# Action Cable – Integrated WebSockets for Rails Action Cable seamlessly integrates WebSockets with the rest of your Rails application. It allows for real-time features to be written in Ruby in the same style and form as the rest of your Rails application, while still being performant and scalable. It's a full-stack offering that provides both a client-side JavaScript framework and a server-side Ruby framework. You have access to your full domain model written with Active Record or your ORM of choice. ## Terminology A single Action Cable server can handle multiple connection instances. It has one connection instance per WebSocket connection. A single user may have multiple WebSockets open to your application if they use multiple browser tabs or devices. The client of a WebSocket connection is called the consumer. Each consumer can in turn subscribe to multiple cable channels. Each channel encapsulates a logical unit of work, similar to what a controller does in a regular MVC setup. For example, you could have a `ChatChannel` and an `AppearancesChannel`, and a consumer could be subscribed to either or to both of these channels. At the very least, a consumer should be subscribed to one channel. When the consumer is subscribed to a channel, they act as a subscriber. The connection between the subscriber and the channel is, surprise-surprise, called a subscription. A consumer can act as a subscriber to a given channel any number of times. For example, a consumer could subscribe to multiple chat rooms at the same time. (And remember that a physical user may have multiple consumers, one per tab/device open to your connection). Each channel can then again be streaming zero or more broadcastings. A broadcasting is a pubsub link where anything transmitted by the broadcaster is sent directly to the channel subscribers who are streaming that named broadcasting. As you can see, this is a fairly deep architectural stack. There's a lot of new terminology to identify the new pieces, and on top of that, you're dealing with both client and server side reflections of each unit. ## Examples ### A full-stack example The first thing you must do is define your `ApplicationCable::Connection` class in Ruby. This is the place where you authorize the incoming connection, and proceed to establish it, if all is well. Here's the simplest example starting with the server-side connection class: ```ruby # app/channels/application_cable/connection.rb module ApplicationCable class Connection < ActionCable::Connection::Base identified_by :current_user def connect self.current_user = find_verified_user end private def find_verified_user if verified_user = User.find_by(id: cookies.signed[:user_id]) verified_user else reject_unauthorized_connection end end end end ``` Here `identified_by` is a connection identifier that can be used to find the specific connection again or later. Note that anything marked as an identifier will automatically create a delegate by the same name on any channel instances created off the connection. This relies on the fact that you will already have handled authentication of the user, and that a successful authentication sets a signed cookie with the `user_id`. This cookie is then automatically sent to the connection instance when a new connection is attempted, and you use that to set the `current_user`. By identifying the connection by this same current_user, you're also ensuring that you can later retrieve all open connections by a given user (and potentially disconnect them all if the user is deleted or deauthorized). Next, you should define your `ApplicationCable::Channel` class in Ruby. This is the place where you put shared logic between your channels. ```ruby # app/channels/application_cable/channel.rb module ApplicationCable class Channel < ActionCable::Channel::Base end end ``` The client-side needs to setup a consumer instance of this connection. That's done like so: ```js // app/assets/javascripts/cable.js //= require action_cable //= require_self //= require_tree ./channels (function() { this.App || (this.App = {}); App.cable = ActionCable.createConsumer("ws://cable.example.com"); }).call(this); ``` The `ws://cable.example.com` address must point to your Action Cable server(s), and it must share a cookie namespace with the rest of the application (which may live under http://example.com). This ensures that the signed cookie will be correctly sent. That's all you need to establish the connection! But of course, this isn't very useful in itself. This just gives you the plumbing. To make stuff happen, you need content. That content is defined by declaring channels on the server and allowing the consumer to subscribe to them. ### Channel example 1: User appearances Here's a simple example of a channel that tracks whether a user is online or not, and also what page they are currently on. (This is useful for creating presence features like showing a green dot next to a user's name if they're online). First you declare the server-side channel: ```ruby # app/channels/appearance_channel.rb class AppearanceChannel < ApplicationCable::Channel