| Commit message (Collapse) | Author | Age | Files | Lines |
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Inspired by @tenderlove's work in
c363fff29f060e6a2effe1e4bb2c4dd4cd805d6e, this reduces the number of
strings allocated when running callbacks for ActiveRecord instances. I
measured that using this script:
```
require 'objspace'
require 'active_record'
require 'allocation_tracer'
ActiveRecord::Base.establish_connection adapter: "sqlite3",
database: ":memory:"
ActiveRecord::Base.connection.instance_eval do
create_table(:articles) { |t| t.string :name }
end
class Article < ActiveRecord::Base; end
a = Article.create name: "foo"
a = Article.find a.id
N = 10
result = ObjectSpace::AllocationTracer.trace do
N.times { Article.find a.id }
end
result.sort.each do |k,v|
p k => v
end
puts "total: #{result.values.map(&:first).inject(:+)}"
```
When I run this against master and this branch I get this output:
```
pete@balloon:~/projects/rails/activerecord$ git checkout master
M Gemfile
Switched to branch 'master'
pete@balloon:~/projects/rails/activerecord$ bundle exec ruby benchmark_allocation_with_callback_send.rb > allocations_before
pete@balloon:~/projects/rails/activerecord$ git checkout remove-dynamic-send-on-built-in-callbacks
M Gemfile
Switched to branch 'remove-dynamic-send-on-built-in-callbacks'
pete@balloon:~/projects/rails/activerecord$ bundle exec ruby benchmark_allocation_with_callback_send.rb > allocations_after
pete@balloon:~/projects/rails/activerecord$ diff allocations_before allocations_after
39d38
<
{["/home/pete/projects/rails/activesupport/lib/active_support/callbacks.rb",
81]=>[40, 0, 0, 0, 0, 0]}
42c41
< total: 630
---
> total: 590
```
In addition to this, there are two micro-optimizations present:
* Using `block.call if block` vs `yield if block_given?` when the block was being captured already.
```
pete@balloon:~/projects$ cat benchmark_block_call_vs_yield.rb
require 'benchmark/ips'
def block_capture_with_yield &block
yield if block_given?
end
def block_capture_with_call &block
block.call if block
end
def no_block_capture
yield if block_given?
end
Benchmark.ips do |b|
b.report("block_capture_with_yield") { block_capture_with_yield }
b.report("block_capture_with_call") { block_capture_with_call }
b.report("no_block_capture") { no_block_capture }
end
pete@balloon:~/projects$ ruby benchmark_block_call_vs_yield.rb
Calculating -------------------------------------
block_capture_with_yield
124979 i/100ms
block_capture_with_call
138340 i/100ms
no_block_capture 136827 i/100ms
-------------------------------------------------
block_capture_with_yield
5703108.9 (±2.4%) i/s - 28495212 in 4.999368s
block_capture_with_call
6840730.5 (±3.6%) i/s - 34169980 in 5.002649s
no_block_capture 5821141.4 (±2.8%) i/s - 29144151 in 5.010580s
```
* Defining and calling methods instead of using send.
```
pete@balloon:~/projects$ cat benchmark_method_call_vs_send.rb
require 'benchmark/ips'
class Foo
def tacos
nil
end
end
my_foo = Foo.new
Benchmark.ips do |b|
b.report('send') { my_foo.send('tacos') }
b.report('call') { my_foo.tacos }
end
pete@balloon:~/projects$ ruby benchmark_method_call_vs_send.rb
Calculating -------------------------------------
send 97736 i/100ms
call 151142 i/100ms
-------------------------------------------------
send 2683730.3 (±2.8%) i/s - 13487568 in 5.029763s
call 8005963.9 (±2.7%) i/s - 40052630 in 5.006604s
```
The result of this is making typical ActiveRecord operations slightly faster:
https://gist.github.com/phiggins/e46e51dcc7edb45b5f98
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Honoring an overidden `rack.test` allows testing closed connection between
multiple requests. This is useful if you're working on database resiliency, to
ensure the connection is in the expected state from one request to another on
the same worker.
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seamusabshere/numerify-pool-checkout-timeout-from-urls-4-1-stable
Make sure :checkout_timeout and :dead_connection_timeout are numbers
Conflicts:
activerecord/lib/active_record/connection_adapters/abstract/connection_pool.rb
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This makes the implicit description of how connection pooling works a
little more explicit. It converts the examples of a model hierarchy into
actual Ruby code and demonstrates how the key structure of the
database.yml relates to the `establish_connection` method.
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.. not a general timeout.
Now, if a thread checks out a connection then dies, we can immediately
recover that connection and re-use it.
This should alleviate the pool exhaustion discussed in #12867. More
importantly, it entirely avoids the potential issues of the reaper
attempting to check whether connections are still active: as long as the
owning thread is alive, the connection is its business alone.
As a no-op reap is now trivial (only entails checking a thread status
per connection), we can also perform one in-line any time we decide to
sleep for a connection.
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or no conn available from the pool
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Fixes #11497
As `ActiveRecord::ConnectionAdapters::ConnectionManagement` middleware does not rescue from Exception (but only from StandardError),
the Connection Pool quickly runs out of connections when multiple erroneous Requests come in right after each other.
Recueing from all exceptions and not just StandardError, fixes this behaviour.
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mysql can't handle a parallel thread pinging the connection, so we can
get wrong results or segvs
This reverts commit 7cc588b684f6d1af3e7fab1edfa6715e269e41a2.
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see: https://github.com/blog/1406-namespaced-gists
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or the ConnectionPool silently fails to close connections inside the Thread
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* dependencies/autoload
* concern
* deprecation
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Summary of the changes:
* Add thread_safe gem.
