/* ======================================== * FathomFive - FathomFive.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __FathomFive_H #include "FathomFive.h" #endif void FathomFive::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double EQ = 0.01+((pow(C,4) / getSampleRate())*32000.0); double dcblock = EQ / 320.0; double wet = D*2.0; double dry = 2.0 - wet; double bridgerectifier; double tempL; double tempR; double basstrim = (0.01/EQ)+1.0; if (wet > 1.0) wet = 1.0; if (dry > 1.0) dry = 1.0; long double inputSampleL; long double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { static int noisesource = 0; //this declares a variable before anything else is compiled. It won't keep assigning //it to 0 for every sample, it's as if the declaration doesn't exist in this context, //but it lets me add this denormalization fix in a single place rather than updating //it in three different locations. The variable isn't thread-safe but this is only //a random seed and we can share it with whatever. noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL = applyresidue; } if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { static int noisesource = 0; noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR = applyresidue; //this denormalization routine produces a white noise at -300 dB which the noise //shaping will interact with to produce a bipolar output, but the noise is actually //all positive. That should stop any variables from going denormal, and the routine //only kicks in if digital black is input. As a final touch, if you save to 24-bit //the silence will return to being digital black again. } if (inputSampleL > 0) {if (WasNegativeL){SubOctaveL = !SubOctaveL;} WasNegativeL = false;} else {WasNegativeL = true;} if (inputSampleR > 0) {if (WasNegativeR){SubOctaveR = !SubOctaveR;} WasNegativeR = false;} else {WasNegativeR = true;} iirSampleLD = (iirSampleLD * (1 - EQ)) + (inputSampleL * EQ); bridgerectifier = fabs(iirSampleLD); if (SubOctaveL) tempL = bridgerectifier*B; else tempL = -bridgerectifier*B; iirSampleRD = (iirSampleRD * (1 - EQ)) + (inputSampleR * EQ); bridgerectifier = fabs(iirSampleRD); if (SubOctaveR) tempR = bridgerectifier*B; else tempR = -bridgerectifier*B; tempL += (inputSampleL*A); tempR += (inputSampleR*A); iirSampleLA += (tempL * EQ); iirSampleLA -= (iirSampleLA * iirSampleLA * iirSampleLA * EQ); if (iirSampleLA > 0) iirSampleLA -= dcblock; else iirSampleLA += dcblock; tempL = iirSampleLA*basstrim; iirSampleRA += (tempR * EQ); iirSampleRA -= (iirSampleRA * iirSampleRA * iirSampleRA * EQ); if (iirSampleRA > 0) iirSampleRA -= dcblock; else iirSampleRA += dcblock; tempR = iirSampleRA*basstrim; iirSampleLB = (iirSampleLB * (1 - EQ)) + (tempL * EQ); tempL = iirSampleLB; iirSampleRB = (iirSampleRB * (1 - EQ)) + (tempR * EQ); tempR = iirSampleRB; iirSampleLC = (iirSampleLC * (1 - EQ)) + (tempL * EQ); tempL = iirSampleLC; iirSampleRC = (iirSampleRC * (1 - EQ)) + (tempR * EQ); tempR = iirSampleRC; inputSampleL = (inputSampleL*dry) + (tempL*wet); inputSampleR = (inputSampleR*dry) + (tempR*wet); *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void FathomFive::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double EQ = 0.01+((pow(C,4) / getSampleRate())*32000.0); double dcblock = EQ / 320.0; double wet = D*2.0; double dry = 2.0 - wet; double bridgerectifier; double tempL; double tempR; double basstrim = (0.01/EQ)+1.0; if (wet > 1.0) wet = 1.0; if (dry > 1.0) dry = 1.0; long double inputSampleL; long double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { static int noisesource = 0; //this declares a variable before anything else is compiled. It won't keep assigning //it to 0 for every sample, it's as if the declaration doesn't exist in this context, //but it lets me add this denormalization fix in a single place rather than updating //it in three different locations. The variable isn't thread-safe but this is only //a random seed and we can share it with whatever. noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL = applyresidue; } if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { static int noisesource = 0; noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR = applyresidue; //this denormalization routine produces a white noise at -300 dB which the noise //shaping will interact with to produce a bipolar output, but the noise is actually //all positive. That should stop any variables from going denormal, and the routine //only kicks in if digital black is input. As a final touch, if you save to 24-bit //the silence will return to being digital black again. } if (inputSampleL > 0) {if (WasNegativeL){SubOctaveL = !SubOctaveL;} WasNegativeL = false;} else {WasNegativeL = true;} if (inputSampleR > 0) {if (WasNegativeR){SubOctaveR = !SubOctaveR;} WasNegativeR = false;} else {WasNegativeR = true;} iirSampleLD = (iirSampleLD * (1 - EQ)) + (inputSampleL * EQ); bridgerectifier = fabs(iirSampleLD); if (SubOctaveL) tempL = bridgerectifier*B; else tempL = -bridgerectifier*B; iirSampleRD = (iirSampleRD * (1 - EQ)) + (inputSampleR * EQ); bridgerectifier = fabs(iirSampleRD); if (SubOctaveR) tempR = bridgerectifier*B; else tempR = -bridgerectifier*B; tempL += (inputSampleL*A); tempR += (inputSampleR*A); iirSampleLA += (tempL * EQ); iirSampleLA -= (iirSampleLA * iirSampleLA * iirSampleLA * EQ); if (iirSampleLA > 0) iirSampleLA -= dcblock; else iirSampleLA += dcblock; tempL = iirSampleLA*basstrim; iirSampleRA += (tempR * EQ); iirSampleRA -= (iirSampleRA * iirSampleRA * iirSampleRA * EQ); if (iirSampleRA > 0) iirSampleRA -= dcblock; else iirSampleRA += dcblock; tempR = iirSampleRA*basstrim; iirSampleLB = (iirSampleLB * (1 - EQ)) + (tempL * EQ); tempL = iirSampleLB; iirSampleRB = (iirSampleRB * (1 - EQ)) + (tempR * EQ); tempR = iirSampleRB; iirSampleLC = (iirSampleLC * (1 - EQ)) + (tempL * EQ); tempL = iirSampleLC; iirSampleRC = (iirSampleRC * (1 - EQ)) + (tempR * EQ); tempR = iirSampleRC; inputSampleL = (inputSampleL*dry) + (tempL*wet); inputSampleR = (inputSampleR*dry) + (tempR*wet); *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }