/* ======================================== * Pyewacket - Pyewacket.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __Pyewacket_H #include "Pyewacket.h" #endif void Pyewacket::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); long double fpOld = 0.618033988749894848204586; //golden ratio! long double fpNew = 1.0 - fpOld; long double inputSampleL; long double inputSampleR; long double drySampleL; long double drySampleR; double bridgerectifier; double temprectifier; double inputSense; double inputGain = pow(10.0,((A*24.0)-12.0)/20.0); double attack = ((B+0.5)*0.006)/overallscale; double decay = ((B+0.01)*0.0004)/overallscale; double outputGain = pow(10.0,((C*24.0)-12.0)/20.0); double wet; double maxblur; double blurdry; double out; double dry; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { static int noisesource = 0; //this declares a variable before anything else is compiled. It won't keep assigning //it to 0 for every sample, it's as if the declaration doesn't exist in this context, //but it lets me add this denormalization fix in a single place rather than updating //it in three different locations. The variable isn't thread-safe but this is only //a random seed and we can share it with whatever. noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL = applyresidue; } if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { static int noisesource = 0; noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR = applyresidue; //this denormalization routine produces a white noise at -300 dB which the noise //shaping will interact with to produce a bipolar output, but the noise is actually //all positive. That should stop any variables from going denormal, and the routine //only kicks in if digital black is input. As a final touch, if you save to 24-bit //the silence will return to being digital black again. } if (inputGain != 1.0) { inputSampleL *= inputGain; inputSampleR *= inputGain; } drySampleL = inputSampleL; drySampleR = inputSampleR; inputSense = fabs(inputSampleL); if (fabs(inputSampleR) > inputSense) inputSense = fabs(inputSampleR); //we will take the greater of either channel and just use that, then apply the result //to both stereo channels. if (chase < inputSense) chase += attack; if (chase > 1.0) chase = 1.0; if (chase > inputSense) chase -= decay; if (chase < 0.0) chase = 0.0; //chase will be between 0 and ? (if input is super hot) out = wet = chase; if (wet > 1.0) wet = 1.0; maxblur = wet * fpNew; blurdry = 1.0 - maxblur; //scaled back so that blur remains balance of both if (out > fpOld) out = fpOld - (out - fpOld); if (out < 0.0) out = 0.0; dry = 1.0 - wet; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; bridgerectifier = fabs(inputSampleL); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; temprectifier = 1-cos(bridgerectifier); bridgerectifier = ((lastrectifierL*maxblur) + (temprectifier*blurdry)); lastrectifierL = temprectifier; //starved version is also blurred by one sample if (inputSampleL > 0) inputSampleL = (inputSampleL*dry)+(bridgerectifier*out); else inputSampleL = (inputSampleL*dry)-(bridgerectifier*out); bridgerectifier = fabs(inputSampleR); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; temprectifier = 1-cos(bridgerectifier); bridgerectifier = ((lastrectifierR*maxblur) + (temprectifier*blurdry)); lastrectifierR = temprectifier; //starved version is also blurred by one sample if (inputSampleR > 0) inputSampleR = (inputSampleR*dry)+(bridgerectifier*out); else inputSampleR = (inputSampleR*dry)-(bridgerectifier*out); if (outputGain != 1.0) { inputSampleL *= outputGain; inputSampleR *= outputGain; } //stereo 32 bit dither, made small and tidy. int expon; frexpf((float)inputSampleL, &expon); long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; frexpf((float)inputSampleR, &expon); dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; //end 32 bit dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Pyewacket::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); long double fpOld = 0.618033988749894848204586; //golden ratio! long double fpNew = 1.0 - fpOld; long double inputSampleL; long double inputSampleR; long double drySampleL; long double drySampleR; double bridgerectifier; double temprectifier; double inputSense; double inputGain = pow(10.0,((A*24.0)-12.0)/20.0); double attack = ((B+0.5)*0.006)/overallscale; double decay = ((B+0.01)*0.0004)/overallscale; double outputGain = pow(10.0,((C*24.0)-12.0)/20.0); double wet; double maxblur; double blurdry; double out; double dry; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { static int noisesource = 0; //this declares a variable before anything else is compiled. It won't keep assigning //it to 0 for every sample, it's as if the declaration doesn't exist in this context, //but it lets me add this denormalization fix in a single place rather than updating //it in three different locations. The variable isn't thread-safe but this is only //a random seed and we can share it with whatever. noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL = applyresidue; } if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { static int noisesource = 0; noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR = applyresidue; //this denormalization routine produces a white noise at -300 dB which the noise //shaping will interact with to produce a bipolar output, but the noise is actually //all positive. That should stop any variables from going denormal, and the routine //only kicks in if digital black is input. As a final touch, if you save to 24-bit //the silence will return to being digital black again. } if (inputGain != 1.0) { inputSampleL *= inputGain; inputSampleR *= inputGain; } drySampleL = inputSampleL; drySampleR = inputSampleR; inputSense = fabs(inputSampleL); if (fabs(inputSampleR) > inputSense) inputSense = fabs(inputSampleR); //we will take the greater of either channel and just use that, then apply the result //to both stereo channels. if (chase < inputSense) chase += attack; if (chase > 1.0) chase = 1.0; if (chase > inputSense) chase -= decay; if (chase < 0.0) chase = 0.0; //chase will be between 0 and ? (if input is super hot) out = wet = chase; if (wet > 1.0) wet = 1.0; maxblur = wet * fpNew; blurdry = 1.0 - maxblur; //scaled back so that blur remains balance of both if (out > fpOld) out = fpOld - (out - fpOld); if (out < 0.0) out = 0.0; dry = 1.0 - wet; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; bridgerectifier = fabs(inputSampleL); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; temprectifier = 1-cos(bridgerectifier); bridgerectifier = ((lastrectifierL*maxblur) + (temprectifier*blurdry)); lastrectifierL = temprectifier; //starved version is also blurred by one sample if (inputSampleL > 0) inputSampleL = (inputSampleL*dry)+(bridgerectifier*out); else inputSampleL = (inputSampleL*dry)-(bridgerectifier*out); bridgerectifier = fabs(inputSampleR); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; temprectifier = 1-cos(bridgerectifier); bridgerectifier = ((lastrectifierR*maxblur) + (temprectifier*blurdry)); lastrectifierR = temprectifier; //starved version is also blurred by one sample if (inputSampleR > 0) inputSampleR = (inputSampleR*dry)+(bridgerectifier*out); else inputSampleR = (inputSampleR*dry)-(bridgerectifier*out); if (outputGain != 1.0) { inputSampleL *= outputGain; inputSampleR *= outputGain; } //stereo 64 bit dither, made small and tidy. int expon; frexp((double)inputSampleL, &expon); long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); dither /= 536870912.0; //needs this to scale to 64 bit zone inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; frexp((double)inputSampleR, &expon); dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); dither /= 536870912.0; //needs this to scale to 64 bit zone inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; //end 64 bit dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }