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authorFriendika <info@friendika.com>2011-09-25 01:59:14 -0700
committerFriendika <info@friendika.com>2011-09-25 01:59:14 -0700
commit4846d114a84b0c7da64501ea89a635d24e403a1d (patch)
tree565923c7932ef7fffa4e22482fce48ddb9f133e4 /addon/tictac
parent6a9e22550d82595c4341290ca26e3afc5fe6300f (diff)
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Diffstat (limited to 'addon/tictac')
-rw-r--r--addon/tictac/tictac.php665
1 files changed, 0 insertions, 665 deletions
diff --git a/addon/tictac/tictac.php b/addon/tictac/tictac.php
deleted file mode 100644
index d6cec08a0..000000000
--- a/addon/tictac/tictac.php
+++ /dev/null
@@ -1,665 +0,0 @@
-<?php
-/**
- * Name: TicTac App
- * Description: The TicTacToe game application
- * Version: 1.0
- * Author: Mike Macgirvin <http://macgirvin.com/profile/mike>
- */
-
-
-function tictac_install() {
- register_hook('app_menu', 'addon/tictac/tictac.php', 'tictac_app_menu');
-}
-
-function tictac_uninstall() {
- unregister_hook('app_menu', 'addon/tictac/tictac.php', 'tictac_app_menu');
-
-}
-
-function tictac_app_menu($a,&$b) {
- $b['app_menu'] .= '<div class="app-title"><a href="tictac">' . t('Three Dimensional Tic-Tac-Toe') . '</a></div>';
-}
-
-
-function tictac_module() {
- return;
-}
-
-
-
-
-
-function tictac_content(&$a) {
-
- $o = '';
-
- if($_POST['move']) {
- $handicap = $a->argv[1];
- $mefirst = $a->argv[2];
- $dimen = $a->argv[3];
- $yours = $a->argv[4];
- $mine = $a->argv[5];
-
- $yours .= $_POST['move'];
- }
- elseif($a->argc > 1) {
- $handicap = $a->argv[1];
- $dimen = 3;
- }
- else {
- $dimen = 3;
- }
-
- $o .= '<h3>' . t('3D Tic-Tac-Toe') . '</h3><br />';
-
- $t = new tictac($dimen,$handicap,$mefirst,$yours,$mine);
- $o .= $t->play();
-
- $o .= '<a href="tictac">' . t('New game') . '</a><br />';
- $o .= '<a href="tictac/1">' . t('New game with handicap') . '</a><br />';
- $o .= '<p>' . t('Three dimensional tic-tac-toe is just like the traditional game except that it is played on multiple levels simultaneously. ');
- $o .= t('In this case there are three levels. You win by getting three in a row on any level, as well as up, down, and diagonally across the different levels.');
- $o .= '</p><p>';
- $o .= t('The handicap game disables the center position on the middle level because the player claiming this square often has an unfair advantage.');
- $o .= '</p>';
-
- return $o;
-
-}
-
-class tictac {
- private $dimen;
- private $first_move = true;
- private $handicap = 0;
- private $yours;
- private $mine;
- private $winning_play;
- private $you;
- private $me;
- private $debug = 1;
- private $crosses = array('011','101','110','112','121','211');
-
-/*
- '001','010','011','012','021',
- '101','110','111','112','121',
- '201','210','211','212','221');
-*/
-
- private $corners = array(
- '000','002','020','022',
- '200','202','220','222');
-
- private $planes = array(
- array('000','001','002','010','011','012','020','021','022'), // horiz 1
- array('100','101','102','110','111','112','120','121','122'), // 2
- array('200','201','202','210','211','212','220','221','222'), // 3
- array('000','010','020','100','110','120','200','210','220'), // vert left
- array('000','001','002','100','101','102','200','201','202'), // vert top
- array('002','012','022','102','112','122','202','212','222'), // vert right
- array('020','021','022','120','121','122','220','221','222'), // vert bot
- array('010','011','012','110','111','112','210','211','212'), // left vertx
- array('001','011','021','101','111','221','201','211','221'), // top vertx
- array('000','001','002','110','111','112','220','221','222'), // diag top
- array('020','021','022','110','111','112','200','201','202'), // diag bot
- array('000','010','020','101','111','121','202','212','222'), // diag left
- array('002','012','022','101','111','121','200','210','220'), // diag right
- array('002','011','020','102','111','120','202','211','220'), // diag x