* Use thread safe cache for digestor caching.
* Replace manual synchronization with ThreadSafe::Cache in Relation::Delegation.
* Replace @attribute_method_matchers_cache Hash with ThreadSafe::Cache.
* Use TS::Cache to avoid the synchronisation overhead on listener retrieval.
* Replace synchronisation with TS::Cache usage.
* Use a preallocated array for performance/memory reasons.
* Update the controllers cache to the new AS::Dependencies::ClassCache API.
The original @controllers cache no longer makes much sense after @tenderlove's
changes in 7b6bfe84f3 and f345e2380c.
* Use TS::Cache in the connection pool to avoid locking overhead.
* Use TS::Cache in ConnectionHandler.
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Keying these hashes by klass causes reloadable classes to never get
freed. Thanks to @thedarkone for pointing this out in
the comments on 221571beb6b4bb7437989bdefaf421f993ab6002.
This doesn't seem to make a massive difference to performance.
Benchmark
---------
require 'active_record'
require 'benchmark/ips'
class Post < ActiveRecord::Base
establish_connection adapter: 'sqlite3', database: ':memory:'
end
GC.disable
Benchmark.ips(20) do |r|
r.report { Post.connection }
end
Before
------
Calculating -------------------------------------
5632 i/100ms
-------------------------------------------------
218671.0 (±1.9%) i/s - 4364800 in 19.969401s
After
-----
Calculating -------------------------------------
8743 i/100ms
-------------------------------------------------
206525.9 (±17.8%) i/s - 4039266 in 19.992590s
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Rather than just changing it and hoping for the best.
Requested by @jeremy:
https://github.com/rails/rails/commit/ba1544d71628abff2777c9c514142d7e9a159111#commitcomment-2106059
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In the end I think the pain of implementing this seamlessly was not
worth the gain provided.
The intention was that it would allow plain ruby objects that might not
live in your main application to be subclassed and have persistence
mixed in. But I've decided that the benefit of doing that is not worth
the amount of complexity that the implementation introduced.
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1. Unused variable
2. possibly useless use of a variable in
void context
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As a result of different commits, ConnectionPool had become
of two minds about exceptions, sometimes using PoolFullError
and sometimes using ConnectionTimeoutError. In fact, it was
using ConnectionTimeoutError internally, but then recueing
and re-raising as a PoolFullError.
There's no reason for this bifurcation, standardize on
ConnectionTimeoutError, which is the rails2 name and still
accurately describes semantics at this point.
History
In Rails2, ConnectionPool raises a ConnectionTimeoutError if
it can't get a connection within timeout.
Originally in master/rails3, @tenderlove had planned on removing
wait/blocking in connectionpool entirely, at that point he changed
exception to PoolFullError.
But then later wait/blocking came back, but exception remained
PoolFullError.
Then in 02b233556377 pmahoney introduced fair waiting logic, and
brought back ConnectionTimeoutError, introducing the weird bifurcation.
ConnectionTimeoutError accurately describes semantics as of this
point, and is backwards compat with rails2, there's no reason
for PoolFullError to be introduced, and no reason for two
different exception types to be used internally, no reason
to rescue one and re-raise as another. Unify!
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We don't need separate @class_to_pool and @connection_pool hashes.
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* Loop rather than recurse in retrieve_connection_pool
* Key the hash by class rather than class name. This avoids creating
unnecessary strings.
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Get rid of ActiveModel::Configuration, make better use of
ActiveSupport::Concern + class_attribute, etc.
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The core of this fix is a threadsafe, fair Queue class. It is
very similar to Queue in stdlib except that it supports waiting
with a timeout.
The issue this solves is that if several threads are contending for
database connections, an unfair queue makes is possible that a thread
will timeout even while other threads successfully acquire and release
connections. A fair queue means the thread that has been waiting the
longest will get the next available connection.
This includes a few test fixes to avoid test ordering issues that
cropped up during development of this patch.
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#6441
An AR ConnectionSpec `wait_timeout` is pre-patch used for three
different things:
* mysql2 uses it for MySQL's own wait_timeout (how long MySQL
should allow an idle connection before closing it), and
defaults to 2592000 seconds.
* ConnectionPool uses it for "number of seconds to block and
wait for a connection before giving up and raising a timeout error",
default 5 seconds.
* ConnectionPool uses it for the Reaper, for deciding if a 'dead'
connection can be reaped. Default 5 seconds.
Previously, if you want to change these from defaults, you need
to change them all together. This is problematic _especially_
for the mysql2/ConnectionPool conflict, you will generally _not_
want them to be the same, as evidenced by their wildly different
defaults. This has caused real problems for people #6441 #2894
But as long as we're changing this, forcing renaming the
ConnectionPool key to be more specific, it made sense
to seperate the two ConnectionPool uses too -- these two
types of ConnectionPool timeouts ought to be able to be
changed independently, you won't neccesarily want them
to be the same, even though the defaults are (currently)
the same.
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This reverts commit d2901f0fc4270a765717ad572d559dc49a56b3a8, reversing
changes made to 525839fdd8cc34d6d524f204528d5b6f36fe410c.
Conflicts:
activerecord/test/cases/connection_pool_test.rb
Reason: This change broke the build (http://travis-ci.org/#!/rails/rails/builds/1391490)
and we don't have any solution until now. I asked the author to try to
fix it and open a new pull request.
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concurrency error.
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no-op'ing, #reap does the same thing
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use for the current thread. fixes #5330
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The method verify_active_connections! was used in
the old days (up to 2.1 I think) by the dispatcher
to verify the connections, but nowadays we do that
in a different way and this method is obsolete.
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Connection pools are 1:1 with pids.
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watchdog
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