require 'thread' require 'concurrent/map' require 'monitor' module ActiveRecord # Raised when a connection could not be obtained within the connection # acquisition timeout period: because max connections in pool # are in use. class ConnectionTimeoutError < ConnectionNotEstablished end # Raised when a pool was unable to get ahold of all its connections # to perform a "group" action such as # {ActiveRecord::Base.connection_pool.disconnect!}[rdoc-ref:ConnectionAdapters::ConnectionPool#disconnect!] # or {ActiveRecord::Base.clear_reloadable_connections!}[rdoc-ref:ConnectionAdapters::ConnectionHandler#clear_reloadable_connections!]. class ExclusiveConnectionTimeoutError < ConnectionTimeoutError end module ConnectionAdapters # Connection pool base class for managing Active Record database # connections. # # == Introduction # # A connection pool synchronizes thread access to a limited number of # database connections. The basic idea is that each thread checks out a # database connection from the pool, uses that connection, and checks the # connection back in. ConnectionPool is completely thread-safe, and will # ensure that a connection cannot be used by two threads at the same time, # as long as ConnectionPool's contract is correctly followed. It will also # handle cases in which there are more threads than connections: if all # connections have been checked out, and a thread tries to checkout a # connection anyway, then ConnectionPool will wait until some other thread # has checked in a connection. # # == Obtaining (checking out) a connection # # Connections can be obtained and used from a connection pool in several # ways: # # 1. Simply use {ActiveRecord::Base.connection}[rdoc-ref:ConnectionHandling.connection] # as with Active Record 2.1 and # earlier (pre-connection-pooling). Eventually, when you're done with # the connection(s) and wish it to be returned to the pool, you call # {ActiveRecord::Base.clear_active_connections!}[rdoc-ref:ConnectionAdapters::ConnectionHandler#clear_active_connections!]. # This will be the default behavior for Active Record when used in conjunction with # Action Pack's request handling cycle. # 2. Manually check out a connection from the pool with # {ActiveRecord::Base.connection_pool.checkout}[rdoc-ref:#checkout]. You are responsible for # returning this connection to the pool when finished by calling # {ActiveRecord::Base.connection_pool.checkin(connection)}[rdoc-ref:#checkin]. # 3. Use {ActiveRecord::Base.connection_pool.with_connection(&block)}[rdoc-ref:#with_connection], which # obtains a connection, yields it as the sole argument to the block, # and returns it to the pool after the block completes. # # Connections in the pool are actually AbstractAdapter objects (or objects # compatible with AbstractAdapter's interface). # # == Options # # There are several connection-pooling-related options that you can add to # your database connection configuration: # # * +pool+: number indicating size of connection pool (default 5) # * +checkout_timeout+: number of seconds to block and wait for a connection # before giving up and raising a timeout error (default 5 seconds). # * +reaping_frequency+: frequency in seconds to periodically run the # Reaper, which attempts to find and recover connections from dead # threads, which can occur if a programmer forgets to close a # connection at the end of a thread or a thread dies unexpectedly. # Regardless of this setting, the Reaper will be invoked before every # blocking wait. (Default nil, which means don't schedule the Reaper). # #-- # Synchronization policy: # * all public methods can be called outside +synchronize+ # * access to these i-vars needs to be in +synchronize+: # * @connections # * @now_connecting # * private methods that require being called in a +synchronize+ blocks # are now explicitly documented class ConnectionPool # Threadsafe, fair, FIFO queue. Meant to be used by ConnectionPool # with which it shares a Monitor. But could be a generic Queue. # # The Queue in stdlib's 'thread' could replace this class except # stdlib's doesn't support waiting with a timeout. class Queue def initialize(lock = Monitor.new) @lock = lock @cond = @lock.new_cond @num_waiting = 0 @queue = [] end # Test if any threads are currently waiting on the queue. def any_waiting? synchronize do @num_waiting > 0 end end # Returns the number of threads currently waiting on this # queue. def num_waiting synchronize do @num_waiting end end # Add +element+ to the queue. Never blocks. def add(element) synchronize do @queue.push element @cond.signal end end # If +element+ is in the queue, remove and return it, or nil. def delete(element) synchronize do @queue.delete(element) end end # Remove all elements from the queue. def clear synchronize do @queue.clear end end # Remove the head of the queue. # # If +timeout+ is not given, remove and return the head the # queue if the number of available elements is strictly # greater than the number of threads currently waiting (that # is, don't jump ahead in line). Otherwise, return nil. # # If +timeout+ is given, block if there is no element # available, waiting up to +timeout+ seconds for an element to # become available. # # Raises: # - ActiveRecord::ConnectionTimeoutError if +timeout+ is given and no element # becomes available within +timeout+ seconds, def poll(timeout = nil) synchronize { internal_poll(timeout) } end private def internal_poll(timeout) no_wait_poll || (timeout && wait_poll(timeout)) end def synchronize(&block) @lock.synchronize(&block) end # Test if the queue currently contains any elements. def any? !