def subscribed current_user.appear end def unsubscribed current_user.disappear end def appear(data) current_user.appear on: data['appearing_on'] end def away current_user.away end end ``` The `#subscribed` callback is invoked when, as we'll show below, a client-side subscription is initiated. In this case, we take that opportunity to say "the current user has indeed appeared". That appear/disappear API could be backed by Redis or a database or whatever else. Here's what the client-side of that looks like: ```coffeescript # app/assets/javascripts/cable/subscriptions/appearance.coffee App.cable.subscriptions.create "AppearanceChannel", # Called when the subscription is ready for use on the server connected: -> @install() @appear() # Called when the WebSocket connection is closed disconnected: -> @uninstall() # Called when the subscription is rejected by the server rejected: -> @uninstall() appear: -> # Calls `AppearanceChannel#appear(data)` on the server @perform("appear", appearing_on: $("main").data("appearing-on")) away: -> # Calls `AppearanceChannel#away` on the server @perform("away") buttonSelector = "[data-behavior~=appear_away]" install: -> $(document).on "turbolinks:load.appearance", => @appear() $(document).on "click.appearance", buttonSelector, => @away() false $(buttonSelector).show() uninstall: -> $(document).off(".appearance") $(buttonSelector).hide() ``` Simply calling `App.cable.subscriptions.create` will setup the subscription, which will call `AppearanceChannel#subscribed`, which in turn is linked to the original `App.cable` -> `ApplicationCable::Connection` instances. Next, we link the client-side `appear` method to `AppearanceChannel#appear(data)`. This is possible because the server-side channel instance will automatically expose the public methods declared on the class (minus the callbacks), so that these can be reached as remote procedure calls via a subscription's `perform` method. ### Channel example 2: Receiving new web notifications The appearance example was all about exposing server functionality to client-side invocation over the WebSocket connection. But the great thing about WebSockets is that it's a two-way street. So now let's show an example where the server invokes an action on the client. This is a web notification channel that allows you to trigger client-side web notifications when you broadcast to the right streams: ```ruby # app/channels/web_notifications_channel.rb class WebNotificationsChannel < ApplicationCable::Channel def subscribed stream_from "web_notifications_#{current_user.id}" end end ``` ```coffeescript # Client-side, which assumes you've already requested the right to send web notifications App.cable.subscriptions.create "WebNotificationsChannel", received: (data) -> new Notification data["title"], body: data["body"] ``` ```ruby # Somewhere in your app this is called, perhaps from a NewCommentJob ActionCable.server.broadcast \ "web_notifications_#{current_user.id}", { title: 'New things!', body: 'All the news that is fit to print' } ``` The `ActionCable.server.broadcast` call places a message in the Action Cable pubsub queue under a separate broadcasting name for each user. For a user with an ID of 1, the broadcasting name would be `web_notifications_1`. The channel has been instructed to stream everything that arrives at `web_notifications_1` directly to the client by invoking the `#received(data)` callback. The data is the hash sent as the second parameter to the server-side broadcast call, JSON encoded for the trip across the wire, and unpacked for the data argument arriving to `#received`. ### Passing Parameters to Channel You can pass parameters from the client side to the server side when creating a subscription. For example: ```ruby # app/channels/chat_channel.rb class ChatChannel < ApplicationCable::Channel def subscribed stream_from "chat_#{params[:room]}" end end ``` If you pass an object as the first argument to `subscriptions.create`, that object will become the params hash in your cable channel. The keyword `channel` is required. ```coffeescript # Client-side, which assumes you've already requested the right to send web notifications App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" }, received: (data) -> @appendLine(data) appendLine: (data) -> html = @createLine(data) $("[data-chat-room='Best Room']").append(html) createLine: (data) -> """
#{data["sent_by"]} #{data["body"]}
""" ``` ```ruby # Somewhere in your app this is called, perhaps from a NewCommentJob ActionCable.server.broadcast \ "chat_#{room}", { sent_by: 'Paul', body: 'This is a cool chat app.' } ``` ### Rebroadcasting message A common use case is to rebroadcast a message sent by one client to any other connected clients. ```ruby # app/channels/chat_channel.rb class ChatChannel < ApplicationCable::Channel def subscribed stream_from "chat_#{params[:room]}" end def receive(data) ActionCable.server.broadcast "chat_#{params[:room]}", data end end ``` ```coffeescript # Client-side, which assumes you've already requested the right to send web notifications App.chatChannel = App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" }, received: (data) -> # data => { sent_by: "Paul", body: "This is a cool chat app." } App.chatChannel.send({ sent_by: "Paul", body: "This is a cool chat app." }) ``` The rebroadcast will be received by all connected clients, _including_ the client that sent the message. Note that params are the same as they were when you subscribed to the channel. ### More complete examples See the [rails/actioncable-examples](https://github.com/rails/actioncable-examples) repository for a full example of how to setup Action Cable in a Rails app, and how to add channels. ## Configuration Action Cable has three required configurations: a subscription adapter, allowed request origins, and the cable server URL (which can optionally be set on the client side). ### Redis By default, `ActionCable::Server::Base` will look for a configuration file in `Rails.root.join('config/cable.yml')`. This file must specify an adapter and a URL for each Rails environment. It may use the following format: ```yaml production: &production adapter: redis url: redis://10.10.3.153:6381 development: &development adapter: redis url: redis://localhost:6379 test: *development ``` You can also change the location of the Action Cable config file in a Rails initializer with something like: ```ruby Rails.application.paths.add "config/cable", with: "somewhere/else/cable.yml" ``` ### Allowed Request Origins Action Cable will only accept requests from specific origins. By default, only an origin matching the cable server itself will be permitted. Additional origins can be specified using strings or regular expressions, provided in an array. ```ruby Rails.application.config.action_cable.allowed_request_origins = ['http://rubyonrails.com', /http:\/\/ruby.*/] ``` When running in the development environment, this defaults to "http://localhost:3000". To disable protection and allow requests from any origin: ```ruby Rails.application.config.action_cable.disable_request_forgery_protection = true ``` To disable automatic access for same-origin requests, and strictly allow only the configured origins: ```ruby Rails.application.config.action_cable.allow_same_origin_as_host = false ``` ### Consumer Configuration Once you have decided how to run your cable server (see below), you must provide the server URL (or path) to your client-side setup. There are two ways you can do this. The first is to simply pass it in when creating your consumer. For a standalone server, this would be something like: `App.cable = ActionCable.createConsumer("ws://example.com:28080")`, and for an in-app server, something like: `App.cable = ActionCable.createConsumer("/cable")`. The second option is to pass the server URL through the `action_cable_meta_tag` in your layout. This uses a URL or path typically set via `config.action_cable.url` in the environment configuration files, or defaults to "/cable". This method is especially useful if your WebSocket URL might change between environments. If you host your production server via https, you will need to use the wss scheme for your Action Cable server, but development might remain http and use the ws scheme. You might use localhost in development and your domain in production. In any case, to vary the WebSocket URL between environments, add the following configuration to each environment: ```ruby config.action_cable.url = "ws://example.com:28080" ``` Then add the following line to your layout before your JavaScript tag: ```erb <%= action_cable_meta_tag %> ``` And finally, create your consumer like so: ```coffeescript App.cable = ActionCable.createConsumer() ``` ### Other Configurations The other common option to configure is the log tags applied to the per-connection logger. Here's an example that uses the user account id if available, else "no-account" while tagging: ```ruby config.action_cable.log_tags = [ -> request { request.env['user_account_id'] || "no-account" }, :action_cable, -> request { request.uuid } ] ``` For a full list of all configuration options, see the `ActionCable::Server::Configuration` class. Also note that your server must provide at least the same number of database connections as you have workers. The default worker pool is set to 4, so that means you have to make at least that available. You can change that in `config/database.yml` through the `pool` attribute. ## Running the cable server ### Standalone The cable server(s) is separated from your normal application server. It's still a Rack application, but it is its own Rack application. The recommended basic setup is as follows: ```ruby # cable/config.ru require ::File.expand_path('../../config/environment', __FILE__) Rails.application.eager_load! run ActionCable.server ``` Then you start the server using a binstub in bin/cable ala: ```sh #!