diff options
Diffstat (limited to 'vendor/ramsey/uuid/src/Math')
-rw-r--r-- | vendor/ramsey/uuid/src/Math/BrickMathCalculator.php | 144 | ||||
-rw-r--r-- | vendor/ramsey/uuid/src/Math/CalculatorInterface.php | 106 | ||||
-rw-r--r-- | vendor/ramsey/uuid/src/Math/RoundingMode.php | 146 |
3 files changed, 396 insertions, 0 deletions
diff --git a/vendor/ramsey/uuid/src/Math/BrickMathCalculator.php b/vendor/ramsey/uuid/src/Math/BrickMathCalculator.php new file mode 100644 index 000000000..f2d86788c --- /dev/null +++ b/vendor/ramsey/uuid/src/Math/BrickMathCalculator.php @@ -0,0 +1,144 @@ +<?php + +/** + * This file is part of the ramsey/uuid library + * + * For the full copyright and license information, please view the LICENSE + * file that was distributed with this source code. + * + * @copyright Copyright (c) Ben Ramsey <ben@benramsey.com> + * @license http://opensource.org/licenses/MIT MIT + */ + +declare(strict_types=1); + +namespace Ramsey\Uuid\Math; + +use Brick\Math\BigDecimal; +use Brick\Math\BigInteger; +use Brick\Math\Exception\MathException; +use Brick\Math\RoundingMode as BrickMathRounding; +use Ramsey\Uuid\Exception\InvalidArgumentException; +use Ramsey\Uuid\Type\Decimal; +use Ramsey\Uuid\Type\Hexadecimal; +use Ramsey\Uuid\Type\Integer as IntegerObject; +use Ramsey\Uuid\Type\NumberInterface; + +/** + * A calculator using the brick/math library for arbitrary-precision arithmetic + * + * @psalm-immutable + */ +final class BrickMathCalculator implements CalculatorInterface +{ + private const ROUNDING_MODE_MAP = [ + RoundingMode::UNNECESSARY => BrickMathRounding::UNNECESSARY, + RoundingMode::UP => BrickMathRounding::UP, + RoundingMode::DOWN => BrickMathRounding::DOWN, + RoundingMode::CEILING => BrickMathRounding::CEILING, + RoundingMode::FLOOR => BrickMathRounding::FLOOR, + RoundingMode::HALF_UP => BrickMathRounding::HALF_UP, + RoundingMode::HALF_DOWN => BrickMathRounding::HALF_DOWN, + RoundingMode::HALF_CEILING => BrickMathRounding::HALF_CEILING, + RoundingMode::HALF_FLOOR => BrickMathRounding::HALF_FLOOR, + RoundingMode::HALF_EVEN => BrickMathRounding::HALF_EVEN, + ]; + + public function add(NumberInterface $augend, NumberInterface ...$addends): NumberInterface + { + $sum = BigInteger::of($augend->toString()); + + foreach ($addends as $addend) { + $sum = $sum->plus($addend->toString()); + } + + return new IntegerObject((string) $sum); + } + + public function subtract(NumberInterface $minuend, NumberInterface ...$subtrahends): NumberInterface + { + $difference = BigInteger::of($minuend->toString()); + + foreach ($subtrahends as $subtrahend) { + $difference = $difference->minus($subtrahend->toString()); + } + + return new IntegerObject((string) $difference); + } + + public function multiply(NumberInterface $multiplicand, NumberInterface ...$multipliers): NumberInterface + { + $product = BigInteger::of($multiplicand->toString()); + + foreach ($multipliers as $multiplier) { + $product = $product->multipliedBy($multiplier->toString()); + } + + return new IntegerObject((string) $product); + } + + public function divide( + int $roundingMode, + int $scale, + NumberInterface $dividend, + NumberInterface ...$divisors + ): NumberInterface { + $brickRounding = $this->getBrickRoundingMode($roundingMode); + + $quotient = BigDecimal::of($dividend->toString()); + + foreach ($divisors as $divisor) { + $quotient = $quotient->dividedBy($divisor->toString(), $scale, $brickRounding); + } + + if ($scale === 0) { + return new IntegerObject((string) $quotient->toBigInteger()); + } + + return new Decimal((string) $quotient); + } + + public function fromBase(string $value, int $base): IntegerObject + { + try { + return new IntegerObject((string) BigInteger::fromBase($value, $base)); + } catch (MathException | \InvalidArgumentException $exception) { + throw new InvalidArgumentException( + $exception->getMessage(), + (int) $exception->getCode(), + $exception + ); + } + } + + public function toBase(IntegerObject $value, int $base): string + { + try { + return BigInteger::of($value->toString())->toBase($base); + } catch (MathException | \InvalidArgumentException $exception) { + throw new InvalidArgumentException( + $exception->getMessage(), + (int) $exception->getCode(), + $exception + ); + } + } + + public function toHexadecimal(IntegerObject $value): Hexadecimal + { + return new Hexadecimal($this->toBase($value, 16)); + } + + public function toInteger(Hexadecimal $value): IntegerObject + { + return $this->fromBase($value->toString(), 16); + } + + /** + * Maps ramsey/uuid rounding modes to those used by brick/math + */ + private function getBrickRoundingMode(int $roundingMode): int + { + return self::ROUNDING_MODE_MAP[$roundingMode] ?? 