/* ======================================== * Facet - Facet.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __Facet_H #include "Facet.h" #endif void Facet::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double pos = A; while (--sampleFrames >= 0) { long double inputSampleL = *in1; long double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37; if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37; if (inputSampleL > pos) { inputSampleL = ((inputSampleL-pos)*pos)+pos; } //facet algorithm: put a corner distortion in producing an artifact if (inputSampleL < -pos) { inputSampleL = ((inputSampleL+pos)*pos)-pos; } //we increasingly produce a sharp 'angle' in the transfer function if (inputSampleR > pos) { inputSampleR = ((inputSampleR-pos)*pos)+pos; } //facet algorithm: put a corner distortion in producing an artifact if (inputSampleR < -pos) { inputSampleR = ((inputSampleR+pos)*pos)-pos; } //we increasingly produce a sharp 'angle' in the transfer function //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Facet::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double pos = A; while (--sampleFrames >= 0) { long double inputSampleL = *in1; long double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43; if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43; if (inputSampleL > pos) { inputSampleL = ((inputSampleL-pos)*pos)+pos; } //facet algorithm: put a corner distortion in producing an artifact if (inputSampleL < -pos) { inputSampleL = ((inputSampleL+pos)*pos)-pos; } //we increasingly produce a sharp 'angle' in the transfer function if (inputSampleR > pos) { inputSampleR = ((inputSampleR-pos)*pos)+pos; } //facet algorithm: put a corner distortion in producing an artifact if (inputSampleR < -pos) { inputSampleR = ((inputSampleR+pos)*pos)-pos; } //we increasingly produce a sharp 'angle' in the transfer function //begin 64 bit stereo floating point dither int expon; frexp((double)inputSampleL, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); frexp((double)inputSampleR, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }