require 'thread' require 'cgi' require 'action_view/helpers/url_helper' require 'action_view/helpers/tag_helper' require 'active_support/core_ext/file' require 'active_support/core_ext/object/blank' module ActionView # = Action View Asset Tag Helpers module Helpers #:nodoc: # This module provides methods for generating HTML that links views to assets such # as images, javascripts, stylesheets, and feeds. These methods do not verify # the assets exist before linking to them: # # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # === Using asset hosts # # By default, Rails links to these assets on the current host in the public # folder, but you can direct Rails to link to assets from a dedicated asset # server by setting ActionController::Base.asset_host in the application # configuration, typically in config/environments/production.rb. # For example, you'd define assets.example.com to be your asset # host this way: # # ActionController::Base.asset_host = "assets.example.com" # # Helpers take that into account: # # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # Browsers typically open at most two simultaneous connections to a single # host, which means your assets often have to wait for other assets to finish # downloading. You can alleviate this by using a %d wildcard in the # +asset_host+. For example, "assets%d.example.com". If that wildcard is # present Rails distributes asset requests among the corresponding four hosts # "assets0.example.com", ..., "assets3.example.com". With this trick browsers # will open eight simultaneous connections rather than two. # # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # To do this, you can either setup four actual hosts, or you can use wildcard # DNS to CNAME the wildcard to a single asset host. You can read more about # setting up your DNS CNAME records from your ISP. # # Note: This is purely a browser performance optimization and is not meant # for server load balancing. See http://www.die.net/musings/page_load_time/ # for background. # # Alternatively, you can exert more control over the asset host by setting # +asset_host+ to a proc like this: # # ActionController::Base.asset_host = Proc.new { |source| # "http://assets#{source.hash % 2 + 1}.example.com" # } # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # The example above generates "http://assets1.example.com" and # "http://assets2.example.com". This option is useful for example if # you need fewer/more than four hosts, custom host names, etc. # # As you see the proc takes a +source+ parameter. That's a string with the # absolute path of the asset with any extensions and timestamps in place, # for example "/images/rails.png?1230601161". # # ActionController::Base.asset_host = Proc.new { |source| # if source.starts_with?('/images') # "http://images.example.com" # else # "http://assets.example.com" # end # } # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # Alternatively you may ask for a second parameter +request+. That one is # particularly useful for serving assets from an SSL-protected page. The # example proc below disables asset hosting for HTTPS connections, while # still sending assets for plain HTTP requests from asset hosts. If you don't # have SSL certificates for each of the asset hosts this technique allows you # to avoid warnings in the client about mixed media. # # ActionController::Base.asset_host = Proc.new { |source, request| # if request.ssl? # "#{request.protocol}#{request.host_with_port}" # else # "#{request.protocol}assets.example.com" # end # } # # You can also implement a custom asset host object that responds to +call+ # and takes either one or two parameters just like the proc. # # config.action_controller.asset_host = AssetHostingWithMinimumSsl.new( # "http://asset%d.example.com", "https://asset1.example.com" # ) # # === Customizing the asset path # # By default, Rails appends asset's timestamps to all asset paths. This allows # you to set a cache-expiration date for the asset far into the future, but # still be able to instantly invalidate it by simply updating the file (and # hence updating the timestamp, which then updates the URL as the timestamp # is part of that, which in turn busts the cache). # # It's the responsibility of the web server you use to set the far-future # expiration date on cache assets that you need to take advantage of this # feature. Here's an example for Apache: # # # Asset Expiration # ExpiresActive On # # ExpiresDefault "access plus 1 year" # # # Also note that in order for this to work, all your application servers must # return the same timestamps. This means that they must have their clocks # synchronized. If one of them drifts out of sync, you'll see different # timestamps at random and the cache won't work. In that case the browser # will request the same assets over and over again even thought they