0; + } +} diff --git a/vendor/ramsey/uuid/src/Math/CalculatorInterface.php b/vendor/ramsey/uuid/src/Math/CalculatorInterface.php new file mode 100644 index 000000000..f03645d0f --- /dev/null +++ b/vendor/ramsey/uuid/src/Math/CalculatorInterface.php @@ -0,0 +1,106 @@ +<?php + +/** + * This file is part of the ramsey/uuid library + * + * For the full copyright and license information, please view the LICENSE + * file that was distributed with this source code. + * + * @copyright Copyright (c) Ben Ramsey <ben@benramsey.com> + * @license http://opensource.org/licenses/MIT MIT + */ + +declare(strict_types=1); + +namespace Ramsey\Uuid\Math; + +use Ramsey\Uuid\Type\Hexadecimal; +use Ramsey\Uuid\Type\Integer as IntegerObject; +use Ramsey\Uuid\Type\NumberInterface; + +/** + * A calculator performs arithmetic operations on numbers + * + * @psalm-immutable + */ +interface CalculatorInterface +{ + /** + * Returns the sum of all the provided parameters + * + * @param NumberInterface $augend The first addend (the integer being added to) + * @param NumberInterface ...$addends The additional integers to a add to the augend + * + * @return NumberInterface The sum of all the parameters + */ + public function add(NumberInterface $augend, NumberInterface ...$addends): NumberInterface; + + /** + * Returns the difference of all the provided parameters + * + * @param NumberInterface $minuend The integer being subtracted from + * @param NumberInterface ...$subtrahends The integers to subtract from the minuend + * + * @return NumberInterface The difference after subtracting all parameters + */ + public function subtract(NumberInterface $minuend, NumberInterface ...$subtrahends): NumberInterface; + + /** + * Returns the product of all the provided parameters + * + * @param NumberInterface $multiplicand The integer to be multiplied + * @param NumberInterface ...$multipliers The factors by which to multiply the multiplicand + * + * @return NumberInterface The product of multiplying all the provided parameters + */ + public function multiply(NumberInterface $multiplicand, NumberInterface ...$multipliers): NumberInterface; + + /** + * Returns the quotient of the provided parameters divided left-to-right + * + * @param int $roundingMode The RoundingMode constant to use for this operation + * @param int $scale The scale to use for this operation + * @param NumberInterface $dividend The integer to be divided + * @param NumberInterface ...$divisors The integers to divide $dividend by, in + * the order in which the division operations should take place + * (left-to-right) + * + * @return NumberInterface The quotient of dividing the provided parameters left-to-right + */ + public function divide( + int $roundingMode, + int $scale, + NumberInterface $dividend, + NumberInterface ...$divisors + ): NumberInterface; + + /** + * Converts a value from an arbitrary base to a base-10 integer value + * + * @param string $value The value to convert + * @param int $base The base to convert from (i.e., 2, 16, 32, etc.) + * + * @return IntegerObject The base-10 integer value of the converted value + */ + public function fromBase(string $value, int $base): IntegerObject; + + /** + * Converts a base-10 integer value to an arbitrary base + * + * @param IntegerObject $value The integer value to convert + * @param int $base The base to convert to (i.e., 2, 16, 32, etc.) + * + * @return string The value represented in the specified base + */ + public function toBase(IntegerObject $value, int $base): string; + + /** + * Converts an Integer instance to a Hexadecimal instance + */ + public function toHexadecimal(IntegerObject $value): Hexadecimal; + + /** + * Converts a Hexadecimal instance to an Integer instance + */ + public function toInteger(Hexadecimal $value): IntegerObject; +} diff --git a/vendor/ramsey/uuid/src/Math/RoundingMode.php b/vendor/ramsey/uuid/src/Math/RoundingMode.php new file mode 100644 index 000000000..e710270d0 --- /dev/null +++ b/vendor/ramsey/uuid/src/Math/RoundingMode.php @@ -0,0 +1,146 @@ +<?php + +/** + * This file was originally part of brick/math + * + * Copyright (c) 2013-present Benjamin Morel + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * @link https://github.com/brick/math brick/math at GitHub + */ + +declare(strict_types=1); + +namespace Ramsey\Uuid\Math; + +/** + * Specifies a rounding behavior for numerical operations capable of discarding + * precision. + * + * Each rounding mode indicates how the least significant returned digit of a + * rounded result is to be calculated. If fewer digits are returned than the + * digits needed to represent the exact numerical result, the discarded digits + * will be referred to as the discarded fraction regardless the digits' + * contribution to the value of the number. In other words, considered as a + * numerical value, the discarded fraction could have an absolute value greater + * than one. + */ +final class RoundingMode +{ + /** + * Private constructor. This class is not instantiable. + * + * @codeCoverageIgnore + */ + private function __construct() + { + } + + /** + * Asserts that the requested operation has an exact result, hence no + * rounding is necessary. + */ + public const UNNECESSARY = 0; + + /** + * Rounds away from zero. + * + * Always increments the digit prior to a nonzero discarded fraction. + * Note that this rounding mode never decreases the magnitude of the + * calculated value. + */ + public const UP = 1; + + /** + * Rounds towards zero. + * + * Never increments the digit prior to a discarded fraction (i.e., + * truncates). Note that this rounding mode never increases the magnitude of + * the calculated value. + */ + public const DOWN = 2; + + /** + * Rounds towards positive infinity. + * + * If the result is positive, behaves as for UP; if negative, behaves as for + * DOWN. Note that this rounding mode never decreases the calculated value. + */ + public const CEILING = 3; + + /** + * Rounds towards negative infinity. + * + * If the result is positive, behave as for DOWN; if negative, behave as for + * UP. Note that this rounding mode never increases the calculated value. + */ + public const FLOOR = 4; + + /** + * Rounds towards "nearest neighbor" unless both neighbors are equidistant, + * in which case round up. + * + * Behaves as for UP if the discarded fraction is >= 0.5; otherwise, behaves + * as for DOWN. Note that this is the rounding mode commonly taught at + * school. + */ + public const HALF_UP = 5; + + /** + * Rounds towards "nearest neighbor" unless both neighbors are equidistant, + * in which case round down. + * + * Behaves as for UP if the discarded fraction is > 0.5; otherwise, behaves + * as for DOWN. + */ + public const HALF_DOWN = 6; + + /** + * Rounds towards "nearest neighbor" unless both neighbors are equidistant, + * in which case round towards positive infinity. + * + * If the result is positive, behaves as for HALF_UP; if negative, behaves + * as for HALF_DOWN. + */ + public const HALF_CEILING = 7; + + /** + * Rounds towards "nearest neighbor" unless both neighbors are equidistant, + * in which case round towards negative infinity. + * + * If the result is positive, behaves as for HALF_DOWN; if negative, behaves + * as for HALF_UP. + */ + public const HALF_FLOOR = 8; + + /** + * Rounds towards the "nearest neighbor" unless both neighbors are + * equidistant, in which case rounds towards the even neighbor. + * + * Behaves as for HALF_UP if the digit to the left of the discarded fraction + * is odd; behaves as for HALF_DOWN if it's even. + * + * Note that this is the rounding mode that statistically minimizes + * cumulative error when applied repeatedly over a sequence of calculations. + * It is sometimes known as "Banker's rounding", and is chiefly used in the + * USA. + */ + public const HALF_EVEN = 9; +} |