aboutsummaryrefslogtreecommitdiffstats
path: root/vendor/sabre/event/lib/Loop
diff options
context:
space:
mode:
authorredmatrix <git@macgirvin.com>2016-05-10 17:26:44 -0700
committerredmatrix <git@macgirvin.com>2016-05-10 17:26:44 -0700
commit0b02a6d123b2014705998c94ddf3d460948d3eac (patch)
tree78ff2cab9944a4f5ab3f80ec93cbe1120de90bb2 /vendor/sabre/event/lib/Loop
parent40b5b6e9d2da7ab65c8b4d38cdceac83a4d78deb (diff)
downloadvolse-hubzilla-0b02a6d123b2014705998c94ddf3d460948d3eac.tar.gz
volse-hubzilla-0b02a6d123b2014705998c94ddf3d460948d3eac.tar.bz2
volse-hubzilla-0b02a6d123b2014705998c94ddf3d460948d3eac.zip
initial sabre upgrade (needs lots of work - to wit: authentication, redo the browser interface, and rework event export/import)
Diffstat (limited to 'vendor/sabre/event/lib/Loop')
-rw-r--r--vendor/sabre/event/lib/Loop/Loop.php386
-rw-r--r--vendor/sabre/event/lib/Loop/functions.php183
2 files changed, 569 insertions, 0 deletions
diff --git a/vendor/sabre/event/lib/Loop/Loop.php b/vendor/sabre/event/lib/Loop/Loop.php
new file mode 100644
index 000000000..86ee7c8b0
--- /dev/null
+++ b/vendor/sabre/event/lib/Loop/Loop.php
@@ -0,0 +1,386 @@
+<?php
+
+namespace Sabre\Event\Loop;
+
+/**
+ * A simple eventloop implementation.
+ *
+ * This eventloop supports:
+ * * nextTick
+ * * setTimeout for delayed functions
+ * * setInterval for repeating functions
+ * * stream events using stream_select
+ *
+ * @copyright Copyright (C) 2007-2015 fruux GmbH. (https://fruux.com/)
+ * @author Evert Pot (http://evertpot.com/)
+ * @license http://sabre.io/license/ Modified BSD License
+ */
+class Loop {
+
+ /**
+ * Executes a function after x seconds.
+ *
+ * @param callable $cb
+ * @param float $timeout timeout in seconds
+ * @return void
+ */
+ function setTimeout(callable $cb, $timeout) {
+
+ $triggerTime = microtime(true) + ($timeout);
+
+ if (!$this->timers) {
+ // Special case when the timers array was empty.
+ $this->timers[] = [$triggerTime, $cb];
+ return;
+ }
+
+ // We need to insert these values in the timers array, but the timers
+ // array must be in reverse-order of trigger times.
+ //
+ // So here we search the array for the insertion point.
+ $index = count($this->timers) - 1;
+ while (true) {
+ if ($triggerTime < $this->timers[$index][0]) {
+ array_splice(
+ $this->timers,
+ $index + 1,
+ 0,
+ [[$triggerTime, $cb]]
+ );
+ break;
+ } elseif ($index === 0) {
+ array_unshift($this->timers, [$triggerTime, $cb]);
+ break;
+ }
+ $index--;
+
+ }
+
+ }
+
+ /**
+ * Executes a function every x seconds.
+ *
+ * The value this function returns can be used to stop the interval with
+ * clearInterval.
+ *
+ * @param callable $cb
+ * @param float $timeout
+ * @return array
+ */
+ function setInterval(callable $cb, $timeout) {
+
+ $keepGoing = true;
+ $f = null;
+
+ $f = function() use ($cb, &$f, $timeout, &$keepGoing) {
+ if ($keepGoing) {
+ $cb();
+ $this->setTimeout($f, $timeout);
+ }
+ };
+ $this->setTimeout($f, $timeout);
+
+ // Really the only thing that matters is returning the $keepGoing
+ // boolean value.
+ //
+ // We need to pack it in an array to allow returning by reference.
+ // Because I'm worried people will be confused by using a boolean as a
+ // sort of identifier, I added an extra string.
+ return ['I\'m an implementation detail', &$keepGoing];
+
+ }
+
+ /**
+ * Stops a running internval.
+ *
+ * @param array $intervalId
+ * @return void
+ */
+ function clearInterval($intervalId) {
+
+ $intervalId[1] = false;
+
+ }
+
+ /**
+ * Runs a function immediately at the next iteration of the loop.
+ *
+ * @param callable $cb
+ * @return void
+ */
+ function nextTick(callable $cb) {
+
+ $this->nextTick[] = $cb;
+
+ }
+
+
+ /**
+ * Adds a read stream.
+ *
+ * The callback will be called as soon as there is something to read from
+ * the stream.
+ *
+ * You MUST call removeReadStream after you are done with the stream, to
+ * prevent the eventloop from never stopping.
