diff options
Diffstat (limited to 'view/js/mod_hq.js')
-rw-r--r-- | view/js/mod_hq.js | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/view/js/mod_hq.js b/view/js/mod_hq.js new file mode 100644 index 000000000..cf7ec941c --- /dev/null +++ b/view/js/mod_hq.js @@ -0,0 +1,145 @@ +function hqLiveUpdate(notify_id, b64mid) { + + if(typeof profile_uid === 'undefined') profile_uid = false; /* Should probably be unified with channelId defined in head.tpl */ + if((src === null) || (stopped) || (! profile_uid)) { $('.like-rotator').hide(); return; } + if(($('.comment-edit-text.expanded').length) || (in_progress)) { + if(livetime) { + clearTimeout(livetime); + } + livetime = setTimeout(liveUpdate, 10000); + return; + } + if(livetime !== null) + livetime = null; + + prev = 'live-' + src; + + in_progress = true; + + var update_url; + var update_mode; + + if(scroll_next) { + bParam_page = next_page; + page_load = true; + } + else { + bParam_page = 1; + } + + update_url = buildCmd(); + + if(page_load) { + $("#page-spinner").show(); + if(bParam_page == 1) + update_mode = 'replace'; + else + update_mode = 'append'; + } + else { + update_mode = 'update'; + var orgHeight = $("#region_2").height(); + } + + var dstart = new Date(); + console.log('LOADING data...'); + $.get(update_url, function(data) { + + // on shared hosts occasionally the live update process will be killed + // leaving an incomplete HTML structure, which leads to conversations getting + // truncated and the page messed up if all the divs aren't closed. We will try + // again and give up if we can't get a valid HTML response after 10 tries. + + if((data.indexOf("<html>") != (-1)) && (data.indexOf("</html>") == (-1))) { + console.log('Incomplete data. Reloading'); + in_progress = false; + liveRecurse ++; + if(liveRecurse < 10) { + liveUpdate(); + } + else { + console.log('Incomplete data. Too many attempts. Giving up.'); + } + } + + // else data was valid - reset the recursion counter + liveRecurse = 0; + + if(notify_id !== 'undefined') { + $.post( + "hq", + { + "notify_id" : notify_id + }, + function(data) { + if(timer) clearTimeout(timer); + timer = setTimeout(NavUpdate,10); + } + ); + } + + var dready = new Date(); + console.log('DATA ready in: ' + (dready - dstart)/1000 + ' seconds.'); + + if(update_mode === 'update' || preloadImages) { + console.log('LOADING images...'); + + $('.wall-item-body, .wall-photo-item',data).imagesLoaded( function() { + var iready = new Date(); + console.log('IMAGES ready in: ' + (iready - dready)/1000 + ' seconds.'); + + page_load = false; + scroll_next = false; + updateConvItems(update_mode,data); + $("#page-spinner").hide(); + $("#profile-jot-text-loading").hide(); + + // adjust scroll position if new content was added above viewport + if(update_mode === 'update') { + $(window).scrollTop($(window).scrollTop() + $("#region_2").height() - orgHeight + contentHeightDiff); + } + + in_progress = false; + + // FIXME - the following lines were added so that almost + // immediately after we update the posts on the page, we + // re-check and update the notification counts. + // As it turns out this causes a bit of an inefficiency + // as we're pinging twice for every update, once before + // and once after. A btter way to do this is to rewrite + // NavUpdate and perhaps LiveUpdate so that we check for + // post updates first and only call the notification ping + // once. + + updateCountsOnly = true; + if(timer) clearTimeout(timer); + timer = setTimeout(NavUpdate,10); + + }); + } + else { + page_load = false; + scroll_next = false; + updateConvItems(update_mode,data); + $("#page-spinner").hide(); + $("#profile-jot-text-loading").hide(); + + in_progress = false; + + // FIXME - the following lines were added so that almost + // immediately after we update the posts on the page, we + // re-check and update the notification counts. + // As it turns out this causes a bit of an inefficiency + // as we're pinging twice for every update, once before + // and once after. A btter way to do this is to rewrite + // NavUpdate and perhaps LiveUpdate so that we check for + // post updates first and only call the notification ping + // once. + + updateCountsOnly = true; + if(timer) clearTimeout(timer); + timer = setTimeout(NavUpdate,10); + + } + }); +} |