require 'zlib' module ActionView # = Action View Asset URL Helpers module Helpers # This module provides methods for generating asset paths and # urls. # # image_path("rails.png") # # => "/assets/rails.png" # # image_url("rails.png") # # => "http://www.example.com/assets/rails.png" # # === Using asset hosts # # By default, Rails links to these assets on the current host in the public # folder, but you can direct Rails to link to assets from a dedicated asset # server by setting ActionController::Base.asset_host in the application # configuration, typically in config/environments/production.rb. # For example, you'd define assets.example.com to be your asset # host this way, inside the configure block of your environment-specific # configuration files or config/application.rb: # # config.action_controller.asset_host = "assets.example.com" # # Helpers take that into account: # # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # Browsers typically open at most two simultaneous connections to a single # host, which means your assets often have to wait for other assets to finish # downloading. You can alleviate this by using a %d wildcard in the # +asset_host+. For example, "assets%d.example.com". If that wildcard is # present Rails distributes asset requests among the corresponding four hosts # "assets0.example.com", ..., "assets3.example.com". With this trick browsers # will open eight simultaneous connections rather than two. # # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # To do this, you can either setup four actual hosts, or you can use wildcard # DNS to CNAME the wildcard to a single asset host. You can read more about # setting up your DNS CNAME records from your ISP. # # Note: This is purely a browser performance optimization and is not meant # for server load balancing. See http://www.die.net/musings/page_load_time/ # for background. # # Alternatively, you can exert more control over the asset host by setting # +asset_host+ to a proc like this: # # ActionController::Base.asset_host = Proc.new { |source| # "http://assets#{Digest::MD5.hexdigest(source).to_i(16) % 2 + 1}.example.com" # } # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # The example above generates "http://assets1.example.com" and # "http://assets2.example.com". This option is useful for example if # you need fewer/more than four hosts, custom host names, etc. # # As you see the proc takes a +source+ parameter. That's a string with the # absolute path of the asset, for example "/assets/rails.png". # # ActionController::Base.asset_host = Proc.new { |source| # if source.ends_with?('.css') # "http://stylesheets.example.com" # else # "http://assets.example.com" # end # } # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # Alternatively you may ask for a second parameter +request+. That one is # particularly useful for serving assets from an SSL-protected page. The # example proc below disables asset hosting for HTTPS connections, while # still sending assets for plain HTTP requests from asset hosts. If you don't # have SSL certificates for each of the asset hosts this technique allows you # to avoid warnings in the client about mixed media. # # config.action_controller.asset_host = Proc.new { |source, request| # if request.ssl? # "#{request.protocol}#{request.host_with_port}" # else # "#{request.protocol}assets.example.com" # end # } # # You can also implement a custom asset host object that responds to +call+ # and takes either one or two parameters just like the proc. # # config.action_controller.asset_host = AssetHostingWithMinimumSsl.new( # "http://asset%d.example.com", "https://asset1.example.com" # ) # module AssetUrlHelper URI_REGEXP = %r{^[-a-z]+://|^(?:cid|data):|^//}i # Computes the path to asset in public directory. If :type # options is set, a file extension will be appended and scoped # to the corresponding public directory. # # All other asset *_path helpers delegate through this method. # # asset_path "application.js" # => /application.js # asset_path "application", type: :javascript # => /javascripts/application.js # asset_path "application", type: :stylesheet # => /stylesheets/application.css # asset_path "http://www.example.com/js/xmlhr.js" # => http://www.example.com/js/xmlhr.js def asset_path(source, options = {}) source = source.to_s return "" unless source.present? return source if source =~ URI_REGEXP tail, source = source[/([\?#].+)$/], source.sub(/([\?#].+)$/, '') if extname = compute_asset_extname(source, options) source = "#{source}#{extname}" end if source[0] != ?/ source = compute_asset_path(source, options) end relative_url_root = defined?