- array('000','011','022','100','111','122','200','211','222') // diag x
-
- );
-
-
- private $winner = array(
- array('000','001','002'), // board 0 winners - left corner across
- array('000','010','020'), // down
- array('000','011','022'), // diag
- array('001','011','021'), // middle-top down
- array('010','011','012'), // middle-left across
- array('002','011','020'), // right-top diag
- array('002','012','022'), // right-top down
- array('020','021','022'), // bottom-left across
- array('100','101','102'), // board 1 winners
- array('100','110','120'),
- array('100','111','122'),
- array('101','111','121'),
- array('110','111','112'),
- array('102','111','120'),
- array('102','112','122'),
- array('120','121','122'),
- array('200','201','202'), // board 2 winners
- array('200','210','220'),
- array('200','211','222'),
- array('201','211','221'),
- array('210','211','212'),
- array('202','211','220'),
- array('202','212','222'),
- array('220','221','222'),
- array('000','100','200'), // top-left corner 3d
- array('000','101','202'),
- array('000','110','220'),
- array('000','111','222'),
- array('001','101','201'), // top-middle 3d
- array('001','111','221'),
- array('002','102','202'), // top-right corner 3d
- array('002','101','200'),
- array('002','112','222'),
- array('002','111','220'),
- array('010','110','210'), // left-middle 3d
- array('010','111','212'),
- array('011','111','211'), // middle-middle 3d
- array('012','112','212'), // right-middle 3d
- array('012','111','210'),
- array('020','120','220'), // bottom-left corner 3d
- array('020','110','200'),
- array('020','121','222'),
- array('020','111','202'),
- array('021','121','221'), // bottom-middle 3d
- array('021','111','201'),
- array('022','122','222'), // bottom-right corner 3d
- array('022','121','220'),
- array('022','112','202'),
- array('022','111','200')
-
- );
-
- function __construct($dimen,$handicap,$mefirst,$yours,$mine) {
- $this->dimen = 3;
- $this->handicap = (($handicap) ? 1 : 0);
- $this->mefirst = (($mefirst) ? 1 : 0);
- $this->yours = str_replace('XXX','',$yours);
- $this->mine = $mine;
- $this->you = $this->parse_moves('you');
- $this->me = $this->parse_moves('me');
-
- if(strlen($yours))
- $this->first_move = false;
- }
-
- function play() {
-
- if($this->first_move) {
- if(rand(0,1) == 1) {
- $o .= '<div class="error-message">' . t('You go first...') . '</div><br />';
- $this->mefirst = 0;
- $o .= $this->draw_board();
- return $o;
- }
- $o .= '<div class="error-message">' . t('I\'m going first this time...') . ' </div><br />';
- $this->mefirst = 1;
-
- }
-
- if($this->check_youwin()) {
- $o .= '<div class="error-message">' . t('You won!') . '</div><br />';
- $o .= $this->draw_board();
- return $o;
- }
-
- if($this->fullboard())
- $o .= '<div class="error-message">' . t('"Cat" game!') . '</div><br />';
-
- $move = $this->winning_move();
- if(strlen($move)) {
- $this->mine .= $move;
- $this->me = $this->parse_moves('me');
- }
- else {
- $move = $this->defensive_move();
- if(strlen($move)) {
- $this->mine .= $move;
- $this->me = $this->parse_moves('me');
- }
- else {
- $move = $this->offensive_move();
- if(strlen($move)) {
- $this->mine .= $move;
- $this->me = $this->parse_moves('me');
- }
- }
- }
-
- if($this->check_iwon())
- $o .= '<div class="error-message">' . t('I won!') . '</div><br />';
- if($this->fullboard())
- $o .= '<div class="error-message">' . t('"Cat" game!') . '</div><br />';
- $o .= $this->draw_board();
- return $o;
- }
-
- function parse_moves($player) {
- if($player == 'me')
- $str = $this->mine;
- if($player == 'you')
- $str = $this->yours;
- $ret = array();
- while(strlen($str)) {
- $ret[] = substr($str,0,3);
- $str = substr($str,3);
- }
- return $ret;
- }
-
-
- function check_youwin() {
- for($x = 0; $x < count($this->winner); $x ++) {
- if(in_array($this->winner[$x][0],$this->you) && in_array($this->winner[$x][1],$this->you) && in_array($this->winner[$x][2],$this->you)) {
- $this->winning_play = $this->winner[$x];
- return true;
