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@@ -1,9 +1,9 @@
-Creating Plugins/Addons for the $Projectname
+Creating Plugins/Addons for $Projectname
==========================================
-So you want to make the $Projectname do something it doesn't already do. There are lots of ways. But let's learn how to write a plugin or addon.
+So you want to make $Projectname do something it doesn't already do. There are lots of ways. But let's learn how to write a plugin or addon.
In your $Projectname folder/directory, you will probably see a sub-directory called 'addon'. If you don't have one already, go ahead and create it.
@@ -49,7 +49,7 @@ In our case, we'll call them randplace_load() and randplace_unload(), as that is
* pluginname_uninstall()
-Next we'll talk about **hooks**. Hooks are places in the $Projectname code where we allow plugins to do stuff. There are a [lot of these](help/Hooks), and they each have a name. What we normally do is use the pluginname_load() function to register a "handler function" for any hooks you are interested in. Then when any of these hooks are triggered, your code will be called.
+Next we'll talk about **hooks**. Hooks are places in $Projectname code where we allow plugins to do stuff. There are a [lot of these](help/Hooks), and they each have a name. What we normally do is use the pluginname_load() function to register a "handler function" for any hooks you are interested in. Then when any of these hooks are triggered, your code will be called.
We register hook handlers with the 'register_hook()' function. It takes 3 arguments. The first is the hook we wish to catch, the second is the filename of the file to find our handler function (relative to the base of your $Projectname installation), and the third is the function name of your handler function. So let's create our randplace_load() function right now.
@@ -246,13 +246,13 @@ we will create an argc/argv list for use by your module functions
***Porting Friendica Plugins***
-The $Projectname uses a similar plugin architecture to the Friendica project. The authentication, identity, and permissions systems are completely different. Many Friendica plugins can be ported reasonably easily by renaming a few functions - and then ensuring that the permissions model is adhered to. The functions which need to be renamed are:
+$Projectname uses a similar plugin architecture to the Friendica project. The authentication, identity, and permissions systems are completely different. Many Friendica plugins can be ported reasonably easily by renaming a few functions - and then ensuring that the permissions model is adhered to. The functions which need to be renamed are:
* Friendica's pluginname_install() is pluginname_load()
* Friendica's pluginname_uninstall() is pluginname_unload()
-The $Projectname has _install and _uninstall functions but these are used differently.
+$Projectname has _install and _uninstall functions but these are used differently.
* Friendica's "plugin_settings" hook is called "feature_settings"