import { ACTION_ALL, ACTION_CROP, ACTION_EAST, ACTION_MOVE, ACTION_NORTH, ACTION_NORTH_EAST, ACTION_NORTH_WEST, ACTION_SOUTH, ACTION_SOUTH_EAST, ACTION_SOUTH_WEST, ACTION_WEST, ACTION_ZOOM, CLASS_HIDDEN, } from './constants'; import { each, getMaxZoomRatio, getOffset, removeClass, } from './utilities'; export default { change(e) { const { options, canvasData, containerData, cropBoxData, pointers, } = this; let { action } = this; let { aspectRatio } = options; let { left, top, width, height, } = cropBoxData; const right = left + width; const bottom = top + height; let minLeft = 0; let minTop = 0; let maxWidth = containerData.width; let maxHeight = containerData.height; let renderable = true; let offset; // Locking aspect ratio in "free mode" by holding shift key if (!aspectRatio && e.shiftKey) { aspectRatio = width && height ? width / height : 1; } if (this.limited) { ({ minLeft, minTop } = cropBoxData); maxWidth = minLeft + Math.min( containerData.width, canvasData.width, canvasData.left + canvasData.width, ); maxHeight = minTop + Math.min( containerData.height, canvasData.height, canvasData.top + canvasData.height, ); } const pointer = pointers[Object.keys(pointers)[0]]; const range = { x: pointer.endX - pointer.startX, y: pointer.endY - pointer.startY, }; const check = (side) => { switch (side) { case ACTION_EAST: if (right + range.x > maxWidth) { range.x = maxWidth - right; } break; case ACTION_WEST: if (left + range.x < minLeft) { range.x = minLeft - left; } break; case ACTION_NORTH: if (top + range.y < minTop) { range.y = minTop - top; } break; case ACTION_SOUTH: if (bottom + range.y > maxHeight) { range.y = maxHeight - bottom; } break; default: } }; switch (action) { // Move crop box case ACTION_ALL: left += range.x; top += range.y; break; // Resize crop box case ACTION_EAST: if (range.x >= 0 && (right >= maxWidth || (aspectRatio && (top <= minTop || bottom >= maxHeight)))) { renderable = false; break; } check(ACTION_EAST); width += range.x; if (aspectRatio) { height = width / aspectRatio; top -= (range.x / aspectRatio) / 2; } if (width < 0) { action = ACTION_WEST; width = 0; } break; case ACTION_NORTH: if (range.y <= 0 && (top <= minTop || (aspectRatio && (left <= minLeft || right >= maxWidth)))) { renderable = false; break; } check(ACTION_NORTH); height -= range.y; top += range.y; if (aspectRatio) { width = height * aspectRatio; left += (range.y * aspectRatio) / 2; } if (height < 0) { action = ACTION_SOUTH; height = 0; } break; case ACTION_WEST: if (range.x <= 0 && (left <= minLeft || (aspectRatio && (top <= minTop || bottom >= maxHeight)))) { renderable = false; break; } check(ACTION_WEST); width -= range.x; left += range.x; if (aspectRatio) { height = width / aspectRatio; top += (range.x / aspectRatio) / 2; } if (width < 0) { action = ACTION_EAST; width = 0; } break; case ACTION_SOUTH: if (range.y >= 0 && (bottom >= maxHeight || (aspectRatio && (left <= minLeft || right >= maxWidth)))) { renderable = false; break; } check(ACTION_SOUTH); height += range.y; if (aspectRatio) { width = height * aspectRatio; left -= (range.y * aspectRatio) / 2; } if (height < 0) { action = ACTION_NORTH; height = 0; } break; case ACTION_NORTH_EAST: if (aspectRatio) { if (range.y <= 0 && (top <= minTop || right >= maxWidth)) { renderable = false; break; } check(ACTION_NORTH); height -= range.y; top += range.y; width = height * aspectRatio; } else { check(ACTION_NORTH); check(ACTION_EAST); if (range.x >= 0) { if (right < maxWidth) { width += range.x; } else if (range.y <= 0 && top <= minTop) { renderable = false; } } else { width += range.x; } if (range.y <= 0) { if (top > minTop) { height -= range.y; top += range.y; } } else { height -= range.y; top += range.y; } } if (width < 0 && height < 0) { action = ACTION_SOUTH_WEST; height = 0; width = 0; } else if (width < 0) { action = ACTION_NORTH_WEST; width = 0; } else if (height < 0) { action = ACTION_SOUTH_EAST; height = 0; } break; case ACTION_NORTH_WEST: if (aspectRatio) { if (range.y <= 0 && (top <= minTop || left <= minLeft)) { renderable = false; break; } check(ACTION_NORTH); height -= range.y; top += range.y; width = height * aspectRatio; left += range.y * aspectRatio; } else { check(ACTION_NORTH); check(ACTION_WEST); if (range.x <= 0) { if (left > minLeft) { width -= range.x; left += range.x; } else if (range.y <= 0 && top <= minTop) { renderable = false; } } else { width -= range.x; left += range.x; } if (range.y <= 0) { if (top > minTop) { height -= range.y; top += range.y; } } else { height -= range.y; top += range.y; } } if (width < 0 && height < 0) { action = ACTION_SOUTH_EAST; height = 0; width = 0; } else if (width < 0) { action = ACTION_NORTH_EAST; width = 0; } else if (height < 0) { action = ACTION_SOUTH_WEST; height = 0; } break; case ACTION_SOUTH_WEST: if (aspectRatio) { if (range.x <= 0 && (left <= minLeft || bottom >= maxHeight)) { renderable = false; break; } check(ACTION_WEST); width -= range.x; left += range.x; height = width / aspectRatio; } else { check(ACTION_SOUTH); check(ACTION_WEST); if (range.x <= 0) { if (left > minLeft) { width -= range.x; left += range.x; } else if (range.y >= 0 && bottom >= maxHeight) { renderable = false; } } else { width -= range.x; left += range.x; } if (range.y >= 0) { if (bottom < maxHeight) { height += range.y; } } else { height += range.y; } } if (width < 0 && height < 0) { action = ACTION_NORTH_EAST; height = 0; width = 0; } else if (width < 0) { action = ACTION_SOUTH_EAST; width = 0; } else if (height < 0) { action = ACTION_NORTH_WEST; height = 0; } break; case ACTION_SOUTH_EAST: if (aspectRatio) { if (range.x >= 0 && (right >= maxWidth || bottom >= maxHeight)) { renderable = false; break; } check(ACTION_EAST); width += range.x; height = width / aspectRatio; } else { check(ACTION_SOUTH); check(ACTION_EAST); if (range.x >= 0) { if (right < maxWidth) { width += range.x; } else if (range.y >= 0 && bottom >= maxHeight) { renderable = false; } } else { width += range.x; } if (range.y >= 0) { if (bottom < maxHeight) { height += range.y; } } else { height += range.y; } } if (width < 0 && height < 0) { action = ACTION_NORTH_WEST; height = 0; width = 0; } else if (width < 0) { action = ACTION_SOUTH_WEST; width = 0; } else if (height < 0) { action = ACTION_NORTH_EAST; height = 0; } break; // Move canvas case ACTION_MOVE: this.move(range.x, range.y); renderable = false; break; // Zoom canvas case ACTION_ZOOM: this.zoom(getMaxZoomRatio(pointers), e); renderable = false; break; // Create crop box case ACTION_CROP: if (!range.x || !range.y) { renderable = false; break; } offset = getOffset(this.cropper); left = pointer.startX - offset.left; top = pointer.startY - offset.top; width = cropBoxData.minWidth; height = cropBoxData.minHeight; if (range.x > 0) { action = range.y > 0 ? ACTION_SOUTH_EAST : ACTION_NORTH_EAST; } else if (range.x < 0) { left -= width; action = range.y > 0 ? ACTION_SOUTH_WEST : ACTION_NORTH_WEST; } if (range.y < 0) { top -= height; } // Show the crop box if is hidden if (!this.cropped) { removeClass(this.cropBox, CLASS_HIDDEN); this.cropped = true; if (this.limited) { this.limitCropBox(true, true); } } break; default: } if (renderable) { cropBoxData.width = width; cropBoxData.height = height; cropBoxData.left = left; cropBoxData.top = top; this.action = action; this.renderCropBox(); } // Override each(pointers, (p) => { p.startX = p.endX; p.startY = p.endY; }); }, };