/bin/bash bundle exec puma -p 28080 cable/config.ru ``` The above will start a cable server on port 28080. ### In app If you are using a server that supports the [Rack socket hijacking API](http://www.rubydoc.info/github/rack/rack/file/SPEC#Hijacking), Action Cable can run alongside your Rails application. For example, to listen for WebSocket requests on `/websocket`, specify that path to `config.action_cable.mount_path`: ```ruby # config/application.rb class Application < Rails::Application config.action_cable.mount_path = '/websocket' end ``` For every instance of your server you create and for every worker your server spawns, you will also have a new instance of Action Cable, but the use of Redis keeps messages synced across connections. ### Notes Beware that currently, the cable server will _not_ auto-reload any changes in the framework. As we've discussed, long-running cable connections mean long-running objects. We don't yet have a way of reloading the classes of those objects in a safe manner. So when you change your channels, or the model your channels use, you must restart the cable server. We'll get all this abstracted properly when the framework is integrated into Rails. The WebSocket server doesn't have access to the session, but it has access to the cookies. This can be used when you need to handle authentication. You can see one way of doing that with Devise in this [article](http://www.rubytutorial.io/actioncable-devise-authentication). ## Dependencies Action Cable provides a subscription adapter interface to process its pubsub internals. By default, asynchronous, inline, PostgreSQL, evented Redis, and non-evented Redis adapters are included. The default adapter in new Rails applications is the asynchronous (`async`) adapter. To create your own adapter, you can look at `ActionCable::SubscriptionAdapter::Base` for all methods that must be implemented, and any of the adapters included within Action Cable as example implementations. The Ruby side of things is built on top of [websocket-driver](https://github.com/faye/websocket-driver-ruby), [nio4r](https://github.com/celluloid/nio4r), and [concurrent-ruby](https://github.com/ruby-concurrency/concurrent-ruby). ## Deployment Action Cable is powered by a combination of WebSockets and threads. All of the connection management is handled internally by utilizing Ruby’s native thread support, which means you can use all your regular Rails models with no problems as long as you haven’t committed any thread-safety sins. The Action Cable server does _not_ need to be a multi-threaded application server. This is because Action Cable uses the [Rack socket hijacking API](http://www.rubydoc.info/github/rack/rack/file/SPEC#Hijacking) to take over control of connections from the application server. Action Cable then manages connections internally, in a multithreaded manner, regardless of whether the application server is multi-threaded or not. So Action Cable works with all the popular application servers -- Unicorn, Puma and Passenger. Action Cable does not work with WEBrick, because WEBrick does not support the Rack socket hijacking API. ## Frontend assets Action Cable's frontend assets are distributed through two channels: the official gem and npm package, both titled `actioncable`. ### Gem usage Through the `actioncable` gem, Action Cable's frontend assets are available through the Rails Asset Pipeline. Create a `cable.js` or `cable.coffee` file (this is automatically done for you with Rails generators), and then simply require the assets: In JavaScript... ```javascript //= require action_cable ``` ... and in CoffeeScript: ```coffeescript #= require action_cable ``` ### npm usage In addition to being available through the `actioncable` gem, Action Cable's frontend JS assets are also bundled in an officially supported npm module, intended for usage in standalone frontend applications that communicate with a Rails application. A common use case for this could be if you have a decoupled frontend application written in React, Ember.js, etc. and want to add real-time WebSocket functionality. ### Installation ``` npm install actioncable --save ``` ### Usage The `ActionCable` constant is available as a `require`-able module, so you only have to require the package to gain access to the API that is provided. In JavaScript... ```javascript ActionCable = require('actioncable') var cable = ActionCable.createConsumer('wss://RAILS-API-PATH.com/cable') cable.subscriptions.create('AppearanceChannel', { // normal channel code goes here... }); ``` and in CoffeeScript... ```coffeescript ActionCable = require('actioncable') cable = ActionCable.createConsumer('wss://RAILS-API-PATH.com/cable') cable.subscriptions.create 'AppearanceChannel', # normal channel code goes here... ``` ## Download and Installation The latest version of Action Cable can be installed with [RubyGems](#gem-usage), or with [npm](#npm-usage). Source code can be downloaded as part of the Rails project on GitHub * https://github.com/rails/rails/tree/master/actioncable ## License Action Cable is released under the MIT license: * http://www.opensource.org/licenses/MIT ## Support API documentation is at: * http://api.rubyonrails.org Bug reports can be filed for the Ruby on Rails project here: * https://github.com/rails/rails/issues Feature requests should be discussed on the rails-core mailing list here: * https://groups.google.com/forum/?fromgroups#!forum/rubyonrails-core