diff options
Diffstat (limited to 'vendor/twbs/bootstrap/js/dist/carousel.js.map')
-rw-r--r-- | vendor/twbs/bootstrap/js/dist/carousel.js.map | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vendor/twbs/bootstrap/js/dist/carousel.js.map b/vendor/twbs/bootstrap/js/dist/carousel.js.map index b4662008c..01756a155 100644 --- a/vendor/twbs/bootstrap/js/dist/carousel.js.map +++ b/vendor/twbs/bootstrap/js/dist/carousel.js.map @@ -1 +1 @@ -{"version":3,"file":"carousel.js","sources":["../src/carousel.js"],"sourcesContent":["/**\n * --------------------------------------------------------------------------\n * Bootstrap (v4.6.0): carousel.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport $ from 'jquery'\nimport Util from './util'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'carousel'\nconst VERSION = '4.6.0'\nconst DATA_KEY = 'bs.carousel'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\nconst JQUERY_NO_CONFLICT = $.fn[NAME]\nconst ARROW_LEFT_KEYCODE = 37 // KeyboardEvent.which value for left arrow key\nconst ARROW_RIGHT_KEYCODE = 39 // KeyboardEvent.which value for right arrow key\nconst TOUCHEVENT_COMPAT_WAIT = 500 // Time for mouse compat events to fire after touch\nconst SWIPE_THRESHOLD = 40\n\nconst Default = {\n interval: 5000,\n keyboard: true,\n slide: false,\n pause: 'hover',\n wrap: true,\n touch: true\n}\n\nconst DefaultType = {\n interval: '(number|boolean)',\n keyboard: 'boolean',\n slide: '(boolean|string)',\n pause: '(string|boolean)',\n wrap: 'boolean',\n touch: 'boolean'\n}\n\nconst DIRECTION_NEXT = 'next'\nconst DIRECTION_PREV = 'prev'\nconst DIRECTION_LEFT = 'left'\nconst DIRECTION_RIGHT = 'right'\n\nconst EVENT_SLIDE = `slide${EVENT_KEY}`\nconst EVENT_SLID = `slid${EVENT_KEY}`\nconst EVENT_KEYDOWN = `keydown${EVENT_KEY}`\nconst EVENT_MOUSEENTER = `mouseenter${EVENT_KEY}`\nconst EVENT_MOUSELEAVE = `mouseleave${EVENT_KEY}`\nconst EVENT_TOUCHSTART = `touchstart${EVENT_KEY}`\nconst EVENT_TOUCHMOVE = `touchmove${EVENT_KEY}`\nconst EVENT_TOUCHEND = `touchend${EVENT_KEY}`\nconst EVENT_POINTERDOWN = `pointerdown${EVENT_KEY}`\nconst EVENT_POINTERUP = `pointerup${EVENT_KEY}`\nconst EVENT_DRAG_START = `dragstart${EVENT_KEY}`\nconst EVENT_LOAD_DATA_API = `load${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_CAROUSEL = 'carousel'\nconst CLASS_NAME_ACTIVE = 'active'\nconst CLASS_NAME_SLIDE = 'slide'\nconst CLASS_NAME_RIGHT = 'carousel-item-right'\nconst CLASS_NAME_LEFT = 'carousel-item-left'\nconst CLASS_NAME_NEXT = 'carousel-item-next'\nconst CLASS_NAME_PREV = 'carousel-item-prev'\nconst CLASS_NAME_POINTER_EVENT = 'pointer-event'\n\nconst SELECTOR_ACTIVE = '.active'\nconst SELECTOR_ACTIVE_ITEM = '.active.carousel-item'\nconst SELECTOR_ITEM = '.carousel-item'\nconst SELECTOR_ITEM_IMG = '.carousel-item img'\nconst SELECTOR_NEXT_PREV = '.carousel-item-next, .carousel-item-prev'\nconst SELECTOR_INDICATORS = '.carousel-indicators'\nconst SELECTOR_DATA_SLIDE = '[data-slide], [data-slide-to]'\nconst SELECTOR_DATA_RIDE = '[data-ride=\"carousel\"]'\n\nconst PointerType = {\n TOUCH: 'touch',\n PEN: 'pen'\n}\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\nclass Carousel {\n constructor(element, config) {\n this._items = null\n this._interval = null\n this._activeElement = null\n this._isPaused = false\n this._isSliding = false\n this.touchTimeout = null\n this.touchStartX = 0\n this.touchDeltaX = 0\n\n this._config = this._getConfig(config)\n this._element = element\n this._indicatorsElement = this._element.querySelector(SELECTOR_INDICATORS)\n this._touchSupported = 'ontouchstart' in document.documentElement || navigator.maxTouchPoints > 0\n this._pointerEvent = Boolean(window.PointerEvent || window.MSPointerEvent)\n\n this._addEventListeners()\n }\n\n // Getters\n\n static get VERSION() {\n return VERSION\n }\n\n static get Default() {\n return Default\n }\n\n // Public\n\n next() {\n if (!this._isSliding) {\n this._slide(DIRECTION_NEXT)\n }\n }\n\n nextWhenVisible() {\n const $element = $(this._element)\n // Don't call next when the page isn't visible\n // or the carousel or its parent isn't visible\n if (!document.hidden &&\n ($element.is(':visible') && $element.css('visibility') !