- }
- }
- return false;
- }
- function check_iwon() {
- for($x = 0; $x < count($this->winner); $x ++) {
- if(in_array($this->winner[$x][0],$this->me) && in_array($this->winner[$x][1],$this->me) && in_array($this->winner[$x][2],$this->me)) {
- $this->winning_play = $this->winner[$x];
- return true;
- }
- }
- return false;
- }
- function defensive_move() {
-
- for($x = 0; $x < count($this->winner); $x ++) {
- if(($this->handicap) && in_array('111',$this->winner[$x]))
- continue;
- if(in_array($this->winner[$x][0],$this->you) && in_array($this->winner[$x][1],$this->you) && (! in_array($this->winner[$x][2],$this->me)))
- return($this->winner[$x][2]);
- if(in_array($this->winner[$x][0],$this->you) && in_array($this->winner[$x][2],$this->you) && (! in_array($this->winner[$x][1],$this->me)))
- return($this->winner[$x][1]);
- if(in_array($this->winner[$x][1],$this->you) && in_array($this->winner[$x][2],$this->you) && (! in_array($this->winner[$x][0],$this->me)))
- return($this->winner[$x][0]);
- }
- return '';
- }
-
-function winning_move() {
-
- for($x = 0; $x < count($this->winner); $x ++) {
- if(($this->handicap) && in_array('111',$this->winner[$x]))
- continue;
- if(in_array($this->winner[$x][0],$this->me) && in_array($this->winner[$x][1],$this->me) && (! in_array($this->winner[$x][2],$this->you)))
- return($this->winner[$x][2]);
- if(in_array($this->winner[$x][0],$this->me) && in_array($this->winner[$x][2],$this->me) && (! in_array($this->winner[$x][1],$this->you)))
- return($this->winner[$x][1]);
- if(in_array($this->winner[$x][1],$this->me) && in_array($this->winner[$x][2],$this->me) && (! in_array($this->winner[$x][0],$this->you)))
- return($this->winner[$x][0]);
- }
-
-}
-
- function offensive_move() {
-
- shuffle($this->planes);
- shuffle($this->winner);
- shuffle($this->corners);
- shuffle($this->crosses);
-
- if(! count($this->me)) {
- if($this->handicap) {
- $p = $this->uncontested_plane();
- foreach($this->corners as $c)
- if((in_array($c,$p))
- && (! $this->is_yours($c)) && (! $this->is_mine($c)))
- return($c);
- }
- else {
- if((! $this->marked_yours(1,1,1)) && (! $this->marked_mine(1,1,1)))
- return '111';
- $p = $this->uncontested_plane();
- foreach($this->crosses as $c)
- if((in_array($c,$p))
- && (! $this->is_yours($c)) && (! $this->is_mine($c)))
- return($c);
- }
- }
-
- if($this->handicap) {
- if(count($this->me) >= 1) {
- if(count($this->get_corners($this->me)) == 1) {
- if(in_array($this->me[0],$this->corners)) {
- $p = $this->my_best_plane();
- foreach($this->winner as $w) {
- if((in_array($w[0],$this->you))
- || (in_array($w[1],$this->you))
- || (in_array($w[2],$this->you)))
- continue;
- if(in_array($w[0],$this->corners)
- && in_array($w[2],$this->corners)
- && in_array($w[0],$p) && in_array($w[2],$p)) {
- if($this->me[0] == $w[0])
- return($w[2]);
- elseif($this->me[0] == $w[2])
- return($w[0]);
- }
- }
- }
- }
- else {
- $r = $this->get_corners($this->me);
- if(count($r) > 1) {
- $w1 = array(); $w2 = array();
- foreach($this->winner as $w) {
- if(in_array('111',$w))
- continue;
- if(($r[0] == $w[0]) || ($r[0] == $w[2]))
- $w1[] = $w;
- if(($r[1] == $w[0]) || ($r[1] == $w[2]))
- $w2[] = $w;
- }
- if(count($w1) && count($w2)) {
- foreach($w1 as $a) {
- foreach($w2 as $b) {
- if((in_array($a[0],$this->you))
- || (in_array($a[1],$this->you))
- || (in_array($a[2],$this->you))
- || (in_array($b[0],$this->you))
- || (in_array($b[1],$this->you))
- || (in_array($b[2],$this->you)))
- continue;
- if(($a[0] == $b[0]) && ! $this->is_mine($a[0])) {
- return $a[0];
- }
- elseif(($a[2] == $b[2]) && ! $this->is_mine($a[2])) {
- return $a[2];
- }
- }
- }
- }
- }
- }
- }
- }
-
- //&& (count($this->me) == 1) && (count($this->you) == 1)
- // && in_array($this->you[0],$this->corners)
- // && $this->is_neighbor($this->me[0],$this->you[0])) {
-
- // Yuck. You foiled my plan. Since you obviously aren't playing to win,
- // I'll try again. You may keep me busy for a few rounds, but I'm
- // gonna' get you eventually.