+ *
+ * @param resource $stream
+ * @param callable $cb
+ * @return void
+ */
+ function addReadStream($stream, callable $cb) {
+
+ $this->readStreams[(int)$stream] = $stream;
+ $this->readCallbacks[(int)$stream] = $cb;
+
+ }
+
+ /**
+ * Adds a write stream.
+ *
+ * The callback will be called as soon as the system reports it's ready to
+ * receive writes on the stream.
+ *
+ * You MUST call removeWriteStream after you are done with the stream, to
+ * prevent the eventloop from never stopping.
+ *
+ * @param resource $stream
+ * @param callable $cb
+ * @return void
+ */
+ function addWriteStream($stream, callable $cb) {
+
+ $this->writeStreams[(int)$stream] = $stream;
+ $this->writeCallbacks[(int)$stream] = $cb;
+
+ }
+
+ /**
+ * Stop watching a stream for reads.
+ *
+ * @param resource $stream
+ * @return void
+ */
+ function removeReadStream($stream) {
+
+ unset(
+ $this->readStreams[(int)$stream],
+ $this->readCallbacks[(int)$stream]
+ );
+
+ }
+
+ /**
+ * Stop watching a stream for writes.
+ *
+ * @param resource $stream
+ * @return void
+ */
+ function removeWriteStream($stream) {
+
+ unset(
+ $this->writeStreams[(int)$stream],
+ $this->writeCallbacks[(int)$stream]
+ );
+
+ }
+
+
+ /**
+ * Runs the loop.
+ *
+ * This function will run continiously, until there's no more events to
+ * handle.
+ *
+ * @return void
+ */
+ function run() {
+
+ $this->running = true;
+
+ do {
+
+ $hasEvents = $this->tick(true);
+
+ } while ($this->running && $hasEvents);
+ $this->running = false;
+
+ }
+
+ /**
+ * Executes all pending events.
+ *
+ * If $block is turned true, this function will block until any event is
+ * triggered.
+ *
+ * If there are now timeouts, nextTick callbacks or events in the loop at
+ * all, this function will exit immediately.
+ *
+ * This function will return true if there are _any_ events left in the
+ * loop after the tick.
+ *
+ * @param bool $block
+ * @return bool
+ */
+ function tick($block = false) {
+
+ $this->runNextTicks();
+ $nextTimeout = $this->runTimers();
+
+ // Calculating how long runStreams should at most wait.
+ if (!$block) {
+ // Don't wait
+ $streamWait = 0;
+ } elseif ($this->nextTick) {
+ // There's a pending 'nextTick'. Don't wait.
+ $streamWait = 0;
+ } elseif (is_numeric($nextTimeout)) {
+ // Wait until the next Timeout should trigger.
+ $streamWait = $nextTimeout;
+ } else {
+ // Wait indefinitely
+ $streamWait = null;
+ }
+
+ $this->runStreams($streamWait);
+
+ return ($this->readStreams || $this->writeStreams || $this->nextTick || $this->timers);
+
+ }
+
+ /**
+ * Stops a running eventloop
+ *
+ * @return void
+ */
+ function stop() {
+
+ $this->running = false;
+
+ }
+
+ /**
+ * Executes all 'nextTick' callbacks.
+ *
+ * return void
+ */
+ protected function runNextTicks() {
+
+ $nextTick = $this->nextTick;
+ $this->nextTick = [];
+
+ foreach ($nextTick as $cb) {
+ $cb();
+ }
+
+ }
+
+ /**
+ * Runs all pending timers.
+ *
+ * After running the timer callbacks, this function returns the number of
+ * seconds until the next timer should be executed.
+ *
+ * If there's no more pending timers, this function returns null.
+ *
+ * @return float
+ */
+ protected function runTimers() {
+
+ $now = microtime(true);
+ while (($timer = array_pop($this->timers)) && $timer[0] < $now) {
+ $timer[1]();
+ }
+ // Add the last timer back to the array.
+ if ($timer) {
+ $this->timers[] = $timer;
+ return $timer[0] - microtime(true);
+ }
+
+ }
+
+ /**
+ * Runs all pending stream events.
+ *
+ * @param float $timeout
+ */
+ protected function runStreams($timeout) {
+
+ if ($this->readStreams || $this->writeStreams) {
+
+ $read = $this->readStreams;
+ $write = $this->writeStreams;
+ $except = null;
+ if (stream_select($read, $write, $except, null, $timeout)) {
+
+ // See PHP Bug https://bugs.php.net/bug.php?id=62452
+ // Fixed in PHP7
+ foreach ($read as $readStream) {
+ $readCb = $this->readCallbacks[(int)$readStream];
+ $readCb();
+ }
+ foreach ($write as $writeStream) {
+ $writeCb = $this->writeCallbacks[(int)$writeStream];
+ $writeCb();
+ }
+
+ }
+
+ } elseif ($this->running && ($this->nextTick || $this->timers)) {
+ usleep($timeout !== null ? $timeout * 1000000 : 200000);
+ }
+
+ }
+
+ /**
+ * Is the main loop active
+ *
+ * @var bool
+ */
+ protected $running = false;
+
+ /**
+ * A list of timers, added by setTimeout.
