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author | friendica <info@friendica.com> | 2015-01-01 22:18:27 -0800 |
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committer | friendica <info@friendica.com> | 2015-01-01 22:18:27 -0800 |
commit | a0052f0176bd079e6a94baec59fea2ec5a8d651e (patch) | |
tree | c323edd823681bc2e8ca757e7eaf8354d42c7b51 /library/HTMLPurifier/UnitConverter.php | |
parent | 545e47933a0816699c68d98a7742a03260d6a54f (diff) | |
download | volse-hubzilla-a0052f0176bd079e6a94baec59fea2ec5a8d651e.tar.gz volse-hubzilla-a0052f0176bd079e6a94baec59fea2ec5a8d651e.tar.bz2 volse-hubzilla-a0052f0176bd079e6a94baec59fea2ec5a8d651e.zip |
htmlpurifier update - compatibility issue with language library autoloader
Diffstat (limited to 'library/HTMLPurifier/UnitConverter.php')
-rw-r--r-- | library/HTMLPurifier/UnitConverter.php | 117 |
1 files changed, 85 insertions, 32 deletions
diff --git a/library/HTMLPurifier/UnitConverter.php b/library/HTMLPurifier/UnitConverter.php index 545d42622..166f3bf30 100644 --- a/library/HTMLPurifier/UnitConverter.php +++ b/library/HTMLPurifier/UnitConverter.php @@ -37,20 +37,24 @@ class HTMLPurifier_UnitConverter /** * Minimum bcmath precision for output. + * @type int */ protected $outputPrecision; /** * Bcmath precision for internal calculations. + * @type int */ protected $internalPrecision; /** - * Whether or not BCMath is available + * Whether or not BCMath is available. + * @type bool */ private $bcmath; - public function __construct($output_precision = 4, $internal_precision = 10, $force_no_bcmath = false) { + public function __construct($output_precision = 4, $internal_precision = 10, $force_no_bcmath = false) + { $this->outputPrecision = $output_precision; $this->internalPrecision = $internal_precision; $this->bcmath = !$force_no_bcmath && function_exists('bcmul'); @@ -63,6 +67,7 @@ class HTMLPurifier_UnitConverter * it before passing it here! * @param string $to_unit * Unit to convert to. + * @return HTMLPurifier_Length|bool * @note * About precision: This conversion function pays very special * attention to the incoming precision of values and attempts @@ -74,11 +79,13 @@ class HTMLPurifier_UnitConverter * and this causes some decimals to be excluded, those * decimals will be added on. */ - public function convert($length, $to_unit) { - - if (!$length->isValid()) return false; + public function convert($length, $to_unit) + { + if (!$length->isValid()) { + return false; + } - $n = $length->getN(); + $n = $length->getN(); $unit = $length->getUnit(); if ($n === '0' || $unit === false) { @@ -87,21 +94,29 @@ class HTMLPurifier_UnitConverter $state = $dest_state = false; foreach (self::$units as $k => $x) { - if (isset($x[$unit])) $state = $k; - if (isset($x[$to_unit])) $dest_state = $k; + if (isset($x[$unit])) { + $state = $k; + } + if (isset($x[$to_unit])) { + $dest_state = $k; + } + } + if (!$state || !$dest_state) { + return false; } - if (!$state || !$dest_state) return false; // Some calculations about the initial precision of the number; // this will be useful when we need to do final rounding. $sigfigs = $this->getSigFigs($n); - if ($sigfigs < $this->outputPrecision) $sigfigs = $this->outputPrecision; + if ($sigfigs < $this->outputPrecision) { + $sigfigs = $this->outputPrecision; + } // BCMath's internal precision deals only with decimals. Use // our default if the initial number has no decimals, or increase // it by how ever many decimals, thus, the number of guard digits // will always be greater than or equal to internalPrecision. - $log = (int) floor(log(abs($n), 10)); + $log = (int)floor(log(abs($n), 10)); $cp = ($log < 0) ? $this->internalPrecision - $log : $this->internalPrecision; // internal precision for ($i = 0; $i < 2; $i++) { @@ -152,14 +167,18 @@ class HTMLPurifier_UnitConverter } // Post-condition: $unit == $to_unit - if ($unit !== $to_unit) return false; + if ($unit !== $to_unit) { + return false; + } // Useful for debugging: //echo "<pre>n"; //echo "$n\nsigfigs = $sigfigs\nnew_log = $new_log\nlog = $log\nrp = $rp\n</pre>\n"; $n = $this->round($n, $sigfigs); - if (strpos($n, '.') !