diff options
Diffstat (limited to 'plugins/WinVST/Desk')
-rwxr-xr-x | plugins/WinVST/Desk/.vs/Console4Channel64/v14/.suo | bin | 0 -> 32768 bytes | |||
-rwxr-xr-x | plugins/WinVST/Desk/.vs/VSTProject/v14/.suo | bin | 0 -> 22528 bytes | |||
-rwxr-xr-x | plugins/WinVST/Desk/Desk.cpp | 88 | ||||
-rwxr-xr-x | plugins/WinVST/Desk/Desk.h | 70 | ||||
-rwxr-xr-x | plugins/WinVST/Desk/DeskProc.cpp | 356 | ||||
-rwxr-xr-x | plugins/WinVST/Desk/VSTProject.sln | 28 | ||||
-rwxr-xr-x | plugins/WinVST/Desk/VSTProject.vcxproj | 183 | ||||
-rwxr-xr-x | plugins/WinVST/Desk/VSTProject.vcxproj.filters | 48 | ||||
-rwxr-xr-x | plugins/WinVST/Desk/VSTProject.vcxproj.user | 19 | ||||
-rwxr-xr-x | plugins/WinVST/Desk/vstplug.def | 3 |
10 files changed, 795 insertions, 0 deletions
diff --git a/plugins/WinVST/Desk/.vs/Console4Channel64/v14/.suo b/plugins/WinVST/Desk/.vs/Console4Channel64/v14/.suo Binary files differnew file mode 100755 index 0000000..777b846 --- /dev/null +++ b/plugins/WinVST/Desk/.vs/Console4Channel64/v14/.suo diff --git a/plugins/WinVST/Desk/.vs/VSTProject/v14/.suo b/plugins/WinVST/Desk/.vs/VSTProject/v14/.suo Binary files differnew file mode 100755 index 0000000..9006873 --- /dev/null +++ b/plugins/WinVST/Desk/.vs/VSTProject/v14/.suo diff --git a/plugins/WinVST/Desk/Desk.cpp b/plugins/WinVST/Desk/Desk.cpp new file mode 100755 index 0000000..7a30943 --- /dev/null +++ b/plugins/WinVST/Desk/Desk.cpp @@ -0,0 +1,88 @@ +/* ======================================== + * Desk - Desk.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Desk_H +#include "Desk.h" +#endif + +AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Desk(audioMaster);} + +Desk::Desk(audioMasterCallback audioMaster) : + AudioEffectX(audioMaster, kNumPrograms, kNumParameters) +{ + lastSampleL = 0.0; + lastOutSampleL = 0.0; + lastSlewL = 0.0; + lastSampleR = 0.0; + lastOutSampleR = 0.0; + lastSlewR = 0.0; + fpNShapeLA = 0.0; + fpNShapeLB = 0.0; + fpNShapeRA = 0.0; + fpNShapeRB = 0.0; + fpFlip = true; + //this is reset: values being initialized only once. Startup values, whatever they are. + + _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. + _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. + _canDo.insert("x2in2out"); + setNumInputs(kNumInputs); + setNumOutputs(kNumOutputs); + setUniqueID(kUniqueId); + canProcessReplacing(); // supports output replacing + canDoubleReplacing(); // supports double precision processing + programsAreChunks(true); + vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name +} + +Desk::~Desk() {} +VstInt32 Desk::getVendorVersion () {return 1000;} +void Desk::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} +void Desk::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} +//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than +//trying to do versioning and preventing people from using older versions. Maybe they like the old one! + +VstInt32 Desk::getChunk (void** data, bool isPreset) +{ + return kNumParameters * sizeof(float); +} + +VstInt32 Desk::setChunk (void* data, VstInt32 byteSize, bool isPreset) +{ + return 0; +} + +void Desk::setParameter(VstInt32 index, float value) { +} + +float Desk::getParameter(VstInt32 index) { + return 0.0; //we only need to update the relevant name, this is simple to manage +} + +void Desk::getParameterName(VstInt32 index, char *text) { +} + +void Desk::getParameterDisplay(VstInt32 index, char *text) { +} + +void Desk::getParameterLabel(VstInt32 index, char *text) { +} + +VstInt32 Desk::canDo(char *text) +{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know + +bool Desk::getEffectName(char* name) { + vst_strncpy(name, "Desk", kVstMaxProductStrLen); return true; +} + +VstPlugCategory Desk::getPlugCategory() {return kPlugCategEffect;} + +bool Desk::getProductString(char* text) { + vst_strncpy (text, "airwindows Desk", kVstMaxProductStrLen); return true; +} + +bool Desk::getVendorString(char* text) { + vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; +} diff --git a/plugins/WinVST/Desk/Desk.h b/plugins/WinVST/Desk/Desk.h new file mode 100755 index 0000000..8c5c398 --- /dev/null +++ b/plugins/WinVST/Desk/Desk.h @@ -0,0 +1,70 @@ +/* ======================================== + * Desk - Desk.h + * Created 8/12/11 by SPIAdmin + * Copyright (c) 2011 __MyCompanyName__, All rights reserved + * ======================================== */ + +#ifndef __Desk_H +#define __Desk_H + +#ifndef __audioeffect__ +#include "audioeffectx.h" +#endif + +#include <set> +#include <string> +#include <math.h> + +enum { + kNumParameters = 0 +}; // + +const int kNumPrograms = 0; +const int kNumInputs = 2; +const int kNumOutputs = 2; +const unsigned long kUniqueId = 'desk'; //Change this to what the AU identity is! + +class Desk : + public