From 448aa840cb3897fdb2e96c59cc49f0a853972c01 Mon Sep 17 00:00:00 2001 From: Juanito Fatas Date: Sun, 22 Sep 2013 02:26:07 +0800 Subject: [ci skip] Fix a typo in Engines.md. --- guides/source/engines.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/guides/source/engines.md b/guides/source/engines.md index ec51fb9234..48d2949539 100644 --- a/guides/source/engines.md +++ b/guides/source/engines.md @@ -950,7 +950,7 @@ INFO. Remember that in order to use languages like Sass or CoffeeScript, you sho There are some situations where your engine's assets are not required by the host application. For example, say that you've created an admin functionality that only exists for your engine. In this case, the host application doesn't need to require `admin.css` -or `admin.js`. Only the gem's admin layout needs these assets. It doesn't make sense for the host app to include `"blorg/admin.css"` in it's stylesheets. In this situation, you should explicitly define these assets for precompilation. +or `admin.js`. Only the gem's admin layout needs these assets. It doesn't make sense for the host app to include `"blorgh/admin.css"` in it's stylesheets. In this situation, you should explicitly define these assets for precompilation. This tells sprockets to add your engine assets when `rake assets:precompile` is ran. You can define assets for precompilation in `engine.rb` -- cgit v1.2.3