didn't # change. You can use something like Live HTTP Headers for Firefox to verify # that the cache is indeed working. # # This strategy works well enough for most server setups and requires the # least configuration, but if you deploy several application servers at # different times - say to handle a temporary spike in load - then the # asset time stamps will be out of sync. In a setup like this you may want # to set the way that asset paths are generated yourself. # # Altering the asset paths that Rails generates can be done in two ways. # The easiest is to define the RAILS_ASSET_ID environment variable. The # contents of this variable will always be used in preference to # calculated timestamps. A more complex but flexible way is to set # ActionController::Base.config.asset_path to a proc # that takes the unmodified asset path and returns the path needed for # your asset caching to work. Typically you'd do something like this in # config/environments/production.rb: # # # Normally you'd calculate RELEASE_NUMBER at startup. # RELEASE_NUMBER = 12345 # config.action_controller.asset_path_template = proc { |asset_path| # "/release-#{RELEASE_NUMBER}#{asset_path}" # } # # This example would cause the following behaviour on all servers no # matter when they were deployed: # # image_tag("rails.png") # # => Rails # stylesheet_link_tag("application") # # => # # Changing the asset_path does require that your web servers have # knowledge of the asset template paths that you rewrite to so it's not # suitable for out-of-the-box use. To use the example given above you # could use something like this in your Apache VirtualHost configuration: # # # # Some browsers still send conditional-GET requests if there's a # # Last-Modified header or an ETag header even if they haven't # # reached the expiry date sent in the Expires header. # Header unset Last-Modified # Header unset ETag # FileETag None # # # Assets requested using a cache-busting filename should be served # # only once and then cached for a really long time. The HTTP/1.1 # # spec frowns on hugely-long expiration times though and suggests # # that assets which never expire be served with an expiration date # # 1 year from access. # ExpiresActive On # ExpiresDefault "access plus 1 year" # # # # We use cached-busting location names with the far-future expires # # headers to ensure that if a file does change it can force a new # # request. The actual asset filenames are still the same though so we # # need to rewrite the location from the cache-busting location to the # # real asset location so that we can serve it. # RewriteEngine On # RewriteRule ^/release-\d+/(images|javascripts|stylesheets)/(.*)$ /$1/$2 [L] module AssetTagHelper # Returns a link tag that browsers and news readers can use to auto-detect # an RSS or ATOM feed. The +type+ can either be :rss (default) or # :atom. Control the link options in url_for format using the # +url_options+. You can modify the LINK tag itself in +tag_options+. # # ==== Options # * :rel - Specify the relation of this link, defaults to "alternate" # * :type - Override the auto-generated mime type # * :title - Specify the title of the link, defaults to the +type+ # # ==== Examples # auto_discovery_link_tag # => # # auto_discovery_link_tag(:atom) # => # # auto_discovery_link_tag(:rss, {:action => "feed"}) # => # # auto_discovery_link_tag(:rss, {:action => "feed"}, {:title => "My RSS"}) # => # # auto_discovery_link_tag(:rss, {:controller => "news", :action => "feed"}) # => # # auto_discovery_link_tag(:rss, "http://www.example.com/feed.rss", {:title => "Example RSS"}) # => # def auto_discovery_link_tag(type = :rss, url_options = {}, tag_options = {}) tag( "link", "rel" => tag_options[:rel] || "alternate", "type" => tag_options[:type] || Mime::Type.lookup_by_extension(type.to_s).to_s, "title" => tag_options[:title] || type.to_s.upcase, "href" => url_options.is_a?(Hash) ? url_for(url_options.merge(:only_path => false)) : url_options ) end # Computes the path to a javascript asset in the public javascripts directory. # If the +source+ filename has no extension, .js will be appended (except for explicit URIs) # Full paths from the document root will be passed through. # Used internally by javascript_include_tag to build the script path. # # ==== Examples # javascript_path "xmlhr" # => /javascripts/xmlhr.js # javascript_path "dir/xmlhr.js" # => /javascripts/dir/xmlhr.js # javascript_path "/dir/xmlhr" # => /dir/xmlhr.js # javascript_path "http://www.railsapplication.com/js/xmlhr" # => http://www.railsapplication.com/js/xmlhr # javascript_path "http://www.railsapplication.com/js/xmlhr.js" # => http://www.railsapplication.com/js/xmlhr.js def javascript_path(source) compute_public_path(source, 'javascripts', 'js') end alias_method :path_to_javascript, :javascript_path # aliased to avoid conflicts with a javascript_path named route # Returns an html script tag for each of the +sources+ provided. You # can pass in the filename (.js extension is optional) of javascript files # that exist in your public/javascripts directory for inclusion into the # current page or you can pass the full path relative to your document # root. To include the Prototype and Scriptaculous javascript libraries in # your application, pass :defaults as the source. When using # :defaults, if an application.js file exists in your public # javascripts directory, it will be included as well. You can modify the # html attributes of the script tag by passing a hash as the last argument. # # ==== Examples # javascript_include_tag "xmlhr" # => # # # javascript_include_tag "xmlhr.js" # => # # # javascript_include_tag "common.javascript", "/elsewhere/cools" # => # # # # javascript_include_tag "http://www.railsapplication.com/xmlhr" # => # # # javascript_include_tag "http://www.railsapplication.com/xmlhr.js" # => # # # javascript_include_tag :defaults # => # # # ... # # # * = The application.js file is only referenced if it exists # # Though it's not really recommended practice, if you need to extend the default JavaScript set for any reason # (e.g., you're going to be using a certain .js file in every action), then take a look at the register_javascript_include_default method. # # You can also include all javascripts in the javascripts directory using :all as the source: # # javascript_include_tag :all # => # # # ... # # # # # Note that the default javascript files will be included first. So Prototype and Scriptaculous are available to # all subsequently included files. # # If you want Rails to search in all the subdirectories under javascripts, you should explicitly set :recursive: # # javascript_include_tag :all, :recursive => true # # == Caching multiple javascripts into one # # You can also cache multiple javascripts into one file, which requires less HTTP connections to download and can better be # compressed by gzip (leading to faster transfers). Caching will only happen if config.perform_caching # is set to true (which is the case by default for the Rails production environment, but not for the development # environment). # # ==== Examples # javascript_include_tag :all, :cache => true # when config.perform_caching is false => # # # ... # # # # # javascript_include_tag :all, :cache => true # when config.perform_caching is true => # # # javascript_include_tag "prototype", "cart", "checkout", :cache => "shop" # when config.perform_caching is false => # # # # # javascript_include_tag "prototype", "cart", "checkout", :cache => "shop" # when config.perform_caching is true => # # # The :recursive option is also available for caching: # # javascript_include_tag :all, :cache => true, :recursive => true def javascript_include_tag(*sources) options = sources.extract_options!.stringify_keys concat = options.delete("concat") cache = concat || options.delete("cache") recursive = options.delete("recursive") if concat || (config.perform_caching && cache) joined_javascript_name = (cache == true ? "all" : cache) + ".js" joined_javascript_path = File.join(joined_javascript_name[/^#{File::SEPARATOR}/] ? config.assets_dir : config.javascripts_dir, joined_javascript_name) unless config.perform_caching && File.exists?(joined_javascript_path) write_asset_file_contents(joined_javascript_path, compute_javascript_paths(sources, recursive)) end javascript_src_tag(joined_javascript_name, options) else sources = expand_javascript_sources(sources, recursive) ensure_javascript_sources!(sources) if cache sources.collect { |source| javascript_src_tag(source, options) }.join("\n").html_safe end end @@javascript_expansions = { } # Register one or more javascript files to be included when symbol # is passed to javascript_include_tag. This method is typically intended # to be called from plugin initialization to register javascript files # that the plugin installed in public/javascripts. # # ActionView::Helpers::AssetTagHelper.register_javascript_expansion :monkey => ["head", "body", "tail"] # # javascript_include_tag :monkey # => # # # def self.register_javascript_expansion(expansions) @@javascript_expansions.merge!(expansions) end def self.reset_javascript_expansions #:nodoc: @@javascript_expansions = {} end @@stylesheet_expansions = {} # Register one or more stylesheet files to be included when symbol # is passed to stylesheet_link_tag. This method is typically intended # to be called from plugin initialization to register stylesheet files # that the plugin installed in public/stylesheets. # # ActionView::Helpers::AssetTagHelper.register_stylesheet_expansion :monkey => ["head", "body", "tail"] # # stylesheet_link_tag :monkey # => # # # def self.register_stylesheet_expansion(expansions) @@stylesheet_expansions.merge!