== 'hidden')) {\n this.next()\n }\n }\n\n prev() {\n if (!this._isSliding) {\n this._slide(DIRECTION_PREV)\n }\n }\n\n pause(event) {\n if (!event) {\n this._isPaused = true\n }\n\n if (this._element.querySelector(SELECTOR_NEXT_PREV)) {\n Util.triggerTransitionEnd(this._element)\n this.cycle(true)\n }\n\n clearInterval(this._interval)\n this._interval = null\n }\n\n cycle(event) {\n if (!event) {\n this._isPaused = false\n }\n\n if (this._interval) {\n clearInterval(this._interval)\n this._interval = null\n }\n\n if (this._config.interval && !this._isPaused) {\n this._updateInterval()\n\n this._interval = setInterval(\n (document.visibilityState ? this.nextWhenVisible : this.next).bind(this),\n this._config.interval\n )\n }\n }\n\n to(index) {\n this._activeElement = this._element.querySelector(SELECTOR_ACTIVE_ITEM)\n\n const activeIndex = this._getItemIndex(this._activeElement)\n\n if (index > this._items.length - 1 || index < 0) {\n return\n }\n\n if (this._isSliding) {\n $(this._element).one(EVENT_SLID, () => this.to(index))\n return\n }\n\n if (activeIndex === index) {\n this.pause()\n this.cycle()\n return\n }\n\n const direction = index > activeIndex ?\n DIRECTION_NEXT :\n DIRECTION_PREV\n\n this._slide(direction, this._items[index])\n }\n\n dispose() {\n $(this._element).off(EVENT_KEY)\n $.removeData(this._element, DATA_KEY)\n\n this._items = null\n this._config = null\n this._element = null\n this._interval = null\n this._isPaused = null\n this._isSliding = null\n this._activeElement = null\n this._indicatorsElement = null\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...config\n }\n Util.typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _handleSwipe() {\n const absDeltax = Math.abs(this.touchDeltaX)\n\n if (absDeltax <= SWIPE_THRESHOLD) {\n return\n }\n\n const direction = absDeltax / this.touchDeltaX\n\n this.touchDeltaX = 0\n\n // swipe left\n if (direction > 0) {\n this.prev()\n }\n\n // swipe right\n if (direction < 0) {\n this.next()\n }\n }\n\n _addEventListeners() {\n if (this._config.keyboard) {\n $(this._element).on(EVENT_KEYDOWN, event => this._keydown(event))\n }\n\n if (this._config.pause === 'hover') {\n $(this._element)\n .on(EVENT_MOUSEENTER, event => this.pause(event))\n .on(EVENT_MOUSELEAVE, event => this.cycle(event))\n }\n\n if (this._config.touch) {\n this._addTouchEventListeners()\n }\n }\n\n _addTouchEventListeners() {\n if (!this._touchSupported) {\n return\n }\n\n const start = event => {\n if (this._pointerEvent && PointerType[event.originalEvent.pointerType.toUpperCase()]) {\n this.touchStartX = event.originalEvent.clientX\n } else if (!this._pointerEvent) {\n this.touchStartX = event.originalEvent.touches[0].clientX\n }\n }\n\n const move = event => {\n // ensure swiping with one touch and not pinching\n if (event.originalEvent.touches && event.originalEvent.touches.length > 1) {\n this.touchDeltaX = 0\n } else {\n this.touchDeltaX = event.originalEvent.touches[0].clientX - this.touchStartX\n }\n }\n\n const end = event => {\n if (this._pointerEvent && PointerType[event.originalEvent.pointerType.toUpperCase()]) {\n this.touchDeltaX = event.originalEvent.clientX - this.touchStartX\n }\n\n this._handleSwipe()\n if (this._config.pause === 'hover') {\n // If it's a touch-enabled device, mouseenter/leave are fired as\n // part of the mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause()\n if (this.touchTimeout) {\n clearTimeout(this.touchTimeout)\n }\n\n this.touchTimeout = setTimeout(event => this.cycle(event), TOUCHEVENT_COMPAT_WAIT + this._config.interval)\n }\n }\n\n $(this._element.querySelectorAll(SELECTOR_ITEM_IMG))\n .on(EVENT_DRAG_START, e => e.preventDefault())\n\n if (this._pointerEvent) {\n $(this._element).on(EVENT_POINTERDOWN, event => start(event))\n $(this._element).on(EVENT_POINTERUP, event => end(event))\n\n this._element.classList.add(CLASS_NAME_POINTER_EVENT)\n } else {\n $(this._element).on(EVENT_TOUCHSTART, event => start(event))\n $(this._element).on(EVENT_TOUCHMOVE, event => move(event))\n $(this._element).on(EVENT_TOUCHEND, event => end(event))\n }\n }\n\n _keydown(event) {\n if (/input|textarea/i.test(event.target.tagName)) {\n return\n }\n\n switch (event.which) {\n case ARROW_LEFT_KEYCODE:\n event.preventDefault()\n this.prev()\n break\n case ARROW_RIGHT_KEYCODE:\n event.preventDefault()\n this.next()\n break\n default:\n }\n }\n\n _getItemIndex(element) {\n this._items = element && element.parentNode ?