+ *
+ * @var array
+ */
+ protected $timers = [];
+
+ /**
+ * A list of 'nextTick' callbacks.
+ *
+ * @var callable[]
+ */
+ protected $nextTick = [];
+
+ /**
+ * List of readable streams for stream_select, indexed by stream id.
+ *
+ * @var resource[]
+ */
+ protected $readStreams = [];
+
+ /**
+ * List of writable streams for stream_select, indexed by stream id.
+ *
+ * @var resource[]
+ */
+ protected $writeStreams = [];
+
+ /**
+ * List of read callbacks, indexed by stream id.
+ *
+ * @var callback[]
+ */
+ protected $readCallbacks = [];
+
+ /**
+ * List of write callbacks, indexed by stream id.
+ *
+ * @var callback[]
+ */
+ protected $writeCallbacks = [];
+
+
+}
diff --git a/vendor/sabre/event/lib/Loop/functions.php b/vendor/sabre/event/lib/Loop/functions.php
new file mode 100644
index 000000000..56c5bc8c7
--- /dev/null
+++ b/vendor/sabre/event/lib/Loop/functions.php
@@ -0,0 +1,183 @@
+<?php
+
+namespace Sabre\Event\Loop;
+
+/**
+ * Executes a function after x seconds.
+ *
+ * @param callable $cb
+ * @param float $timeout timeout in seconds
+ * @return void
+ */
+function setTimeout(callable $cb, $timeout) {
+
+ instance()->setTimeout($cb, $timeout);
+
+}
+
+/**
+ * Executes a function every x seconds.
+ *
+ * The value this function returns can be used to stop the interval with
+ * clearInterval.
+ *
+ * @param callable $cb
+ * @param float $timeout
+ * @return array
+ */
+function setInterval(callable $cb, $timeout) {
+
+ return instance()->setInterval($cb, $timeout);
+
+}
+
+/**
+ * Stops a running internval.
+ *
+ * @param array $intervalId
+ * @return void
+ */
+function clearInterval($intervalId) {
+
+ instance()->clearInterval($intervalId);
+
+}
+
+/**
+ * Runs a function immediately at the next iteration of the loop.
+ *
+ * @param callable $cb
+ * @return void
+ */
+function nextTick(callable $cb) {
+
+ instance()->nextTick($cb);
+
+}
+
+
+/**
+ * Adds a read stream.
+ *
+ * The callback will be called as soon as there is something to read from
+ * the stream.
+ *
+ * You MUST call removeReadStream after you are done with the stream, to
+ * prevent the eventloop from never stopping.
+ *
+ * @param resource $stream
+ * @param callable $cb
+ * @return void
+ */
+function addReadStream($stream, callable $cb) {
+
+ instance()->addReadStream($stream, $cb);
+
+}
+
+/**
+ * Adds a write stream.
+ *
+ * The callback will be called as soon as the system reports it's ready to
+ * receive writes on the stream.
+ *
+ * You MUST call removeWriteStream after you are done with the stream, to
+ * prevent the eventloop from never stopping.
+ *
+ * @param resource $stream
+ * @param callable $cb
+ * @return void
+ */
+function addWriteStream($stream, callable $cb) {
+
+ instance()->addWriteStream($stream, $cb);
+
+}
+
+/**
+ * Stop watching a stream for reads.
+ *
+ * @param resource $stream
+ * @return void
+ */
+function removeReadStream($stream) {
+
+ instance()->removeReadStream($stream);
+
+}
+
+/**
+ * Stop watching a stream for writes.
+ *
+ * @param resource $stream
+ * @return void
+ */
+function removeWriteStream($stream) {
+
+ instance()->removeWriteStream($stream);
+
+}
+
+
+/**
+ * Runs the loop.
+ *
+ * This function will run continiously, until there's no more events to
+ * handle.
+ *
+ * @return void
+ */
+function run() {
+
+ instance()->run();
+
+}
+
+/**
+ * Executes all pending events.
+ *
+ * If $block is turned true, this function will block until any event is
+ * triggered.
+ *
+ * If there are now timeouts, nextTick callbacks or events in the loop at
+ * all, this function will exit immediately.
+ *
+ * This function will return true if there are _any_ events left in the
+ * loop after the tick.
+ *
+ * @param bool $block
+ * @return bool
+ */
+function tick($block = false) {
+
+ return instance()->tick($block);
+
+}
+
+/**
+ * Stops a running eventloop
+ *
+ * @return void
+ */
+function stop() {
+
+ instance()->stop();
+
+}
+
+/**
+ * Retrieves or sets the global Loop object.
+ *
+ * @param Loop $newLoop
+ */
+function instance(Loop $newLoop = null) {
+
+ static $loop;
+ if ($newLoop) {
+ $loop = $newLoop;
+ } elseif (!$loop) {
+ $loop = new Loop();
+ }
+ return $loop;
+
+}