(expansions) end # Computes the path to a stylesheet asset in the public stylesheets directory. # If the +source+ filename has no extension, .css will be appended (except for explicit URIs). # Full paths from the document root will be passed through. # Used internally by +stylesheet_link_tag+ to build the stylesheet path. # # ==== Examples # stylesheet_path "style" # => /stylesheets/style.css # stylesheet_path "dir/style.css" # => /stylesheets/dir/style.css # stylesheet_path "/dir/style.css" # => /dir/style.css # stylesheet_path "http://www.railsapplication.com/css/style" # => http://www.railsapplication.com/css/style # stylesheet_path "http://www.railsapplication.com/css/style.css" # => http://www.railsapplication.com/css/style.css def stylesheet_path(source) compute_public_path(source, 'stylesheets', 'css') end alias_method :path_to_stylesheet, :stylesheet_path # aliased to avoid conflicts with a stylesheet_path named route # Returns a stylesheet link tag for the sources specified as arguments. If # you don't specify an extension, .css will be appended automatically. # You can modify the link attributes by passing a hash as the last argument. # # ==== Examples # stylesheet_link_tag "style" # => # # # stylesheet_link_tag "style.css" # => # # # stylesheet_link_tag "http://www.railsapplication.com/style.css" # => # # # stylesheet_link_tag "style", :media => "all" # => # # # stylesheet_link_tag "style", :media => "print" # => # # # stylesheet_link_tag "random.styles", "/css/stylish" # => # # # # You can also include all styles in the stylesheets directory using :all as the source: # # stylesheet_link_tag :all # => # # # # # If you want Rails to search in all the subdirectories under stylesheets, you should explicitly set :recursive: # # stylesheet_link_tag :all, :recursive => true # # == Caching multiple stylesheets into one # # You can also cache multiple stylesheets into one file, which requires less HTTP connections and can better be # compressed by gzip (leading to faster transfers). Caching will only happen if config.perform_caching # is set to true (which is the case by default for the Rails production environment, but not for the development # environment). Examples: # # ==== Examples # stylesheet_link_tag :all, :cache => true # when config.perform_caching is false => # # # # # stylesheet_link_tag :all, :cache => true # when config.perform_caching is true => # # # stylesheet_link_tag "shop", "cart", "checkout", :cache => "payment" # when config.perform_caching is false => # # # # # stylesheet_link_tag "shop", "cart", "checkout", :cache => "payment" # when config.perform_caching is true => # # # The :recursive option is also available for caching: # # stylesheet_link_tag :all, :cache => true, :recursive => true # # To force concatenation (even in development mode) set :concat to true. This is useful if # you have too many stylesheets for IE to load. # # stylesheet_link_tag :all, :concat => true # def stylesheet_link_tag(*sources) options = sources.extract_options!.stringify_keys concat = options.delete("concat") cache = concat || options.delete("cache") recursive = options.delete("recursive") if concat || (config.perform_caching && cache) joined_stylesheet_name = (cache == true ? "all" : cache) + ".css" joined_stylesheet_path = File.join(joined_stylesheet_name[/^#{File::SEPARATOR}/] ? config.assets_dir : config.stylesheets_dir, joined_stylesheet_name) unless config.perform_caching && File.exists?(joined_stylesheet_path) write_asset_file_contents(joined_stylesheet_path, compute_stylesheet_paths(sources, recursive)) end stylesheet_tag(joined_stylesheet_name, options) else sources = expand_stylesheet_sources(sources, recursive) ensure_stylesheet_sources!(sources) if cache sources.collect { |source| stylesheet_tag(source, options) }.join("\n").html_safe end end # Web browsers cache favicons. If you just throw a favicon.ico into the document # root of your application and it changes later, clients that have it in their cache # won't see the update. Using this helper prevents that because it appends an asset ID: # # <%= favicon_link_tag %> # # generates # # # # You may specify a different file in the first argument: # # <%= favicon_link_tag 'favicon.ico' %> # # That's passed to +path_to_image+ as is, so it gives # # # # The helper accepts an additional options hash where you can override "rel" and "type". # # For example, Mobile Safari looks for a different LINK tag, pointing to an image that # will be used if you add the page to the home screen of an iPod Touch, iPhone, or iPad. # The following call would generate such a tag: # # <%= favicon_link_tag 'mb-icon.png', :rel => 'apple-touch-icon', :type => 'image/png' %> # def favicon_link_tag(source='/favicon.ico', options={}) tag('link', { :rel => 'shortcut icon', :type => 'image/vnd.microsoft.icon', :href => path_to_image(source) }.merge(options.symbolize_keys)) end # Computes the path