\n [].slice.call(element.parentNode.querySelectorAll(SELECTOR_ITEM)) :\n []\n return this._items.indexOf(element)\n }\n\n _getItemByDirection(direction, activeElement) {\n const isNextDirection = direction === DIRECTION_NEXT\n const isPrevDirection = direction === DIRECTION_PREV\n const activeIndex = this._getItemIndex(activeElement)\n const lastItemIndex = this._items.length - 1\n const isGoingToWrap = isPrevDirection && activeIndex === 0 ||\n isNextDirection && activeIndex === lastItemIndex\n\n if (isGoingToWrap && !this._config.wrap) {\n return activeElement\n }\n\n const delta = direction === DIRECTION_PREV ? -1 : 1\n const itemIndex = (activeIndex + delta) % this._items.length\n\n return itemIndex === -1 ?\n this._items[this._items.length - 1] : this._items[itemIndex]\n }\n\n _triggerSlideEvent(relatedTarget, eventDirectionName) {\n const targetIndex = this._getItemIndex(relatedTarget)\n const fromIndex = this._getItemIndex(this._element.querySelector(SELECTOR_ACTIVE_ITEM))\n const slideEvent = $.Event(EVENT_SLIDE, {\n relatedTarget,\n direction: eventDirectionName,\n from: fromIndex,\n to: targetIndex\n })\n\n $(this._element).trigger(slideEvent)\n\n return slideEvent\n }\n\n _setActiveIndicatorElement(element) {\n if (this._indicatorsElement) {\n const indicators = [].slice.call(this._indicatorsElement.querySelectorAll(SELECTOR_ACTIVE))\n $(indicators).removeClass(CLASS_NAME_ACTIVE)\n\n const nextIndicator = this._indicatorsElement.children[\n this._getItemIndex(element)\n ]\n\n if (nextIndicator) {\n $(nextIndicator).addClass(CLASS_NAME_ACTIVE)\n }\n }\n }\n\n _updateInterval() {\n const element = this._activeElement || this._element.querySelector(SELECTOR_ACTIVE_ITEM)\n\n if (!element) {\n return\n }\n\n const elementInterval = parseInt(element.getAttribute('data-interval'), 10)\n\n if (elementInterval) {\n this._config.defaultInterval = this._config.defaultInterval || this._config.interval\n this._config.interval = elementInterval\n } else {\n this._config.interval = this._config.defaultInterval || this._config.interval\n }\n }\n\n _slide(direction, element) {\n const activeElement = this._element.querySelector(SELECTOR_ACTIVE_ITEM)\n const activeElementIndex = this._getItemIndex(activeElement)\n const nextElement = element || activeElement &&\n this._getItemByDirection(direction, activeElement)\n const nextElementIndex = this._getItemIndex(nextElement)\n const isCycling = Boolean(this._interval)\n\n let directionalClassName\n let orderClassName\n let eventDirectionName\n\n if (direction === DIRECTION_NEXT) {\n directionalClassName = CLASS_NAME_LEFT\n orderClassName = CLASS_NAME_NEXT\n eventDirectionName = DIRECTION_LEFT\n } else {\n directionalClassName = CLASS_NAME_RIGHT\n orderClassName = CLASS_NAME_PREV\n eventDirectionName = DIRECTION_RIGHT\n }\n\n if (nextElement && $(nextElement).hasClass(CLASS_NAME_ACTIVE)) {\n this._isSliding = false\n return\n }\n\n const slideEvent = this._triggerSlideEvent(nextElement, eventDirectionName)\n if (slideEvent.isDefaultPrevented()) {\n return\n }\n\n if (!activeElement || !nextElement) {\n // Some weirdness is happening, so we bail\n return\n }\n\n this._isSliding = true\n\n if (isCycling) {\n this.pause()\n }\n\n this._setActiveIndicatorElement(nextElement)\n this._activeElement = nextElement\n\n const slidEvent = $.Event(EVENT_SLID, {\n relatedTarget: nextElement,\n direction: eventDirectionName,\n from: activeElementIndex,\n to: nextElementIndex\n })\n\n if ($(this._element).hasClass(CLASS_NAME_SLIDE)) {\n $(nextElement).addClass(orderClassName)\n\n Util.reflow(nextElement)\n\n $(activeElement).addClass(directionalClassName)\n $(nextElement).addClass(directionalClassName)\n\n const transitionDuration = Util.getTransitionDurationFromElement(activeElement)\n\n $(activeElement)\n .one(Util.TRANSITION_END, () => {\n $(nextElement)\n .removeClass(`${directionalClassName} ${orderClassName}`)\n .addClass(CLASS_NAME_ACTIVE)\n\n $(activeElement).removeClass(`${CLASS_NAME_ACTIVE} ${orderClassName} ${directionalClassName}`)\n\n this._isSliding = false\n\n setTimeout(() => $(this._element).trigger(slidEvent), 0)\n })\n .emulateTransitionEnd(transitionDuration)\n } else {\n $(activeElement).removeClass(CLASS_NAME_ACTIVE)\n $(nextElement).addClass(CLASS_NAME_ACTIVE)\n\n this._isSliding = false\n $(this._element).trigger(slidEvent)\n }\n\n if (isCycling) {\n this.cycle()\n }\n }\n\n // Static\n\n static _jQueryInterface(config) {\n return this.each(function () {\n let data = $(this).data(DATA_KEY)\n let _config = {\n ...Default,\n ...$(this).data()\n }\n\n if (typeof config === 'object') {\n _config = {\n ..._config,\n ...config\n }\n }\n\n const action = typeof config === 'string' ? config : _config.slide\n\n if (!data) {\n data = new Carousel(this, _config)\n $(this).data(DATA_KEY, data)\n }\n\n if (typeof config === 'number') {\n data.to(config)\n } else if (typeof action === 'string') {\n if (typeof data[action] === 'undefined') {\n throw new TypeError(`No method named \"${action}\"`)\n }\n\n data[action]()\n } else if (_config.interval && _config.ride) {\n data.pause()\n data.cycle()\n }\n })\n }\n\n static _dataApiClickHandler(event) {\n const selector = Util.getSelectorFromElement(this)\n\n if (!selector) {\n return\n }\n\n const target = $(selector)[0]\n\n if (!target || !$(target).hasClass(CLASS_NAME_CAROUSEL)) {\n return\n }\n\n const config = {\n ...$(target).data(),\n ...$(this).data()\n }\n const slideIndex = this.getAttribute('data-slide-to')\n\n if (slideIndex) {\n config.interval = false\n }\n\n Carousel._jQueryInterface.call($(target), 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\ No newline at end of file +{"version":3,"file":"carousel.js","sources":["../src/util/index.js","../src/carousel.js"],"sourcesContent":["import SelectorEngine from '../dom/selector-engine'\n\n/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.0.1): util/index.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nconst MAX_UID = 1000000\nconst MILLISECONDS_MULTIPLIER = 1000\nconst TRANSITION_END = 'transitionend'\n\n// Shoutout AngusCroll (https://goo.gl/pxwQGp)\nconst toType = obj => {\n if (obj === null || obj === undefined) {\n return `${obj}`\n }\n\n return {}.toString.call(obj).match(/\\s([a-z]+)/i)[1].toLowerCase()\n}\n\n/**\n * --------------------------------------------------------------------------\n * Public Util Api\n * --------------------------------------------------------------------------\n */\n\nconst getUID = prefix => {\n do {\n prefix += Math.floor(Math.random() * MAX_UID)\n } while (document.getElementById(prefix))\n\n return prefix\n}\n\nconst getSelector = element => {\n let selector = element.getAttribute('data-bs-target')\n\n if (!selector || selector === '#') {\n let hrefAttr = element.getAttribute('href')\n\n // The only valid content that could double as a selector are IDs or classes,\n // so everything starting with `#` or `.`. 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'element' : toType(value)\n\n if (!new RegExp(expectedTypes).test(valueType)) {\n throw new TypeError(\n `${componentName.toUpperCase()}: Option \"${property}\" provided type \"${valueType}\" but expected type \"${expectedTypes}\".`\n )\n }\n })\n}\n\nconst isVisible = element => {\n if (!element) {\n return false\n }\n\n if (element.style && element.parentNode && element.parentNode.style) {\n const elementStyle = getComputedStyle(element)\n const parentNodeStyle = getComputedStyle(element.parentNode)\n\n return elementStyle.display !