@queue.empty? end # A thread can remove an element from the queue without # waiting if and only if the number of currently available # connections is strictly greater than the number of waiting # threads. def can_remove_no_wait? @queue.size > @num_waiting end # Removes and returns the head of the queue if possible, or nil. def remove @queue.shift end # Remove and return the head the queue if the number of # available elements is strictly greater than the number of # threads currently waiting. Otherwise, return nil. def no_wait_poll remove if can_remove_no_wait? end # Waits on the queue up to +timeout+ seconds, then removes and # returns the head of the queue. def wait_poll(timeout) @num_waiting += 1 t0 = Time.now elapsed = 0 loop do @cond.wait(timeout - elapsed) return remove if any? elapsed = Time.now - t0 if elapsed >= timeout msg = 'could not obtain a connection from the pool within %0.3f seconds (waited %0.3f seconds); all pooled connections were in use' % [timeout, elapsed] raise ConnectionTimeoutError, msg end end ensure @num_waiting -= 1 end end # Adds the ability to turn a basic fair FIFO queue into one # biased to some thread. module BiasableQueue # :nodoc: class BiasedConditionVariable # :nodoc: # semantics of condition variables guarantee that +broadcast+, +broadcast_on_biased+, # +signal+ and +wait+ methods are only called while holding a lock def initialize(lock, other_cond, preferred_thread) @real_cond = lock.new_cond @other_cond = other_cond @preferred_thread = preferred_thread @num_waiting_on_real_cond = 0 end def broadcast broadcast_on_biased @other_cond.broadcast end def broadcast_on_biased @num_waiting_on_real_cond = 0 @real_cond.broadcast end def signal if @num_waiting_on_real_cond > 0 @num_waiting_on_real_cond -= 1 @real_cond else @other_cond end.signal end def wait(timeout) if Thread.current == @preferred_thread @num_waiting_on_real_cond += 1 @real_cond else @other_cond end.wait(timeout) end end def with_a_bias_for(thread) previous_cond = nil new_cond = nil synchronize do previous_cond = @cond @cond = new_cond = BiasedConditionVariable.new(@lock, @cond, thread) end yield ensure synchronize do @cond = previous_cond if previous_cond new_cond.broadcast_on_biased if new_cond # wake up any remaining sleepers end end end # Connections must be leased while holding the main pool mutex. This is # an internal subclass that also +.leases+ returned connections while # still in queue's critical section (queue synchronizes with the same # +@lock+ as the main pool) so that a returned connection is already # leased and there is no need to re-enter synchronized block. class ConnectionLeasingQueue < Queue # :nodoc: include BiasableQueue private def internal_poll(timeout) conn = super conn.lease if conn conn end end # Every +frequency+ seconds, the reaper will call +reap+ on +pool+. # A reaper instantiated with a nil frequency will never reap the # connection pool. # # Configure the frequency by setting "reaping_frequency" in your # database yaml file. class Reaper attr_reader :pool, :frequency def initialize(pool, frequency) @pool = pool @frequency = frequency end def run return unless frequency Thread.new(frequency, pool) { |t, p| while true sleep t p.reap end } end end include MonitorMixin attr_accessor :automatic_reconnect, :checkout_timeout, :schema_cache attr_reader :spec, :connections, :size, :reaper # Creates a new ConnectionPool object. +spec+ is a ConnectionSpecification # object which describes database connection information (e.g. adapter, # host name, username, password, etc), as well as the maximum size for # this ConnectionPool. # # The default ConnectionPool maximum size is 5. def initialize(spec) super() @spec = spec @checkout_timeout = (spec.config[:checkout_timeout] && spec.config[:checkout_timeout].to_f) || 5 @reaper = Reaper.new(self, (spec.config[:reaping_frequency] && spec.config[:reaping_frequency].to_f)) @reaper.run # default max pool size to 5 @size = (spec.config[:pool] && spec.config[:pool].to_i) || 5 # The cache of threads mapped to reserved connections, the sole purpose # of the cache is to speed-up +connection+ method, it is not the authoritative # registry of which thread owns which connection, that is tracked by # +connection.owner+ attr on each +connection+ instance. # The invariant works like this: if there