== false) $n = rtrim($n, '0'); + if (strpos($n, '.') !== false) { + $n = rtrim($n, '0'); + } $n = rtrim($n, '.'); return new HTMLPurifier_Length($n, $unit); @@ -170,53 +189,84 @@ class HTMLPurifier_UnitConverter * @param string $n Decimal number * @return int number of sigfigs */ - public function getSigFigs($n) { + public function getSigFigs($n) + { $n = ltrim($n, '0+-'); $dp = strpos($n, '.'); // decimal position if ($dp === false) { $sigfigs = strlen(rtrim($n, '0')); } else { $sigfigs = strlen(ltrim($n, '0.')); // eliminate extra decimal character - if ($dp !== 0) $sigfigs--; + if ($dp !== 0) { + $sigfigs--; + } } return $sigfigs; } /** * Adds two numbers, using arbitrary precision when available. + * @param string $s1 + * @param string $s2 + * @param int $scale + * @return string */ - private function add($s1, $s2, $scale) { - if ($this->bcmath) return bcadd($s1, $s2, $scale); - else return $this->scale($s1 + $s2, $scale); + private function add($s1, $s2, $scale) + { + if ($this->bcmath) { + return bcadd($s1, $s2, $scale); + } else { + return $this->scale((float)$s1 + (float)$s2, $scale); + } } /** * Multiples two numbers, using arbitrary precision when available. + * @param string $s1 + * @param string $s2 + * @param int $scale + * @return string */ - private function mul($s1, $s2, $scale) { - if ($this->bcmath) return bcmul($s1, $s2, $scale); - else return $this->scale($s1 * $s2, $scale); + private function mul($s1, $s2, $scale) + { + if ($this->bcmath) { + return bcmul($s1, $s2, $scale); + } else { + return $this->scale((float)$s1 * (float)$s2, $scale); + } } /** * Divides two numbers, using arbitrary precision when available. + * @param string $s1 + * @param string $s2 + * @param int $scale + * @return string */ - private function div($s1, $s2, $scale) { - if ($this->bcmath) return bcdiv($s1, $s2, $scale); - else return $this->scale($s1 / $s2, $scale); + private function div($s1, $s2, $scale) + { + if ($this->bcmath) { + return bcdiv($s1, $s2, $scale); + } else { + return $this->scale((float)$s1 / (float)$s2, $scale); + } } /** * Rounds a number according to the number of sigfigs it should have, * using arbitrary precision when available. + * @param float $n + * @param int $sigfigs + * @return string */ - private function round($n, $sigfigs) { - $new_log = (int) floor(log(abs($n), 10)); // Number of digits left of decimal - 1 + private function round($n, $sigfigs) + { + $new_log = (int)floor(log(abs($n), 10)); // Number of digits left of decimal - 1 $rp = $sigfigs - $new_log - 1; // Number of decimal places needed $neg = $n < 0 ? '-' : ''; // Negative sign if ($this->bcmath) { if ($rp >= 0) { - $n = bcadd($n, $neg . '0.' . str_repeat('0', $rp) . '5', $rp + 1); + $n = bcadd($n, $neg . '0.' . str_repeat('0', $rp) . '5', $rp + 1); $n = bcdiv($n, '1', $rp); } else { // This algorithm partially depends on the standardized @@ -232,23 +282,26 @@ class HTMLPurifier_UnitConverter /** * Scales a float to $scale digits right of decimal point, like BCMath. + * @param float $r + * @param int $scale + * @return string */ - private function scale($r, $scale) { + private function scale($r, $scale) + { if ($scale < 0) { // The f sprintf type doesn't support negative numbers, so we // need to cludge things manually. First get the string. - $r = sprintf('%.0f', (float) $r); + $r = sprintf('%.0f', (float)$r); // Due to floating point precision loss, $r will more than likely // look something like 4652999999999.9234. We grab one more digit // than we need to precise from $r and then use that to round // appropriately. - $precise = (string) round(substr($r, 0, strlen($r) + $scale), -1); + $precise = (string)round(substr($r, 0, strlen($r) + $scale), -1); // Now we return it, truncating the zero that was rounded off. return substr($precise, 0, -1) . str_repeat('0', -$scale + 1); } - return sprintf('%.' . $scale . 'f', (float) $r); + return sprintf('%.' . $scale . 'f', (float)$r); } - } // vim: et sw=4 sts=4 |