== 'none' &&\n parentNodeStyle.display !== 'none' &&\n elementStyle.visibility !== 'hidden'\n }\n\n return false\n}\n\nconst isDisabled = element => {\n if (!element || element.nodeType !== Node.ELEMENT_NODE) {\n return true\n }\n\n if (element.classList.contains('disabled')) {\n return true\n }\n\n if (typeof element.disabled !== 'undefined') {\n return element.disabled\n }\n\n return element.hasAttribute('disabled') && element.getAttribute('disabled') !== 'false'\n}\n\nconst findShadowRoot = element => {\n if (!document.documentElement.attachShadow) {\n return null\n }\n\n // Can find the shadow root otherwise it'll return the document\n if (typeof element.getRootNode === 'function') {\n const root = element.getRootNode()\n return root instanceof ShadowRoot ? root : null\n }\n\n if (element instanceof ShadowRoot) {\n return element\n }\n\n // when we don't find a shadow root\n if (!element.parentNode) {\n return null\n }\n\n return findShadowRoot(element.parentNode)\n}\n\nconst noop = () => {}\n\nconst reflow = element => element.offsetHeight\n\nconst getjQuery = () => {\n const { jQuery } = window\n\n if (jQuery && !document.body.hasAttribute('data-bs-no-jquery')) {\n return jQuery\n }\n\n return null\n}\n\nconst onDOMContentLoaded = callback => {\n if (document.readyState === 'loading') {\n document.addEventListener('DOMContentLoaded', callback)\n } else {\n callback()\n }\n}\n\nconst isRTL = () => document.documentElement.dir === 'rtl'\n\nconst defineJQueryPlugin = plugin => {\n onDOMContentLoaded(() => {\n const $ = getjQuery()\n /* istanbul ignore if */\n if ($) {\n const name = plugin.NAME\n const JQUERY_NO_CONFLICT = $.fn[name]\n $.fn[name] = plugin.jQueryInterface\n $.fn[name].Constructor = plugin\n $.fn[name].noConflict = () => {\n $.fn[name] = JQUERY_NO_CONFLICT\n return plugin.jQueryInterface\n }\n }\n })\n}\n\nconst execute = callback => {\n if (typeof callback === 'function') {\n callback()\n }\n}\n\nexport {\n getElement,\n getUID,\n getSelectorFromElement,\n getElementFromSelector,\n getTransitionDurationFromElement,\n triggerTransitionEnd,\n isElement,\n emulateTransitionEnd,\n typeCheckConfig,\n isVisible,\n isDisabled,\n findShadowRoot,\n noop,\n reflow,\n getjQuery,\n onDOMContentLoaded,\n isRTL,\n defineJQueryPlugin,\n execute\n}\n","/**\n * --------------------------------------------------------------------------\n * Bootstrap (v5.0.1): carousel.js\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n * --------------------------------------------------------------------------\n */\n\nimport {\n defineJQueryPlugin,\n getElementFromSelector,\n isRTL,\n isVisible,\n reflow,\n triggerTransitionEnd,\n typeCheckConfig\n} from './util/index'\nimport Data from './dom/data'\nimport EventHandler from './dom/event-handler'\nimport Manipulator from './dom/manipulator'\nimport SelectorEngine from './dom/selector-engine'\nimport BaseComponent from './base-component'\n\n/**\n * ------------------------------------------------------------------------\n * Constants\n * ------------------------------------------------------------------------\n */\n\nconst NAME = 'carousel'\nconst DATA_KEY = 'bs.carousel'\nconst EVENT_KEY = `.${DATA_KEY}`\nconst DATA_API_KEY = '.data-api'\n\nconst ARROW_LEFT_KEY = 'ArrowLeft'\nconst ARROW_RIGHT_KEY = 'ArrowRight'\nconst TOUCHEVENT_COMPAT_WAIT = 500 // Time for mouse compat events to fire after touch\nconst SWIPE_THRESHOLD = 40\n\nconst Default = {\n interval: 5000,\n keyboard: true,\n slide: false,\n pause: 'hover',\n wrap: true,\n touch: true\n}\n\nconst DefaultType = {\n interval: '(number|boolean)',\n keyboard: 'boolean',\n slide: '(boolean|string)',\n pause: '(string|boolean)',\n wrap: 'boolean',\n touch: 'boolean'\n}\n\nconst ORDER_NEXT = 'next'\nconst ORDER_PREV = 'prev'\nconst DIRECTION_LEFT = 'left'\nconst DIRECTION_RIGHT = 'right'\n\nconst EVENT_SLIDE = `slide${EVENT_KEY}`\nconst EVENT_SLID = `slid${EVENT_KEY}`\nconst EVENT_KEYDOWN = `keydown${EVENT_KEY}`\nconst