is mapping of thread => conn, # then that +thread+ does indeed own that +conn+, however an absence of a such # mapping does not mean that the +thread+ doesn't own the said connection, in # that case +conn.owner+ attr should be consulted. # Access and modification of +@thread_cached_conns+ does not require # synchronization. @thread_cached_conns = Concurrent::Map.new(:initial_capacity => @size) @connections = [] @automatic_reconnect = true # Connection pool allows for concurrent (outside the main +synchronize+ section) # establishment of new connections. This variable tracks the number of threads # currently in the process of independently establishing connections to the DB. @now_connecting = 0 # A boolean toggle that allows/disallows new connections. @new_cons_enabled = true @available = ConnectionLeasingQueue.new self end # Retrieve the connection associated with the current thread, or call # #checkout to obtain one if necessary. # # #connection can be called any number of times; the connection is # held in a cache keyed by a thread. def connection @thread_cached_conns[connection_cache_key(Thread.current)] ||= checkout end # Is there an open connection that is being used for the current thread? # # This method only works for connections that have been obtained through # #connection or #with_connection methods, connections obtained through # #checkout will not be detected by #active_connection? def active_connection? @thread_cached_conns[connection_cache_key(Thread.current)] end # Signal that the thread is finished with the current connection. # #release_connection releases the connection-thread association # and returns the connection to the pool. # # This method only works for connections that have been obtained through # #connection or #with_connection methods, connections obtained through # #checkout will not be automatically released. def release_connection(owner_thread = Thread.current) if conn = @thread_cached_conns.delete(connection_cache_key(owner_thread)) checkin conn end end # If a connection obtained through #connection or #with_connection methods # already exists yield it to the block. If no such connection # exists checkout a connection, yield it to the block, and checkin the # connection when finished. def with_connection unless conn = @thread_cached_conns[connection_cache_key(Thread.current)] conn = connection fresh_connection = true end yield conn ensure release_connection if fresh_connection end # Returns true if a connection has already been opened. def connected? synchronize { @connections.any? } end # Disconnects all connections in the pool, and clears the pool. # # Raises: # - ActiveRecord::ExclusiveConnectionTimeoutError if unable to gain ownership of all # connections in the pool within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds). def disconnect(raise_on_acquisition_timeout = true) with_exclusively_acquired_all_connections(raise_on_acquisition_timeout) do synchronize do @connections.each do |conn| checkin conn conn.disconnect! end @connections = [] @available.clear end end end # Disconnects all connections in the pool, and clears the pool. # # The pool first tries to gain ownership of all connections, if unable to # do so within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds), the pool is forcefully # disconnected without any regard for other connection owning threads. def disconnect! disconnect(false) end # Clears the cache which maps classes and re-connects connections that # require reloading. # # Raises: # - ActiveRecord::ExclusiveConnectionTimeoutError if unable to gain ownership of all # connections in the pool within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds). def clear_reloadable_connections(raise_on_acquisition_timeout = true) num_new_conns_required = 0 with_exclusively_acquired_all_connections(raise_on_acquisition_timeout) do synchronize do @connections.each do |conn| checkin conn conn.disconnect! if conn.requires_reloading? end @connections.delete_if(&:requires_reloading?) @available.clear if @connections.size < @size # because of the pruning done by this method, we might be running # low on connections, while threads stuck in queue are helpless # (not being able to establish new connections for themselves), # see also more detailed explanation in +remove+ num_new_conns_required = num_waiting_in_queue - @connections.size end @connections.each do |conn| @available.add conn end end end bulk_make_new_connections(num_new_conns_required) if num_new_conns_required > 0 end # Clears the cache which maps classes and re-connects connections that # require reloading. # # The pool first tries to gain ownership of all connections, if unable to # do so within a timeout interval (default duration is # spec.config[:checkout_timeout] * 2 seconds), the pool forcefully # clears the cache and reloads connections without any regard for other # connection owning threads. def clear_reloadable_connections! clear_reloadable_connections(false) end # Check-out a database connection from the pool, indicating that you want # to use it. You should call #checkin when you no longer need this. # # This is done by either returning and leasing existing connection, or by # creating a new connection and leasing it. # # If all connections are leased and the pool is at capacity (meaning the # number of currently leased connections is greater than or equal to the # size limit set), an ActiveRecord::ConnectionTimeoutError exception will be raised. # # Returns: an AbstractAdapter object. # # Raises: # - ActiveRecord::ConnectionTimeoutError no connection can be obtained from the pool. def checkout(checkout_timeout = @checkout_timeout) checkout_and_verify(acquire_connection(checkout_timeout)) end # Check-in a database connection back into the pool, indicating that you # no longer need this connection. # # +conn+: an AbstractAdapter object, which was obtained by earlier by # calling #checkout on this pool. def checkin(conn) synchronize do remove_connection_from_thread_cache conn conn._run_checkin_callbacks do conn.expire end @available.add conn end end # Remove a connection from the connection pool. The connection will # remain open and active but will no longer be managed by this pool. def remove(conn) needs_new_connection = false synchronize do remove_connection_from_thread_cache conn @connections.delete conn @available.delete conn # @available.any_waiting? => true means that prior to removing this # conn, the pool was at its max size (@connections.size == @size) # this would mean that any threads stuck waiting in the queue wouldn't # know they could checkout_new_connection, so let's do it for them. # Because condition-wait loop is encapsulated in the Queue class # (that in turn is oblivious to ConnectionPool implementation), threads # that are "stuck" there are helpless, they have no way of creating # new connections and are completely reliant on us feeding available # connections into the Queue. needs_new_connection = @available.any_waiting? end # This is intentionally done outside of the synchronized section as we # would like not to hold the main mutex while checking out new connections, # thus there is some chance that needs_new_connection information is now # stale, we can live with that (bulk_make_new_connections will make # sure not to exceed the pool's @size limit). bulk_make_new_connections(1) if needs_new_connection end # Recover lost connections for the pool. A lost connection can occur if # a programmer forgets to checkin a connection at the end of a thread # or a thread dies unexpectedly. def reap stale_connections = synchronize do @connections.select do |conn| conn.in_use? && !conn.owner.alive? end end stale_connections.each do |conn| synchronize do if conn.active? conn.reset! checkin conn else remove conn end end end end def num_waiting_in_queue # :nodoc: @available.num_waiting end private #-- # this is unfortunately not concurrent def bulk_make_new_connections(num_new_conns_needed) num_new_conns_needed.times do # try_to_checkout_new_connection will not exceed pool's @size limit if new_conn = try_to_checkout_new_connection # make the new_conn available to the starving threads stuck @available Queue checkin(new_conn) end end end #-- # From the discussion on GitHub: # https://github.com/rails/rails/pull/14938#commitcomment-6601951 # This hook-in method allows for easier monkey-patching fixes needed by # JRuby users that use Fibers. def connection_cache_key(thread) thread end # Take control of all existing connections so a "group" action such as # reload/disconnect can be performed safely. It is no longer enough to # wrap it in +synchronize+ because some pool's actions are allowed # to be performed outside of the main +synchronize+ block. def with_exclusively_acquired_all_connections(raise_on_acquisition_timeout = true) with_new_connections_blocked do attempt_to_checkout_all_existing_connections(raise_on_acquisition_timeout) yield end end def attempt_to_checkout_all_existing_connections(raise_on_acquisition_timeout = true) collected_conns = synchronize do # account for our own connections @connections.select {|conn| conn.owner == Thread.current} end newly_checked_out = [] timeout_time = Time.now + (@checkout_timeout * 2) @available.with_a_bias_for(Thread.current) do while true synchronize do return if collected_conns.size == @connections.size && @now_connecting == 0 remaining_timeout = timeout_time - Time.now remaining_timeout = 0 if remaining_timeout < 0 conn = checkout_for_exclusive_access(remaining_timeout) collected_conns << conn newly_checked_out << conn end end end rescue ExclusiveConnectionTimeoutError # raise_on_acquisition_timeout == false means we are directed to ignore any # timeouts and are expected to just give up: we've obtained as many connections # as possible, note that in a case like that we don't return any of the # +newly_checked_out+ connections. if raise_on_acquisition_timeout