2) { if ($argv[2] === 'force') $force = true; if ($argv[2] === 'nopush') $pushall = false; } logger('directory update', LOGGER_DEBUG); $dirmode = get_config('system', 'directory_mode'); if ($dirmode === false) $dirmode = DIRECTORY_MODE_NORMAL; $x = q("select * from channel where channel_id = %d limit 1", intval($argv[1]) ); if (!$x) return; $channel = $x[0]; if ($dirmode != DIRECTORY_MODE_NORMAL) { // this is an in-memory update and we don't need to send a network packet. Libzotdir::local_dir_update($argv[1], $force); q("update channel set channel_dirdate = '%s' where channel_id = %d", dbesc(datetime_convert()), intval($channel['channel_id']) ); // Now update all the connections if ($pushall) { Master::Summon(array('Notifier', 'refresh_all', $channel['channel_id'])); } return; } // otherwise send the changes upstream $directory = Libzotdir::find_upstream_directory($dirmode); $url = $directory['url'] . '/zot'; // ensure the upstream directory is updated $packet = Libzot::build_packet($channel, (($force) ? 'force_refresh' : 'refresh')); $z = Libzot::zot($url, $packet, $channel); // re-queue if unsuccessful if (!$z['success']) { /** @FIXME we aren't updating channel_dirdate if we have to queue * the directory packet. That means we'll try again on the next poll run. */ $hash = new_uuid(); Queue::insert(array( 'hash' => $hash, 'account_id' => $channel['channel_account_id'], 'channel_id' => $channel['channel_id'], 'posturl' => $url, 'notify' => $packet, )); } else { q("update channel set channel_dirdate = '%s' where channel_id = %d", dbesc(datetime_convert()), intval($channel['channel_id']) ); } // Now update all the connections if ($pushall) { Master::Summon(array('Notifier', 'refresh_all', $channel['channel_id'])); } return; } }