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-rw-r--r--view/js/main.js51
1 files changed, 20 insertions, 31 deletions
diff --git a/view/js/main.js b/view/js/main.js
index 26cf12b47..191f24b59 100644
--- a/view/js/main.js
+++ b/view/js/main.js
@@ -386,8 +386,6 @@
function updateConvItems(mode,data) {
-
-
if(mode === 'update') {
prev = 'threads-begin';
@@ -546,14 +544,6 @@ function updateConvItems(mode,data) {
collapseHeight();
}
-
- // $(".wall-item-body").each(function() {
- // if(! $(this).hasClass('divmore')) {
- // $(this).divgrow({ initialHeight: 400, showBrackets: false });
- // $(this).addClass('divmore');
- // }
- //});
-
}
@@ -589,30 +579,29 @@ function updateConvItems(mode,data) {
in_progress = true;
var update_url;
+ var update_mode;
-// if(typeof buildCmd == 'function') {
- if(scroll_next) {
- bParam_page = next_page;
- page_load = true;
- }
- else {
- bParam_page = 1;
- }
- update_url = buildCmd();
-// }
-// else {
-// page_load = false;
-// var udargs = ((page_load) ? '/load' : '');
-// update_url = 'update_' + src + udargs + '&p=' + profile_uid + '&page=' + profile_page + '&msie=' + ((msie) ? 1 : 0);
-// }
-
- if(page_load)
+ if(scroll_next) {
+ bParam_page = next_page;
+ page_load = true;
+ }
+ else {
+ bParam_page = 1;
+ }
+
+ update_url = buildCmd();
+
+ if(page_load) {
$("#page-spinner").spin('small');
+ if(bParam_page == 1)
+ update_mode = 'replace';
+ else
+ update_mode = 'append';
+ }
+ else
+ update_mode = 'update';
$.get(update_url,function(data) {
- var update_mode = ((page_load && bParam_page == 1) ? 'replace' : 'update');
- if(scroll_next)
- update_mode = 'append';
page_load = false;
scroll_next = false;
updateConvItems(update_mode,data);
@@ -627,7 +616,7 @@ function updateConvItems(mode,data) {
// As it turns out this causes a bit of an inefficiency
// as we're pinging twice for every update, once before
// and once after. A btter way to do this is to rewrite
- // NavUpdate and perhpas LiveUpdate so that we check for
+ // NavUpdate and perhaps LiveUpdate so that we check for
// post updates first and only call the notification ping
// once.