to an image asset in the public images directory. # Full paths from the document root will be passed through. # Used internally by +image_tag+ to build the image path: # # image_path("edit") # => "/images/edit" # image_path("edit.png") # => "/images/edit.png" # image_path("icons/edit.png") # => "/images/icons/edit.png" # image_path("/icons/edit.png") # => "/icons/edit.png" # image_path("http://www.railsapplication.com/img/edit.png") # => "http://www.railsapplication.com/img/edit.png" # # If you have images as application resources this method may conflict with their named routes. # The alias +path_to_image+ is provided to avoid that. Rails uses the alias internally, and # plugin authors are encouraged to do so. def image_path(source) compute_public_path(source, 'images') end alias_method :path_to_image, :image_path # aliased to avoid conflicts with an image_path named route # Computes the path to a video asset in the public videos directory. # Full paths from the document root will be passed through. # Used internally by +video_tag+ to build the video path. # # ==== Examples # video_path("hd") # => /videos/hd # video_path("hd.avi") # => /videos/hd.avi # video_path("trailers/hd.avi") # => /videos/trailers/hd.avi # video_path("/trailers/hd.avi") # => /trailers/hd.avi # video_path("http://www.railsapplication.com/vid/hd.avi") # => http://www.railsapplication.com/vid/hd.avi def video_path(source) compute_public_path(source, 'videos') end alias_method :path_to_video, :video_path # aliased to avoid conflicts with a video_path named route # Computes the path to an audio asset in the public audios directory. # Full paths from the document root will be passed through. # Used internally by +audio_tag+ to build the audio path. # # ==== Examples # audio_path("horse") # => /audios/horse # audio_path("horse.wav") # => /audios/horse.avi # audio_path("sounds/horse.wav") # => /audios/sounds/horse.avi # audio_path("/sounds/horse.wav") # => /sounds/horse.avi # audio_path("http://www.railsapplication.com/sounds/horse.wav") # => http://www.railsapplication.com/sounds/horse.wav def audio_path(source) compute_public_path(source, 'audios') end alias_method :path_to_audio, :audio_path # aliased to avoid conflicts with an audio_path named route # Returns an html image tag for the +source+. The +source+ can be a full # path or a file that exists in your public images directory. # # ==== Options # You can add HTML attributes using the +options+. The +options+ supports # three additional keys for convenience and conformance: # # * :alt - If no alt text is given, the file name part of the # +source+ is used (capitalized and without the extension) # * :size - Supplied as "{Width}x{Height}", so "30x45" becomes # width="30" and height="45". :size will be ignored if the # value is not in the correct format. # * :mouseover - Set an alternate image to be used when the onmouseover # event is fired, and sets the original image to be replaced onmouseout. # This can be used to implement an easy image toggle that fires on onmouseover. # # ==== Examples # image_tag("icon") # => # Icon # image_tag("icon.png") # => # Icon # image_tag("icon.png", :size => "16x10", :alt => "Edit Entry") # => # Edit Entry # image_tag("/icons/icon.gif", :size => "16x16") # => # Icon # image_tag("/icons/icon.gif", :height => '32', :width => '32') # => # Icon # image_tag("/icons/icon.gif", :class => "menu_icon") # => # Icon # image_tag("mouse.png", :mouseover => "/images/mouse_over.png") # => # Mouse # image_tag("mouse.png", :mouseover => image_path("mouse_over.png")) # => # Mouse def image_tag(source, options = {}) options.symbolize_keys! src = options[:src] = path_to_image(source) unless src =~ /^cid:/ options[:alt] = options.fetch(:alt){ File.basename(src, '.*').capitalize } end if size = options.delete(:size) options[:width], options[:height] = size.split("x") if size =~ %r{^\d+x\d+$} end if mouseover = options.delete(:mouseover) options[:onmouseover] = "this.src='#{path_to_image(mouseover)}'" options[:onmouseout] = "this.src='#{src}'" end tag("img", options) end # Returns an html video tag for the +sources+. If +sources+ is a string, # a single video tag will be returned. If +sources+ is an array, a video # tag with nested source tags for each source will be returned. The # +sources+ can be full paths or files that exists in your public videos # directory. # # ==== Options # You can add HTML attributes using the +options+. The +options+ supports # two additional keys for convenience and conformance: # # * :poster - Set an image (like a screenshot) to be shown # before the video loads. The path is calculated like the +src+ of +image_tag+. # * :size - Supplied as "{Width}x{Height}", so "30x45" becomes # width="30" and height="45". :size will be ignored if the # value is not in the correct format. # # ==== Examples # video_tag("trailer") # => #