(config.relative_url_root) && config.relative_url_root if relative_url_root source = "#{relative_url_root}#{source}" unless source.starts_with?("#{relative_url_root}/") end if host = compute_asset_host(source, options) source = "#{host}#{source}" end "#{source}#{tail}" end alias_method :path_to_asset, :asset_path # aliased to avoid conflicts with an asset_path named route # Computes the full URL to an asset in the public directory. This # will use +asset_path+ internally, so most of their behaviors # will be the same. def asset_url(source, options = {}) path_to_asset(source, options.merge(:protocol => :request)) end alias_method :url_to_asset, :asset_url # aliased to avoid conflicts with an asset_url named route ASSET_EXTENSIONS = { javascript: '.js', stylesheet: '.css' } # Compute extname to append to asset path. Returns nil if # nothing should be added. def compute_asset_extname(source, options = {}) return if options[:extname] == false extname = options[:extname] || ASSET_EXTENSIONS[options[:type]] extname if extname && File.extname(source) != extname end # Maps asset types to public directory. ASSET_PUBLIC_DIRECTORIES = { audio: '/audios', font: '/fonts', image: '/images', javascript: '/javascripts', stylesheet: '/stylesheets', video: '/videos' } # Computes asset path to public directory. Plugins and # extensions can override this method to point to custom assets # or generate digested paths or query strings. def compute_asset_path(source, options = {}) dir = ASSET_PUBLIC_DIRECTORIES[options[:type]] || "" File.join(dir, source) end # Pick an asset host for this source. Returns +nil+ if no host is set, # the host if no wildcard is set, the host interpolated with the # numbers 0-3 if it contains %d (the number is the source hash mod 4), # or the value returned from invoking call on an object responding to call # (proc or otherwise). def compute_asset_host(source = "", options = {}) request = self.request if respond_to?(:request) host = config.asset_host if defined? config.asset_host host ||= request.base_url if request && options[:protocol] == :request if host.respond_to?(:call) arity = host.respond_to?(:arity) ? host.arity : host.method(:call).arity args = [source] args << request if request && (arity > 1 || arity < 0) host = host.call(*args) elsif host =~ /%d/ host = host % (Zlib.crc32(source) % 4) end return unless host if host =~ URI_REGEXP host else protocol = options[:protocol] || config.default_asset_host_protocol || (request ? :request : :relative) case protocol when :relative "//#{host}" when :request "#{request.protocol}#{host}" else "#{protocol}://#{host}" end end end # Computes the path to a javascript asset in the public javascripts directory. # If the +source+ filename has no extension, .js will be appended (except for explicit URIs) # Full paths from the document root will be passed through. # Used internally by javascript_include_tag to build the script path. # # javascript_path "xmlhr" # => /javascripts/xmlhr.js # javascript_path "dir/xmlhr.js" # => /javascripts/dir/xmlhr.js # javascript_path "/dir/xmlhr" # => /dir/xmlhr.js # javascript_path "http://www.example.com/js/xmlhr" # => http://www.example.com/js/xmlhr # javascript_path "http://www.example.com/js/xmlhr.js" # => http://www.example.com/js/xmlhr.js def javascript_path(source, options = {}) path_to_asset(source, {type: :javascript}.merge!(options)) end alias_method :path_to_javascript, :javascript_path # aliased to avoid conflicts with a javascript_path named route # Computes the full URL to a javascript asset in the public javascripts directory. # This will use +javascript_path+ internally, so most of their behaviors will be the same. def javascript_url(source, options = {}) url_to_asset(source, {type: :javascript}.merge!(options)) end alias_method :url_to_javascript, :javascript_url # aliased to avoid conflicts with a javascript_url named route # Computes the path to a stylesheet asset in the public stylesheets directory. # If the +source+ filename has no extension, .css will be appended (except for explicit URIs). # Full paths from the document root will be passed through. # Used internally by +stylesheet_link_tag+ to build the stylesheet path. # # stylesheet_path "style" # => /stylesheets/style.css # stylesheet_path "dir/style.css" # => /stylesheets/dir/style.css # stylesheet_path "/dir/style.css" # => /dir/style.css # stylesheet_path "http://www.example.com/css/style" # => http://www.example.com/css/style # stylesheet_path "http://www.example.com/css/style.css" # => http://www.example.com/css/style.css def stylesheet_path(source, options = {}) path_to_asset(source, {type: :stylesheet}.merge!