import {
ACTION_ALL,
ACTION_CROP,
ACTION_EAST,
ACTION_MOVE,
ACTION_NORTH,
ACTION_NORTH_EAST,
ACTION_NORTH_WEST,
ACTION_SOUTH,
ACTION_SOUTH_EAST,
ACTION_SOUTH_WEST,
ACTION_WEST,
ACTION_ZOOM,
CLASS_HIDDEN,
} from './constants';
import {
each,
getMaxZoomRatio,
getOffset,
removeClass,
} from './utilities';
export default {
change(e) {
const {
options,
canvasData,
containerData,
cropBoxData,
pointers,
} = this;
let { action } = this;
let { aspectRatio } = options;
let {
left,
top,
width,
height,
} = cropBoxData;
const right = left + width;
const bottom = top + height;
let minLeft = 0;
let minTop = 0;
let maxWidth = containerData.width;
let maxHeight = containerData.height;
let renderable = true;
let offset;
// Locking aspect ratio in "free mode" by holding shift key
if (!aspectRatio && e.shiftKey) {
aspectRatio = width && height ? width / height : 1;
}
if (this.limited) {
({ minLeft, minTop } = cropBoxData);
maxWidth = minLeft + Math.min(
containerData.width,
canvasData.width,
canvasData.left + canvasData.width,
);
maxHeight = minTop + Math.min(
containerData.height,
canvasData.height,
canvasData.top + canvasData.height,
);
}
const pointer = pointers[Object.keys(pointers)[0]];
const range = {
x: pointer.endX - pointer.startX,
y: pointer.endY - pointer.startY,
};
const check = (side) => {
switch (side) {
case ACTION_EAST:
if (right + range.x > maxWidth) {
range.x = maxWidth - right;
}
break;
case ACTION_WEST:
if (left + range.x < minLeft) {
range.x = minLeft - left;
}
break;
case ACTION_NORTH:
if (top + range.y < minTop) {
range.y = minTop - top;
}
break;
case ACTION_SOUTH:
if (bottom + range.y > maxHeight) {
range.y = maxHeight - bottom;
}
break;
default:
}
};
switch (action) {
// Move crop box
case ACTION_ALL:
left += range.x;
top += range.y;
break;
// Resize crop box
case ACTION_EAST:
if (range.x >= 0 && (right >= maxWidth || (aspectRatio &&
(top <= minTop || bottom >= maxHeight)))) {
renderable = false;
break;
}
check(ACTION_EAST);
width += range.x;
if (aspectRatio) {
height = width / aspectRatio;
top -= (range.x / aspectRatio) / 2;
}
if (width < 0) {
action = ACTION_WEST;
width = 0;
}
break;
case ACTION_NORTH:
if (range.y <= 0 && (top <= minTop || (aspectRatio &&
(left <= minLeft || right >= maxWidth)))) {
renderable = false;
break;
}
check(ACTION_NORTH);
height -= range.y;
top += range.y;
if (aspectRatio) {
width = height * aspectRatio;
left += (range.y * aspectRatio) / 2;
}
if (height < 0) {
action = ACTION_SOUTH;
height = 0;
}
break;
case ACTION_WEST:
if (range.x <= 0 && (left <= minLeft || (aspectRatio &&
(top <= minTop || bottom >= maxHeight)))) {
renderable = false;
break;
}
check(ACTION_WEST);
width -= range.x;
left += range.x;
if (aspectRatio) {
height = width / aspectRatio;
top += (range.x / aspectRatio) / 2;
}
if (width < 0) {
action = ACTION_EAST;
width = 0;
}
break;
case ACTION_SOUTH:
if (range.y >= 0 && (bottom >= maxHeight || (aspectRatio &&
(left <= minLeft || right >= maxWidth)))) {
renderable = false;
break;
}
check(ACTION_SOUTH);
height += range.y;
if (aspectRatio) {
width = height * aspectRatio;
left -= (range.y * aspectRatio) / 2;
}
if (height < 0) {
action = ACTION_NORTH;
height = 0;
}
break;
case ACTION_NORTH_EAST:
if (aspectRatio) {
if (range.y <= 0 && (top <= minTop || right >= maxWidth)) {
renderable = false;
break;
}
check(ACTION_NORTH);
height -= range.y;
top += range.y;
width = height * aspectRatio;
} else {
check(ACTION_NORTH);
check(ACTION_EAST);
if (range.x >= 0) {
if (right < maxWidth) {
width += range.x;
} else if (range.y <= 0 && top <= minTop) {
renderable = false;
}
} else {
width += range.x;
}
if (range.y <= 0) {
if (top > minTop) {
height -= range.y;
top += range.y;
}
} else {
height -= range.y;
