/* ======================================== * Floor - Floor.h * Created 8/12/11 by SPIAdmin * Copyright (c) 2011 __MyCompanyName__, All rights reserved * ======================================== */ #ifndef __Floor_H #define __Floor_H #ifndef __audioeffect__ #include "audioeffectx.h" #endif #include #include #include enum { kParamA = 0, kParamB = 1, kParamC = 2, kNumParameters = 3 }; // const int kNumPrograms = 0; const int kNumInputs = 2; const int kNumOutputs = 2; const unsigned long kUniqueId = 'flor'; //Change this to what the AU identity is! class Floor : public AudioEffectX { public: Floor(audioMasterCallback audioMaster); ~Floor(); virtual bool getEffectName(char* name); // The plug-in name virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg virtual bool getVendorString(char* text); // Vendor info virtual VstInt32 getVendorVersion(); // Version number virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); virtual void getProgramName(char *name); // read the name from the host virtual void setProgramName(char *name); // changes the name of the preset displayed in the host virtual VstInt32 getChunk (void** data, bool isPreset); virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); virtual float getParameter(VstInt32 index); // get the parameter value at the specified index virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) virtual void getParameterName(VstInt32 index, char *text); // name of the parameter virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value virtual VstInt32 canDo(char *text); private: char _programName[kVstMaxProgNameLen + 1]; std::set< std::string > _canDo; bool flip; //end defining of antialiasing variables double iirSample1AL; double iirSample1BL; double iirSample1CL; double iirSample1DL; double iirSample1EL; double iirSample2AL; double iirSample2BL; double iirSample2CL; double iirSample2DL; double iirSample2EL; double iirSample1AR; double iirSample1BR; double iirSample1CR; double iirSample1DR; double iirSample1ER; double iirSample2AR; double iirSample2BR; double iirSample2CR; double iirSample2DR; double iirSample2ER; long double fpNShapeL; long double fpNShapeR; //default stuff float A; float B; float C; }; #endif