EVENT_MOUSEENTER = `mouseenter${EVENT_KEY}`\nconst EVENT_MOUSELEAVE = `mouseleave${EVENT_KEY}`\nconst EVENT_TOUCHSTART = `touchstart${EVENT_KEY}`\nconst EVENT_TOUCHMOVE = `touchmove${EVENT_KEY}`\nconst EVENT_TOUCHEND = `touchend${EVENT_KEY}`\nconst EVENT_POINTERDOWN = `pointerdown${EVENT_KEY}`\nconst EVENT_POINTERUP = `pointerup${EVENT_KEY}`\nconst EVENT_DRAG_START = `dragstart${EVENT_KEY}`\nconst EVENT_LOAD_DATA_API = `load${EVENT_KEY}${DATA_API_KEY}`\nconst EVENT_CLICK_DATA_API = `click${EVENT_KEY}${DATA_API_KEY}`\n\nconst CLASS_NAME_CAROUSEL = 'carousel'\nconst CLASS_NAME_ACTIVE = 'active'\nconst CLASS_NAME_SLIDE = 'slide'\nconst CLASS_NAME_END = 'carousel-item-end'\nconst CLASS_NAME_START = 'carousel-item-start'\nconst CLASS_NAME_NEXT = 'carousel-item-next'\nconst CLASS_NAME_PREV = 'carousel-item-prev'\nconst CLASS_NAME_POINTER_EVENT = 'pointer-event'\n\nconst SELECTOR_ACTIVE = '.active'\nconst SELECTOR_ACTIVE_ITEM = '.active.carousel-item'\nconst SELECTOR_ITEM = '.carousel-item'\nconst SELECTOR_ITEM_IMG = '.carousel-item img'\nconst SELECTOR_NEXT_PREV = '.carousel-item-next, .carousel-item-prev'\nconst SELECTOR_INDICATORS = '.carousel-indicators'\nconst SELECTOR_INDICATOR = '[data-bs-target]'\nconst SELECTOR_DATA_SLIDE = '[data-bs-slide], [data-bs-slide-to]'\nconst SELECTOR_DATA_RIDE = '[data-bs-ride=\"carousel\"]'\n\nconst POINTER_TYPE_TOUCH = 'touch'\nconst POINTER_TYPE_PEN = 'pen'\n\n/**\n * ------------------------------------------------------------------------\n * Class Definition\n * ------------------------------------------------------------------------\n */\nclass Carousel extends BaseComponent {\n constructor(element, config) {\n super(element)\n\n this._items = null\n this._interval = null\n this._activeElement = null\n this._isPaused = false\n this._isSliding = false\n this.touchTimeout = null\n this.touchStartX = 0\n this.touchDeltaX = 0\n\n this._config = this._getConfig(config)\n this._indicatorsElement = SelectorEngine.findOne(SELECTOR_INDICATORS, this._element)\n this._touchSupported = 'ontouchstart' in document.documentElement || navigator.maxTouchPoints > 0\n this._pointerEvent = Boolean(window.PointerEvent)\n\n this._addEventListeners()\n }\n\n // Getters\n\n static get Default() {\n return Default\n }\n\n static get NAME() {\n return NAME\n }\n\n // Public\n\n next() {\n if (!this._isSliding) {\n this._slide(ORDER_NEXT)\n }\n }\n\n nextWhenVisible() {\n // Don't call next when the page isn't visible\n // or the carousel or its parent isn't visible\n if (!document.hidden && isVisible(this._element)) {\n this.next()\n }\n }\n\n prev() {\n if (!this._isSliding) {\n this._slide(ORDER_PREV)\n }\n }\n\n pause(event) {\n if (!event) {\n this._isPaused = true\n }\n\n if (SelectorEngine.findOne(SELECTOR_NEXT_PREV, this._element)) {\n triggerTransitionEnd(this._element)\n this.cycle(true)\n }\n\n clearInterval(this._interval)\n this._interval = null\n }\n\n cycle(event) {\n if (!event) {\n this._isPaused = false\n }\n\n if (this._interval) {\n clearInterval(this._interval)\n this._interval = null\n }\n\n if (this._config && this._config.interval && !this._isPaused) {\n this._updateInterval()\n\n this._interval = setInterval(\n (document.visibilityState ? this.nextWhenVisible : this.next).bind(this),\n this._config.interval\n )\n }\n }\n\n to(index) {\n this._activeElement = SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n const activeIndex = this._getItemIndex(this._activeElement)\n\n if (index > this._items.length - 1 || index < 0) {\n return\n }\n\n if (this._isSliding) {\n EventHandler.one(this._element, EVENT_SLID, () => this.to(index))\n return\n }\n\n if (activeIndex === index) {\n this.pause()\n this.cycle()\n return\n }\n\n const order = index > activeIndex ?\n ORDER_NEXT :\n ORDER_PREV\n\n this._slide(order, this._items[index])\n }\n\n // Private\n\n _getConfig(config) {\n config = {\n ...Default,\n ...config\n }\n typeCheckConfig(NAME, config, DefaultType)\n return config\n }\n\n _handleSwipe() {\n const absDeltax = Math.abs(this.touchDeltaX)\n\n if (absDeltax <= SWIPE_THRESHOLD) {\n return\n }\n\n const direction = absDeltax / this.touchDeltaX\n\n this.touchDeltaX = 0\n\n if (!direction) {\n return\n }\n\n this._slide(direction > 0 ? DIRECTION_RIGHT : DIRECTION_LEFT)\n }\n\n _addEventListeners() {\n if (this._config.keyboard) {\n EventHandler.on(this._element, EVENT_KEYDOWN, event => this._keydown(event))\n }\n\n if (this._config.pause === 'hover') {\n EventHandler.on(this._element, EVENT_MOUSEENTER, event => this.pause(event))\n EventHandler.on(this._element, EVENT_MOUSELEAVE, event => this.cycle(event))\n }\n\n if (this._config.touch && this._touchSupported) {\n this._addTouchEventListeners()\n }\n }\n\n _addTouchEventListeners() {\n const start = event => {\n if (this._pointerEvent && (event.pointerType === POINTER_TYPE_PEN || event.pointerType === POINTER_TYPE_TOUCH)) {\n this.touchStartX = event.clientX\n } else if (!this._pointerEvent) {\n this.touchStartX = event.touches[0].clientX\n }\n }\n\n const move = event => {\n // ensure swiping with one touch and not pinching\n this.touchDeltaX = event.touches && event.touches.length > 1 ?\n 0 :\n event.touches[0].clientX - this.touchStartX\n }\n\n const end = event => {\n if (this._pointerEvent && (event.pointerType === POINTER_TYPE_PEN || event.pointerType === POINTER_TYPE_TOUCH)) {\n this.touchDeltaX = event.clientX - this.touchStartX\n }\n\n this._handleSwipe()\n if (this._config.pause === 'hover') {\n // If it's a touch-enabled device, mouseenter/leave are fired as\n // part of the mouse compatibility events on first tap - the carousel\n // would stop cycling until user tapped out of it;\n // here, we listen for touchend, explicitly pause the carousel\n // (as if it's the second time we tap on it, mouseenter compat event\n // is NOT fired) and after a timeout (to allow for mouse compatibility\n // events to fire) we explicitly restart cycling\n\n this.pause()\n if (this.touchTimeout) {\n clearTimeout(this.touchTimeout)\n }\n\n this.touchTimeout = setTimeout(event => this.cycle(event), TOUCHEVENT_COMPAT_WAIT + this._config.interval)\n }\n }\n\n SelectorEngine.find(SELECTOR_ITEM_IMG, this._element).forEach(itemImg => {\n EventHandler.on(itemImg, EVENT_DRAG_START, e => e.preventDefault())\n })\n\n if (this._pointerEvent) {\n EventHandler.on(this._element, EVENT_POINTERDOWN, event => start(event))\n EventHandler.on(this._element, EVENT_POINTERUP, event => end(event))\n\n this._element.classList.add(CLASS_NAME_POINTER_EVENT)\n } else {\n EventHandler.on(this._element, EVENT_TOUCHSTART, event => start(event))\n EventHandler.on(this._element, EVENT_TOUCHMOVE, event => move(event))\n EventHandler.on(this._element, EVENT_TOUCHEND, event => end(event))\n }\n }\n\n _keydown(event) {\n if (/input|textarea/i.test(event.target.tagName)) {\n return\n }\n\n if (event.key === ARROW_LEFT_KEY) {\n event.preventDefault()\n this._slide(DIRECTION_RIGHT)\n } else if (event.key === ARROW_RIGHT_KEY) {\n event.preventDefault()\n this._slide(DIRECTION_LEFT)\n }\n }\n\n _getItemIndex(element) {\n this._items = element && element.parentNode ?\n SelectorEngine.find(SELECTOR_ITEM, element.parentNode) :\n []\n\n return this._items.indexOf(element)\n }\n\n _getItemByOrder(order, activeElement) {\n const isNext = order === ORDER_NEXT\n const isPrev = order === ORDER_PREV\n const activeIndex = this._getItemIndex(activeElement)\n const lastItemIndex = this._items.length - 1\n const isGoingToWrap = (isPrev && activeIndex === 0) || (isNext && activeIndex === lastItemIndex)\n\n if (isGoingToWrap && !this._config.wrap) {\n return activeElement\n }\n\n const delta = isPrev ? -1 : 1\n const itemIndex = (activeIndex + delta) % this._items.length\n\n return itemIndex === -1 ?