/* ======================================== * Recurve - Recurve.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __Recurve_H #include "Recurve.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Recurve(audioMaster);} Recurve::Recurve(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, kNumPrograms, kNumParameters) { gain = 2.0; fpd = 17; //this is reset: values being initialized only once. Startup values, whatever they are. _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. _canDo.insert("x2in2out"); setNumInputs(kNumInputs); setNumOutputs(kNumOutputs); setUniqueID(kUniqueId); canProcessReplacing(); // supports output replacing canDoubleReplacing(); // supports double precision processing programsAreChunks(true); vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name } Recurve::~Recurve() {} VstInt32 Recurve::getVendorVersion () {return 1000;} void Recurve::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} void Recurve::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} //airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than //trying to do versioning and preventing people from using older versions. Maybe they like the old one! VstInt32 Recurve::getChunk (void** data, bool isPreset) { float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); *data = chunkData; return kNumParameters * sizeof(float); } VstInt32 Recurve::setChunk (void* data, VstInt32 byteSize, bool isPreset) { return 0; } void Recurve::setParameter(VstInt32 index, float value) { switch (index) { default: throw; // unknown parameter, shouldn't happen! } } float Recurve::getParameter(VstInt32 index) { switch (index) { default: break; // unknown parameter, shouldn't happen! } return 0.0; //we only need to update the relevant name, this is simple to manage } void Recurve::getParameterName(VstInt32 index, char *text) { switch (index) { default: break; // unknown parameter, shouldn't happen! } //this is our labels for displaying in the VST host } void Recurve::getParameterDisplay(VstInt32 index, char *text) { switch (index) { default: break; // unknown parameter, shouldn't happen! } //this displays the values and handles 'popups' where it's discrete choices } void Recurve::getParameterLabel(VstInt32 index, char *text) { switch (index) { default: break; // unknown parameter, shouldn't happen! } } VstInt32 Recurve::canDo(char *text) { return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know bool Recurve::getEffectName(char* name) { vst_strncpy(name, "Recurve", kVstMaxProductStrLen); return true; } VstPlugCategory Recurve::getPlugCategory() {return kPlugCategEffect;} bool Recurve::getProductString(char* text) { vst_strncpy (text, "airwindows Recurve", kVstMaxProductStrLen); return true; } bool Recurve::getVendorString(char* text) { vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; }