AudioEffectX +{ +public: + Desk(audioMasterCallback audioMaster); + ~Desk(); + virtual bool getEffectName(char* name); // The plug-in name + virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in + virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg + virtual bool getVendorString(char* text); // Vendor info + virtual VstInt32 getVendorVersion(); // Version number + virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); + virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); + virtual void getProgramName(char *name); // read the name from the host + virtual void setProgramName(char *name); // changes the name of the preset displayed in the host + virtual VstInt32 getChunk (void** data, bool isPreset); + virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); + virtual float getParameter(VstInt32 index); // get the parameter value at the specified index + virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value + virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) + virtual void getParameterName(VstInt32 index, char *text); // name of the parameter + virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value + virtual VstInt32 canDo(char *text); +private: + char _programName[kVstMaxProgNameLen + 1]; + std::set< std::string > _canDo; + + long double fpNShapeLA; + long double fpNShapeLB; + long double fpNShapeRA; + long double fpNShapeRB; + bool fpFlip; + //default stuff + + long double lastSampleL; + long double lastOutSampleL; + double lastSlewL; + long double lastSampleR; + long double lastOutSampleR; + double lastSlewR; + +}; + +#endif diff --git a/plugins/WinVST/Desk/DeskProc.cpp b/plugins/WinVST/Desk/DeskProc.cpp new file mode 100755 index 0000000..a2bc92c --- /dev/null +++ b/plugins/WinVST/Desk/DeskProc.cpp @@ -0,0 +1,356 @@ +/* ======================================== + * Desk - Desk.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Desk_H +#include "Desk.h" +#endif + +void Desk::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + double gain = 0.135; + double slewgain = 0.208; + double prevslew = 0.333; + double balanceB = 0.0001; + double overallscale = 1.0; + overallscale /= 44100.0; + overallscale *= getSampleRate(); + slewgain *= overallscale; + prevslew *= overallscale; + balanceB /= overallscale; + double balanceA = 1.0 - balanceB; + double slew; + double bridgerectifier; + double combsample; + + float fpTemp; + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + long double inputSampleL; + long double inputSampleR; + long double drySampleL; + long double drySampleR; + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + //begin L + slew = inputSampleL - lastSampleL; + lastSampleL = inputSampleL; + //Set up direct reference for slew + + bridgerectifier = fabs(slew*slewgain); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + if (slew > 0) slew = bridgerectifier/slewgain; + else slew = -(bridgerectifier/slewgain); + + inputSampleL = (lastOutSampleL*balanceA) + (lastSampleL*balanceB) + slew; + //go from last slewed, but include some raw values + lastOutSampleL = inputSampleL; + //Set up slewed reference + + combsample = fabs(drySampleL*lastSampleL); + if (combsample > 1.0) combsample = 1.0; + //bailout for very high input gains + inputSampleL -= (lastSlewL * combsample * prevslew); + lastSlewL = slew; + //slew interaction with previous slew + + inputSampleL *= gain; + bridgerectifier = fabs(inputSampleL); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + + if (inputSampleL > 0) inputSampleL = bridgerectifier; + else inputSampleL = -bridgerectifier; + //drive section + inputSampleL /= gain; + //end L + + //begin R + slew = inputSampleR - lastSampleR; + lastSampleR = inputSampleR; + //Set up direct reference for slew + + bridgerectifier = fabs(slew*slewgain); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + if (slew > 0) slew = bridgerectifier/slewgain; + else slew = -(bridgerectifier/slewgain); + + inputSampleR = (lastOutSampleR*balanceA) + (lastSampleR*balanceB) + slew; + //go from last slewed, but include some raw values + lastOutSampleR = inputSampleR; + //Set up slewed reference + + combsample = fabs(drySampleR*lastSampleR); + if (combsample > 1.0) combsample = 1.0; + //bailout for very high input gains + inputSampleR -= (lastSlewR * combsample * prevslew); + lastSlewR = slew; + //slew interaction with previous slew + + inputSampleR *= gain; + bridgerectifier = fabs(inputSampleR); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + + if (inputSampleR > 0) inputSampleR = bridgerectifier; + else inputSampleR = -bridgerectifier; + //drive section + inputSampleR /= gain; + //end R + + //noise shaping to 32-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 32 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void Desk::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + double gain = 0.135; + double slewgain = 0.208; + double prevslew = 0.333; + double balanceB = 0.0001; + double overallscale = 1.0; + overallscale /= 44100.0; + overallscale *= getSampleRate(); + slewgain *= overallscale; + prevslew *= overallscale; + balanceB /= overallscale; + double balanceA = 1.0 - balanceB; + double slew; + double bridgerectifier; + double combsample; + + double fpTemp; //this is different from singlereplacing + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + long double inputSampleL; + long double inputSampleR; + long double drySampleL; + long double drySampleR; + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + drySampleL = inputSampleL; + drySampleR = inputSampleR; + + //begin L + slew = inputSampleL - lastSampleL; + lastSampleL = inputSampleL; + //Set up direct reference for slew + + bridgerectifier = fabs(slew*slewgain); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + if (slew > 0) slew = bridgerectifier/slewgain; + else slew = -(bridgerectifier/slewgain); + + inputSampleL = (lastOutSampleL*balanceA) + (lastSampleL*balanceB) + slew; + //go from last slewed, but include some raw values + lastOutSampleL = inputSampleL; + //Set up slewed reference + + combsample = fabs(drySampleL*lastSampleL); + if (combsample > 1.0) combsample = 1.0; + //bailout for very high input gains + inputSampleL -= (lastSlewL * combsample * prevslew); + lastSlewL = slew; + //slew interaction with previous slew + + inputSampleL *= gain; + bridgerectifier = fabs(inputSampleL); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + + if (inputSampleL > 0) inputSampleL = bridgerectifier; + else inputSampleL = -bridgerectifier; + //drive section + inputSampleL /= gain; + //end L + + //begin R + slew = inputSampleR - lastSampleR; + lastSampleR = inputSampleR; + //Set up direct reference for slew + + bridgerectifier = fabs(slew*slewgain); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + if (slew > 0) slew = bridgerectifier/slewgain; + else slew = -(bridgerectifier/slewgain); + + inputSampleR = (lastOutSampleR*balanceA) + (lastSampleR*balanceB) + slew; + //go from last slewed, but include some raw values + lastOutSampleR = inputSampleR; + //Set up slewed reference + + combsample = fabs(drySampleR*lastSampleR); + if (combsample > 1.0) combsample = 1.0; + //bailout for very high input gains + inputSampleR -= (lastSlewR * combsample * prevslew); + lastSlewR = slew; + //slew interaction with previous slew + + inputSampleR *= gain; + bridgerectifier = fabs(inputSampleR); + if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; + else bridgerectifier = sin(bridgerectifier); + + if (inputSampleR > 0) inputSampleR = bridgerectifier; + else inputSampleR = -bridgerectifier; + //drive section + inputSampleR /= gain; + //end R + + //noise shaping to 64-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 64 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +}
\ No newline at end of file diff --git a/plugins/WinVST/Desk/VSTProject.sln b/plugins/WinVST/Desk/VSTProject.sln new file mode 100755 index 0000000..694b424 --- /dev/null +++ b/plugins/WinVST/Desk/VSTProject.sln @@ -0,0 +1,28 @@ +
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
+ {16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/plugins/WinVST/Desk/VSTProject.vcxproj b/plugins/WinVST/Desk/VSTProject.vcxproj new file mode 100755 index 0000000..496fadb --- /dev/null +++ b/plugins/WinVST/Desk/VSTProject.vcxproj @@ -0,0 +1,183 @@ +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
+ <ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
+ <ClCompile Include="Desk.cpp" />
+ <ClCompile Include="DeskProc.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
+ <ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
+ <ClInclude Include="Desk.h" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
+ <RootNamespace>VSTProject</RootNamespace>
+ <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+ <ProjectName>Desk64</ProjectName>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <CharacterSet>NotSet</CharacterSet>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <PlatformToolset>v140</PlatformToolset>
+ <CharacterSet>NotSet</CharacterSet>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <PlatformToolset>v140</PlatformToolset>
+ <WholeProgramOptimization>false</WholeProgramOptimization>
+ <CharacterSet>NotSet</CharacterSet>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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+ </ImportGroup>
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+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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