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-rw-r--r--view/js/mod_hq.js151
1 files changed, 8 insertions, 143 deletions
diff --git a/view/js/mod_hq.js b/view/js/mod_hq.js
index 8bbd5e3ad..b321382bd 100644
--- a/view/js/mod_hq.js
+++ b/view/js/mod_hq.js
@@ -1,145 +1,10 @@
-function hqLiveUpdate(notify_id) {
+$(document).on('click', '#jot-toggle', function(e) {
+ e.preventDefault();
+ e.stopPropagation();
- if(typeof profile_uid === 'undefined') profile_uid = false; /* Should probably be unified with channelId defined in head.tpl */
- if((src === null) || (stopped) || (! profile_uid)) { $('.like-rotator').hide(); return; }
- if(($('.comment-edit-text.expanded').length) || (in_progress)) {
- if(livetime) {
- clearTimeout(livetime);
- }
- livetime = setTimeout(liveUpdate, 10000);
- return;
- }
- if(livetime !== null)
- livetime = null;
+ $(this).toggleClass('active');
+ $(window).scrollTop(0);
+ $('#jot-popup').toggle();
+ $('#profile-jot-text').focus();
- prev = 'live-' + src;
-
- in_progress = true;
-
- var update_url;
- var update_mode;
-
- if(scroll_next) {
- bParam_page = next_page;
- page_load = true;
- }
- else {
- bParam_page = 1;
- }
-
- update_url = buildCmd();
-
- if(page_load) {
- $("#page-spinner").show();
- if(bParam_page == 1)
- update_mode = 'replace';
- else
- update_mode = 'append';
- }
- else {
- update_mode = 'update';
- var orgHeight = $("#region_2").height();
- }
-
- var dstart = new Date();
- console.log('LOADING data...');
- $.get(update_url, function(data) {
-
- // on shared hosts occasionally the live update process will be killed
- // leaving an incomplete HTML structure, which leads to conversations getting
- // truncated and the page messed up if all the divs aren't closed. We will try
- // again and give up if we can't get a valid HTML response after 10 tries.
-
- if((data.indexOf("<html>") != (-1)) && (data.indexOf("</html>") == (-1))) {
- console.log('Incomplete data. Reloading');
- in_progress = false;
- liveRecurse ++;
- if(liveRecurse < 10) {
- liveUpdate();
- }
- else {
- console.log('Incomplete data. Too many attempts. Giving up.');
- }
- }
-
- // else data was valid - reset the recursion counter
- liveRecurse = 0;
-
- if(notify_id !== 'undefined') {
- $.post(
- "hq",
- {
- "notify_id" : notify_id
- },
- function(data) {
- if(timer) clearTimeout(timer);
- timer = setTimeout(NavUpdate,10);
- }
- );
- }
-
- var dready = new Date();
- console.log('DATA ready in: ' + (dready - dstart)/1000 + ' seconds.');
-
- if(update_mode === 'update' || preloadImages) {
- console.log('LOADING images...');
-
- $('.wall-item-body, .wall-photo-item',data).imagesLoaded( function() {
- var iready = new Date();
- console.log('IMAGES ready in: ' + (iready - dready)/1000 + ' seconds.');
-
- page_load = false;
- scroll_next = false;
- updateConvItems(update_mode,data);
- $("#page-spinner").hide();
- $("#profile-jot-text-loading").hide();
-
- // adjust scroll position if new content was added above viewport
- if(update_mode === 'update') {
- $(window).scrollTop($(window).scrollTop() + $("#region_2").height() - orgHeight + contentHeightDiff);
- }
-
- in_progress = false;
-
- // FIXME - the following lines were added so that almost
- // immediately after we update the posts on the page, we
- // re-check and update the notification counts.
- // As it turns out this causes a bit of an inefficiency
- // as we're pinging twice for every update, once before
- // and once after. A btter way to do this is to rewrite
- // NavUpdate and perhaps LiveUpdate so that we check for
- // post updates first and only call the notification ping
- // once.
-
- updateCountsOnly = true;
- if(timer) clearTimeout(timer);
- timer = setTimeout(NavUpdate,10);
-
- });
- }
- else {
- page_load = false;
- scroll_next = false;
- updateConvItems(update_mode,data);
- $("#page-spinner").hide();
- $("#profile-jot-text-loading").hide();
-
- in_progress = false;
-
- // FIXME - the following lines were added so that almost
- // immediately after we update the posts on the page, we
- // re-check and update the notification counts.
- // As it turns out this causes a bit of an inefficiency
- // as we're pinging twice for every update, once before
- // and once after. A btter way to do this is to rewrite
- // NavUpdate and perhaps LiveUpdate so that we check for
- // post updates first and only call the notification ping
- // once.
-
- updateCountsOnly = true;
- if(timer) clearTimeout(timer);
- timer = setTimeout(NavUpdate,10);
-
- }
- });
-}
+});