-
-// $p = $this->uncontested_plane();
- // foreach($this->crosses as $c)
- // if(in_array($c,$p))
- // return($c);
-
-// }
-
-
- // find all the winners containing my points.
- $mywinners = array();
- foreach($this->winner as $w)
- foreach($this->me as $m)
- if((in_array($m,$w)) && (! in_array($w,$mywinners)))
- $mywinners[] = $w;
-
- // find all the rules where my points are in the center.
- $trythese = array();
- if(count($mywinners)) {
- foreach($mywinners as $w) {
- foreach($this->me as $m) {
- if(($m == $w[1]) && ($this->uncontested_winner($w))
- && (! in_array($w,$trythese)))
- $trythese[] = $w;
- }
- }
- }
-
- $myplanes = array();
- for($p = 0; $p < count($this->planes); $p ++) {
- if($this->handicap && in_array('111',$this->planes[$p]))
- continue;
- foreach($this->me as $m)
- if((in_array($m,$this->planes[$p]))
- && (! in_array($this->planes[$p],$myplanes)))
- $myplanes[] = $this->planes[$p];
- }
- shuffle($myplanes);
-
- // find all winners which share an endpoint, and which are uncontested
- $candidates = array();
- if(count($trythese) && count($myplanes)) {
- foreach($trythese as $t) {
- foreach($this->winner as $w) {
- if(! $this->uncontested_winner($w))
- continue;
- if((in_array($t[0],$w)) || (in_array($t[2],$w))) {
- foreach($myplanes as $p)
- if(in_array($w[0],$p) && in_array($w[1],$p) && in_array($w[2],$p) && ($w[1] != $this->me[0]))
- if(! in_array($w,$candidates))
- $candidates[] = $w;
- }
- }
- }
- }
-
- // Find out if we are about to force a win.
- // Looking for two winning vectors with a common endpoint
- // and where we own the middle of both - we are now going to
- // grab the endpoint. The game isn't yet over but we've already won.
-
- if(count($candidates)) {
- foreach($candidates as $c) {
- if(in_array($c[1],$this->me)) {
- // return endpoint
- foreach($trythese as $t)
- if($t[0] == $c[0])
- return($t[0]);
- elseif($t[2] == $c[2])
- return($t[2]);
- }
- }
-
- // find opponents planes
- $yourplanes = array();
- for($p = 0; $p < count($this->planes); $p ++) {
- if($this->handicap && in_array('111',$this->planes[$p]))
- continue;
- if(in_array($this->you[0],$this->planes[$p]))
- $yourplanes[] = $this->planes[$p];
- }
-
- shuffle($this->winner);
- foreach($candidates as $c) {
-
- // We now have a list of winning strategy vectors for our second point
- // Pick one that will force you into defensive mode.
- // Pick a point close to you so we don't risk giving you two
- // in a row when you block us. That would force *us* into
- // defensive mode.
- // We want: or: not:
- // X|O| X| | X| |
- // |O| O|O| |O|
- // | | | | |O|
-
- if(count($this->you) == 1) {
- foreach($this->winner as $w) {
- if(in_array($this->me[0], $w) && in_array($c[1],$w)
- && $this->uncontested_winner($w)
- && $this->is_neighbor($this->you[0],$c[1])) {
- return($c[1]);
- }
- }
- }
- }
-
- // You're somewhere else entirely or have made more than one move
- // - any strategy vector which puts you on the defense will have to do
-
- foreach($candidates as $c) {
- foreach($this->winner as $w) {
- if(in_array($this->me[0], $w) && in_array($c[1],$w)
- && $this->uncontested_winner($w)) {
- return($c[1]);
- }
- }
- }
- }
-
- // worst case scenario, no strategy we can play,
- // just find an empty space and take it
-
- for($x = 0; $x < $this->dimen; $x ++)
- for($y = 0; $y < $this->dimen; $y ++)
- for($z = 0; $z < $this->dimen; $z ++)
- if((! $this->marked_yours($x,$y,$z))
- && (! $this->marked_mine($x,$y,$z))) {
- if($this->handicap && $x == 1 && $y == 1 && $z == 1)
- continue;
- return(sprintf("%d%d%d",$x,$y,$z));
- }
-
- return '';
- }
-
- function marked_yours($x,$y,$z) {