top += range.y;
}
}
if (width < 0 && height < 0) {
action = ACTION_SOUTH_WEST;
height = 0;
width = 0;
} else if (width < 0) {
action = ACTION_NORTH_WEST;
width = 0;
} else if (height < 0) {
action = ACTION_SOUTH_EAST;
height = 0;
}
break;
case ACTION_NORTH_WEST:
if (aspectRatio) {
if (range.y <= 0 && (top <= minTop || left <= minLeft)) {
renderable = false;
break;
}
check(ACTION_NORTH);
height -= range.y;
top += range.y;
width = height * aspectRatio;
left += range.y * aspectRatio;
} else {
check(ACTION_NORTH);
check(ACTION_WEST);
if (range.x <= 0) {
if (left > minLeft) {
width -= range.x;
left += range.x;
} else if (range.y <= 0 && top <= minTop) {
renderable = false;
}
} else {
width -= range.x;
left += range.x;
}
if (range.y <= 0) {
if (top > minTop) {
height -= range.y;
top += range.y;
}
} else {
height -= range.y;
top += range.y;
}
}
if (width < 0 && height < 0) {
action = ACTION_SOUTH_EAST;
height = 0;
width = 0;
} else if (width < 0) {
action = ACTION_NORTH_EAST;
width = 0;
} else if (height < 0) {
action = ACTION_SOUTH_WEST;
height = 0;
}
break;
case ACTION_SOUTH_WEST:
if (aspectRatio) {
if (range.x <= 0 && (left <= minLeft || bottom >= maxHeight)) {
renderable = false;
break;
}
check(ACTION_WEST);
width -= range.x;
left += range.x;
height = width / aspectRatio;
} else {
check(ACTION_SOUTH);
check(ACTION_WEST);
if (range.x <= 0) {
if (left > minLeft) {
width -= range.x;
left += range.x;
} else if (range.y >= 0 && bottom >= maxHeight) {
renderable = false;
}
} else {
width -= range.x;
left += range.x;
}
if (range.y >= 0) {
if (bottom < maxHeight) {
height += range.y;
}
} else {
height += range.y;
}
}
if (width < 0 && height < 0) {
action = ACTION_NORTH_EAST;
height = 0;
width = 0;
} else if (width < 0) {
action = ACTION_SOUTH_EAST;
width = 0;
} else if (height < 0) {
action = ACTION_NORTH_WEST;
height = 0;
}
break;
case ACTION_SOUTH_EAST:
if (aspectRatio) {
if (range.x >= 0 && (right >= maxWidth || bottom >= maxHeight)) {
renderable = false;
break;
}
check(ACTION_EAST);
width += range.x;
height = width / aspectRatio;
} else {
check(ACTION_SOUTH);
check(ACTION_EAST);
if (range.x >= 0) {
if (right < maxWidth) {
width += range.x;
} else if (range.y >= 0 && bottom >= maxHeight) {
renderable = false;
}
} else {
width += range.x;
}
if (range.y >= 0) {
if (bottom < maxHeight) {
height += range.y;
}
} else {
height += range.y;
}
}
if (width < 0 && height < 0) {
action = ACTION_NORTH_WEST;
height = 0;
width = 0;
} else if (width < 0) {
action = ACTION_SOUTH_WEST;
width = 0;
} else if (height < 0) {
action = ACTION_NORTH_EAST;
height = 0;
}
break;
// Move canvas
case ACTION_MOVE:
this.move(range.x, range.y);
renderable = false;
break;
// Zoom canvas
case ACTION_ZOOM:
this.zoom(getMaxZoomRatio(pointers), e);
renderable = false;
break;
// Create crop box
case ACTION_CROP:
if (!range.x || !range.y) {
renderable = false;
break;
}
offset = getOffset(this.cropper);
left = pointer.startX - offset.left;
top = pointer.startY - offset.top;
width = cropBoxData.minWidth;
height = cropBoxData.minHeight;
if (range.x > 0) {
action = range.y > 0 ? ACTION_SOUTH_EAST : ACTION_NORTH_EAST;
} else if (range.x < 0) {
left -= width;
action = range.y > 0 ? ACTION_SOUTH_WEST : ACTION_NORTH_WEST;
}
if (range.y < 0) {
top -= height;
}
// Show the crop box if is hidden
if (!this.cropped) {
removeClass(this.cropBox, CLASS_HIDDEN);
this.cropped = true;
if (this.limited) {
this.limitCropBox(true, true);
}
}
break;
default:
}
if (renderable) {
cropBoxData.width = width;
cropBoxData.height = height;
cropBoxData.left = left;
cropBoxData.top = top;
this.action = action;
this.renderCropBox();
}
// Override
each(pointers, (p) => {
p.startX = p.endX;
p.startY = p.endY;
});
},
};