(options)) end alias_method :path_to_stylesheet, :stylesheet_path # aliased to avoid conflicts with a stylesheet_path named route # Computes the full URL to a stylesheet asset in the public stylesheets directory. # This will use +stylesheet_path+ internally, so most of their behaviors will be the same. def stylesheet_url(source, options = {}) url_to_asset(source, {type: :stylesheet}.merge!(options)) end alias_method :url_to_stylesheet, :stylesheet_url # aliased to avoid conflicts with a stylesheet_url named route # Computes the path to an image asset. # Full paths from the document root will be passed through. # Used internally by +image_tag+ to build the image path: # # image_path("edit") # => "/assets/edit" # image_path("edit.png") # => "/assets/edit.png" # image_path("icons/edit.png") # => "/assets/icons/edit.png" # image_path("/icons/edit.png") # => "/icons/edit.png" # image_path("http://www.example.com/img/edit.png") # => "http://www.example.com/img/edit.png" # # If you have images as application resources this method may conflict with their named routes. # The alias +path_to_image+ is provided to avoid that. Rails uses the alias internally, and # plugin authors are encouraged to do so. def image_path(source, options = {}) path_to_asset(source, {type: :image}.merge!(options)) end alias_method :path_to_image, :image_path # aliased to avoid conflicts with an image_path named route # Computes the full URL to an image asset. # This will use +image_path+ internally, so most of their behaviors will be the same. def image_url(source, options = {}) url_to_asset(source, {type: :image}.merge!(options)) end alias_method :url_to_image, :image_url # aliased to avoid conflicts with an image_url named route # Computes the path to a video asset in the public videos directory. # Full paths from the document root will be passed through. # Used internally by +video_tag+ to build the video path. # # video_path("hd") # => /videos/hd # video_path("hd.avi") # => /videos/hd.avi # video_path("trailers/hd.avi") # => /videos/trailers/hd.avi # video_path("/trailers/hd.avi") # => /trailers/hd.avi # video_path("http://www.example.com/vid/hd.avi") # => http://www.example.com/vid/hd.avi def video_path(source, options = {}) path_to_asset(source, {type: :video}.merge!(options)) end alias_method :path_to_video, :video_path # aliased to avoid conflicts with a video_path named route # Computes the full URL to a video asset in the public videos directory. # This will use +video_path+ internally, so most of their behaviors will be the same. def video_url(source, options = {}) url_to_asset(source, {type: :video}.merge!(options)) end alias_method :url_to_video, :video_url # aliased to avoid conflicts with an video_url named route # Computes the path to an audio asset in the public audios directory. # Full paths from the document root will be passed through. # Used internally by +audio_tag+ to build the audio path. # # audio_path("horse") # => /audios/horse # audio_path("horse.wav") # => /audios/horse.wav # audio_path("sounds/horse.wav") # => /audios/sounds/horse.wav # audio_path("/sounds/horse.wav") # => /sounds/horse.wav # audio_path("http://www.example.com/sounds/horse.wav") # => http://www.example.com/sounds/horse.wav def audio_path(source, options = {}) path_to_asset(source, {type: :audio}.merge!(options)) end alias_method :path_to_audio, :audio_path # aliased to avoid conflicts with an audio_path named route # Computes the full URL to an audio asset in the public audios directory. # This will use +audio_path+ internally, so most of their behaviors will be the same. def audio_url(source, options = {}) url_to_asset(source, {type: :audio}.merge!(options)) end alias_method :url_to_audio, :audio_url # aliased to avoid conflicts with an audio_url named route # Computes the path to a font asset. # Full paths from the document root will be passed through. # # font_path("font") # => /assets/font # font_path("font.ttf") # => /assets/font.ttf # font_path("dir/font.ttf") # => /assets/dir/font.ttf # font_path("/dir/font.ttf") # => /dir/font.ttf # font_path("http://www.example.com/dir/font.ttf") # => http://www.example.com/dir/font.ttf def font_path(source, options = {}) path_to_asset(source, {type: :font}.merge!(options)) end alias_method :path_to_font, :font_path # aliased to avoid conflicts with an font_path named route # Computes the full URL to a font asset. # This will use +font_path+ internally, so most of their behaviors will be the same. def font_url(source, options = {}) url_to_asset(source, {type: :font}.merge!(options)) end alias_method :url_to_font, :font_url # aliased to avoid conflicts with an font_url named route end end end