- $str = sprintf("%d%d%d",$x,$y,$z);
- if(in_array($str,$this->you))
- return true;
- return false;
- }
-
- function marked_mine($x,$y,$z) {
- $str = sprintf("%d%d%d",$x,$y,$z);
- if(in_array($str,$this->me))
- return true;
- return false;
- }
-
- function is_yours($str) {
- if(in_array($str,$this->you))
- return true;
- return false;
- }
-
- function is_mine($str) {
- if(in_array($str,$this->me))
- return true;
- return false;
- }
-
- function get_corners($a) {
- $total = array();
- if(count($a))
- foreach($a as $b)
- if(in_array($b,$this->corners))
- $total[] = $b;
- return $total;
- }
-
- function uncontested_winner($w) {
- if($this->handicap && in_array('111',$w))
- return false;
- $contested = false;
- if(count($this->you)) {
- foreach($this->you as $you)
- if(in_array($you,$w))
- $contested = true;
- }
- return (($contested) ? false : true);
- }
-
-
- function is_neighbor($p1,$p2) {
- list($x1,$y1,$z1) = sscanf($p1, "%1d%1d%1d");
- list($x2,$y2,$z2) = sscanf($p2, "%1d%1d%1d");
-
- if((($x1 == $x2) || ($x1 == $x2+1) || ($x1 == $x2-1)) &&
- (($y1 == $y2) || ($y1 == $y2+1) || ($y1 == $y2-1)) &&
- (($z1 == $z2) || ($z1 == $z2+1) || ($z1 == $z2-1)))
- return true;
- return false;
-
- }
-
- function my_best_plane() {
-
- $second_choice = array();
- shuffle($this->planes);
- for($p = 0; $p < count($this->planes); $p ++ ) {
- $contested = 0;
- if($this->handicap && in_array('111',$this->planes[$p]))
- continue;
- if(! in_array($this->me[0],$this->planes[$p]))
- continue;
- foreach($this->you as $m) {
- if(in_array($m,$this->planes[$p]))
- $contested ++;
- }
- if(! $contested)
- return($this->planes[$p]);
- if($contested == 1)
- $second_choice = $this->planes[$p];
- }
- return $second_choice;
- }
-
-
-
-
-
-
-
- function uncontested_plane() {
- $freeplane = true;
- shuffle($this->planes);
- $pl = $this->planes;
-
- for($p = 0; $p < count($pl); $p ++ ) {
- if($this->handicap && in_array('111',$pl[$p]))
- continue;
- foreach($this->you as $m) {
- if(in_array($m,$pl[$p]))
- $freeplane = false;
- }
- if(! $freeplane) {
- $freeplane = true;
- continue;
- }
- if($freeplane)
- return($pl[$p]);
- }
- return array();
- }
-
- function fullboard() {
- return false;
- }
-
- function draw_board() {
- if(! strlen($this->yours))
- $this->yours = 'XXX';
- $o .= "<form action=\"tictac/{$this->handicap}/{$this->mefirst}/{$this->dimen}/{$this->yours}/{$this->mine}\" method=\"post\" />";
- for($x = 0; $x < $this->dimen; $x ++) {
- $o .= '<table>';
- for($y = 0; $y < $this->dimen; $y ++) {
- $o .= '<tr>';
- for($z = 0; $z < $this->dimen; $z ++) {
- $s = sprintf("%d%d%d",$x,$y,$z);
- $winner = ((is_array($this->winning_play) && in_array($s,$this->winning_play)) ? " color: #FF0000; " : "");
- $bordertop = (($y != 0) ? " border-top: 2px solid #000;" : "");
- $borderleft = (($z != 0) ? " border-left: 2px solid #000;" : "");
- if($this->handicap && $x == 1 && $y == 1 && $z == 1)
- $o .= "<td style=\"width: 25px; height: 25px; $bordertop $borderleft\" align=\"center\">&nbsp;</td>";
- elseif($this->marked_yours($x,$y,$z))
- $o .= "<td style=\"width: 25px; height: 25px; $bordertop $borderleft $winner\" align=\"center\">X</td>";
- elseif($this->marked_mine($x,$y,$z))
- $o .= "<td style=\"width: 25px; height: 25px; $bordertop $borderleft $winner\" align=\"center\">O</td>";
- else {
- $val = sprintf("%d%d%d",$x,$y,$z);
- $o .= "<td style=\"width: 25px; height: 25px; $bordertop $borderleft\" align=\"center\"><input type=\"checkbox\" name=\"move\" value=\"$val\" onclick=\"this.form.submit();\" /></td>";
- }
- }
- $o .= '</tr>';
- }
- $o .= '</table><br />';
- }
- $o .= '</form>';
- return $o;
-
- }
-
-
-}
-