => <a class="nav_link" href="#" onclick="alert('Hello world!'); return false;">Greeting</a>
#
- # Note: if you choose to specify the javascript function in a block, but would like to pass html_options, set the +function+ parameter to nil
- #
- #
- # Examples:
- # link_to_function "Greeting", "alert('Hello world!')"
- # Produces:
- # <a onclick="alert('Hello world!'); return false;" href="#">Greeting</a>
- #
- # link_to_function(image_tag("delete"), "if (confirm('Really?')) do_delete()")
- # Produces:
- # <a onclick="if (confirm('Really?')) do_delete(); return false;" href="#">
- # <img src="/images/delete.png?" alt="Delete"/>
- # </a>
- #
- # link_to_function("Show me more", nil, :id => "more_link") do |page|
- # page[:details].visual_effect :toggle_blind
- # page[:more_link].replace_html "Show me less"
- # end
- # Produces:
- # <a href="#" id="more_link" onclick="try {
- # $(&quot;details&quot;).visualEffect(&quot;toggle_blind&quot;);
- # $(&quot;more_link&quot;).update(&quot;Show me less&quot;);
- # }
- # catch (e) {
- # alert('RJS error:\n\n' + e.toString());
- # alert('$(\&quot;details\&quot;).visualEffect(\&quot;toggle_blind\&quot;);
- # \n$(\&quot;more_link\&quot;).update(\&quot;Show me less\&quot;);');
- # throw e
- # };
- # return false;">Show me more</a>
- #
- def link_to_function(name, *args, &block)
- html_options = args.extract_options!.symbolize_keys
-
- function = block_given? ? update_page(&block) : args[0] || ''
+ def link_to_function(name, function, html_options={})
onclick = "#{"#{html_options[:onclick]}; " if html_options[:onclick]}#{function}; return false;"
href = html_options[:href] || '#'