release_newly_checked_out = true raise end rescue Exception # if something else went wrong # this can't be a "naked" rescue, because we have should return conns # even for non-StandardErrors release_newly_checked_out = true raise ensure if release_newly_checked_out && newly_checked_out # releasing only those conns that were checked out in this method, conns # checked outside this method (before it was called) are not for us to release newly_checked_out.each {|conn| checkin(conn)} end end #-- # Must be called in a synchronize block. def checkout_for_exclusive_access(checkout_timeout) checkout(checkout_timeout) rescue ConnectionTimeoutError # this block can't be easily moved into attempt_to_checkout_all_existing_connections's # rescue block, because doing so would put it outside of synchronize section, without # being in a critical section thread_report might become inaccurate msg = "could not obtain ownership of all database connections in #{checkout_timeout} seconds" thread_report = [] @connections.each do |conn| unless conn.owner == Thread.current thread_report << "#{conn} is owned by #{conn.owner}" end end msg << " (#{thread_report.join(', ')})" if thread_report.any? raise ExclusiveConnectionTimeoutError, msg end def with_new_connections_blocked previous_value = nil synchronize do previous_value, @new_cons_enabled = @new_cons_enabled, false end yield ensure synchronize { @new_cons_enabled = previous_value } end # Acquire a connection by one of 1) immediately removing one # from the queue of available connections, 2) creating a new # connection if the pool is not at capacity, 3) waiting on the # queue for a connection to become available. # # Raises: # - ActiveRecord::ConnectionTimeoutError if a connection could not be acquired # #-- # Implementation detail: the connection returned by +acquire_connection+ # will already be "+connection.lease+ -ed" to the current thread. def acquire_connection(checkout_timeout) # NOTE: we rely on +@available.poll+ and +try_to_checkout_new_connection+ to # +conn.lease+ the returned connection (and to do this in a +synchronized+ # section), this is not the cleanest implementation, as ideally we would # synchronize { conn.lease } in this method, but by leaving it to +@available.poll+ # and +try_to_checkout_new_connection+ we can piggyback on +synchronize+ sections # of the said methods and avoid an additional +synchronize+ overhead. if conn = @available.poll || try_to_checkout_new_connection conn else reap @available.poll(checkout_timeout) end end #-- # if owner_thread param is omitted, this must be called in synchronize block def remove_connection_from_thread_cache(conn, owner_thread = conn.owner) @thread_cached_conns.delete_pair(connection_cache_key(owner_thread), conn) end alias_method :release, :remove_connection_from_thread_cache def new_connection Base.send(spec.adapter_method, spec.config).tap do |conn| conn.schema_cache = schema_cache.dup if schema_cache end end # If the pool is not at a +@size+ limit, establish new connection. Connecting # to the DB is done outside main synchronized section. #-- # Implementation constraint: a newly established connection returned by this # method must be in the +.leased+ state. def try_to_checkout_new_connection # first in synchronized section check if establishing new conns is allowed # and increment @now_connecting, to prevent overstepping this pool's @size # constraint do_checkout = synchronize do if @new_cons_enabled && (@connections.size + @now_connecting) < @size @now_connecting += 1 end end if do_checkout begin # if successfully incremented @now_connecting establish new connection # outside of synchronized section conn = checkout_new_connection ensure synchronize do if conn adopt_connection(conn) # returned conn needs to be already leased conn.lease end @now_connecting -= 1 end end end end def adopt_connection(conn) conn.pool = self @connections << conn end def checkout_new_connection raise ConnectionNotEstablished unless @automatic_reconnect new_connection end def checkout_and_verify(c) c._run_checkout_callbacks do c.verify! end c rescue remove c c.disconnect! raise end end # ConnectionHandler is a collection of ConnectionPool objects. It is used # for keeping separate connection pools for Active Record models that connect # to different databases. # # For example, suppose that you have 5 models, with the following hierarchy: # # class Author < ActiveRecord::Base # end # # class BankAccount < ActiveRecord::Base # end # # class Book < ActiveRecord::Base # establish_connection "library_db" # end # # class ScaryBook < Book # end # # class GoodBook < Book # end # # And a database.yml that looked like this: # # development: # database: my_application # host: localhost # # library_db: # database: library # host: some.library.org # # Your primary database in the development environment is "my_application" # but the Book model connects to a separate database called "library_db" # (this can even be a database