\n this._items[this._items.length - 1] :\n this._items[itemIndex]\n }\n\n _triggerSlideEvent(relatedTarget, eventDirectionName) {\n const targetIndex = this._getItemIndex(relatedTarget)\n const fromIndex = this._getItemIndex(SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element))\n\n return EventHandler.trigger(this._element, EVENT_SLIDE, {\n relatedTarget,\n direction: eventDirectionName,\n from: fromIndex,\n to: targetIndex\n })\n }\n\n _setActiveIndicatorElement(element) {\n if (this._indicatorsElement) {\n const activeIndicator = SelectorEngine.findOne(SELECTOR_ACTIVE, this._indicatorsElement)\n\n activeIndicator.classList.remove(CLASS_NAME_ACTIVE)\n activeIndicator.removeAttribute('aria-current')\n\n const indicators = SelectorEngine.find(SELECTOR_INDICATOR, this._indicatorsElement)\n\n for (let i = 0; i < indicators.length; i++) {\n if (Number.parseInt(indicators[i].getAttribute('data-bs-slide-to'), 10) === this._getItemIndex(element)) {\n indicators[i].classList.add(CLASS_NAME_ACTIVE)\n indicators[i].setAttribute('aria-current', 'true')\n break\n }\n }\n }\n }\n\n _updateInterval() {\n const element = this._activeElement || SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n\n if (!element) {\n return\n }\n\n const elementInterval = Number.parseInt(element.getAttribute('data-bs-interval'), 10)\n\n if (elementInterval) {\n this._config.defaultInterval = this._config.defaultInterval || this._config.interval\n this._config.interval = elementInterval\n } else {\n this._config.interval = this._config.defaultInterval || this._config.interval\n }\n }\n\n _slide(directionOrOrder, element) {\n const order = this._directionToOrder(directionOrOrder)\n const activeElement = SelectorEngine.findOne(SELECTOR_ACTIVE_ITEM, this._element)\n const activeElementIndex = this._getItemIndex(activeElement)\n const nextElement = element || this._getItemByOrder(order, activeElement)\n\n const nextElementIndex = this._getItemIndex(nextElement)\n const isCycling = Boolean(this._interval)\n\n const isNext = order === ORDER_NEXT\n const directionalClassName = isNext ? CLASS_NAME_START : CLASS_NAME_END\n const orderClassName = isNext ? CLASS_NAME_NEXT : CLASS_NAME_PREV\n const eventDirectionName = this._orderToDirection(order)\n\n if (nextElement && nextElement.classList.contains(CLASS_NAME_ACTIVE)) {\n this._isSliding = false\n return\n }\n\n const slideEvent = this._triggerSlideEvent(nextElement, eventDirectionName)\n if (slideEvent.defaultPrevented) {\n return\n }\n\n if (!activeElement || !nextElement) {\n // Some weirdness is happening, so we bail\n return\n }\n\n this._isSliding = true\n\n if (isCycling) {\n this.pause()\n }\n\n this._setActiveIndicatorElement(nextElement)\n this._activeElement = nextElement\n\n const triggerSlidEvent = () => {\n EventHandler.trigger(this._element, EVENT_SLID, {\n relatedTarget: nextElement,\n direction: eventDirectionName,\n from: activeElementIndex,\n to: nextElementIndex\n })\n }\n\n if (this._element.classList.contains(CLASS_NAME_SLIDE)) {\n nextElement.classList.add(orderClassName)\n\n reflow(nextElement)\n\n activeElement.classList.add(directionalClassName)\n nextElement.classList.add(directionalClassName)\n\n const completeCallBack = () => {\n nextElement.classList.remove(directionalClassName, orderClassName)\n nextElement.classList.add(CLASS_NAME_ACTIVE)\n\n activeElement.classList.remove(CLASS_NAME_ACTIVE, orderClassName, directionalClassName)\n\n this._isSliding = false\n\n setTimeout(triggerSlidEvent, 0)\n }\n\n this._queueCallback(completeCallBack, activeElement, true)\n } else {\n activeElement.classList.remove(CLASS_NAME_ACTIVE)\n nextElement.classList.add(CLASS_NAME_ACTIVE)\n\n this._isSliding = false\n triggerSlidEvent()\n }\n\n if (isCycling) {\n this.cycle()\n }\n }\n\n _directionToOrder(direction) {\n if (![DIRECTION_RIGHT, DIRECTION_LEFT].includes(direction)) {\n return direction\n }\n\n if (isRTL()) {\n return direction === DIRECTION_LEFT ? ORDER_PREV : ORDER_NEXT\n }\n\n return direction === DIRECTION_LEFT ? ORDER_NEXT : ORDER_PREV\n }\n\n _orderToDirection(order) {\n if (![ORDER_NEXT, ORDER_PREV].includes(order)) {\n return order\n }\n\n if (isRTL()) {\n return order === ORDER_PREV ? DIRECTION_LEFT : DIRECTION_RIGHT\n }\n\n return order === ORDER_PREV ? 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