on a different machine). # # Book, ScaryBook and GoodBook will all use the same connection pool to # "library_db" while Author, BankAccount, and any other models you create # will use the default connection pool to "my_application". # # The various connection pools are managed by a single instance of # ConnectionHandler accessible via ActiveRecord::Base.connection_handler. # All Active Record models use this handler to determine the connection pool that they # should use. class ConnectionHandler def initialize # These caches are keyed by klass.name, NOT klass. Keying them by klass # alone would lead to memory leaks in development mode as all previous # instances of the class would stay in memory. @owner_to_pool = Concurrent::Map.new(:initial_capacity => 2) do |h,k| h[k] = Concurrent::Map.new(:initial_capacity => 2) end @class_to_pool = Concurrent::Map.new(:initial_capacity => 2) do |h,k| h[k] = Concurrent::Map.new end end def connection_pool_list owner_to_pool.values.compact end alias :connection_pools :connection_pool_list def establish_connection(owner, spec) @class_to_pool.clear raise RuntimeError, "Anonymous class is not allowed." unless owner.name owner_to_pool[owner.name] = ConnectionAdapters::ConnectionPool.new(spec) end # Returns true if there are any active connections among the connection # pools that the ConnectionHandler is managing. def active_connections? connection_pool_list.any?(&:active_connection?) end # Returns any connections in use by the current thread back to the pool, # and also returns connections to the pool cached by threads that are no # longer alive. def clear_active_connections! connection_pool_list.each(&:release_connection) end # Clears the cache which maps classes. # # See ConnectionPool#clear_reloadable_connections! for details. def clear_reloadable_connections! connection_pool_list.each(&:clear_reloadable_connections!) end def clear_all_connections! connection_pool_list.each(&:disconnect!) end # Locate the connection of the nearest super class. This can be an # active or defined connection: if it is the latter, it will be # opened and set as the active connection for the class it was defined # for (not necessarily the current class). def retrieve_connection(klass) #:nodoc: pool = retrieve_connection_pool(klass) raise ConnectionNotEstablished, "No connection pool for #{klass}" unless pool conn = pool.connection raise ConnectionNotEstablished, "No connection for #{klass} in connection pool" unless conn conn end # Returns true if a connection that's accessible to this class has # already been opened. def connected?(klass) conn = retrieve_connection_pool(klass) conn && conn.connected? end # Remove the connection for this class. This will close the active # connection and the defined connection (if they exist). The result # can be used as an argument for establish_connection, for easily # re-establishing the connection. def remove_connection(owner) if pool = owner_to_pool.delete(owner.name) @class_to_pool.clear pool.automatic_reconnect = false pool.disconnect! pool.spec.config end end # Retrieving the connection pool happens a lot so we cache it in @class_to_pool. # This makes retrieving the connection pool O(1) once the process is warm. # When a connection is established or removed, we invalidate the cache. # # Ideally we would use #fetch here, as class_to_pool[klass] may sometimes be nil. # However, benchmarking (https://gist.github.com/jonleighton/3552829) showed that # #fetch is significantly slower than #[]. So in the nil case, no caching will # take place, but that's ok since the nil case is not the common one that we wish # to optimise for. def retrieve_connection_pool(klass) class_to_pool[klass.name] ||= begin until pool = pool_for(klass) klass = klass.superclass break unless klass <= Base end class_to_pool[klass.name] = pool end end private def owner_to_pool @owner_to_pool[Process.pid] end def class_to_pool @class_to_pool[Process.pid] end def pool_for(owner) owner_to_pool.fetch(owner.name) { if ancestor_pool = pool_from_any_process_for(owner) # A connection was established in an ancestor process that must have # subsequently forked. We can't reuse the connection, but we can copy # the specification and establish a new connection with it. establish_connection(owner, ancestor_pool.spec).tap do |pool| pool.schema_cache = ancestor_pool.schema_cache if ancestor_pool.schema_cache end else owner_to_pool[owner.name] = nil end } end def pool_from_any_process_for(owner) owner_to_pool = @owner_to_pool.values.find { |v| v[owner.name] } owner_to_pool && owner_to_pool[owner.name] end end class ConnectionManagement def initialize(app) @app = app end def call(env) testing = env['rack.test'] status, headers, body = @app.call(env) proxy = ::Rack::BodyProxy.new(body) do ActiveRecord::Base.clear_active_connections! unless testing end [status, headers, proxy] rescue Exception ActiveRecord::Base.clear_active_connections! unless testing raise end end end end