/* ======================================== * Energy - Energy.h * Created 8/12/11 by SPIAdmin * Copyright (c) 2011 __MyCompanyName__, All rights reserved * ======================================== */ #ifndef __Energy_H #define __Energy_H #ifndef __audioeffect__ #include "audioeffectx.h" #endif #include #include #include enum { kParamA = 0, kParamB = 1, kParamC = 2, kParamD = 3, kParamE = 4, kParamF = 5, kParamG = 6, kParamH = 7, kParamI = 8, kNumParameters = 9 }; // const int kNumPrograms = 0; const int kNumInputs = 2; const int kNumOutputs = 2; const unsigned long kUniqueId = 'ener'; //Change this to what the AU identity is! class Energy : public AudioEffectX { public: Energy(audioMasterCallback audioMaster); ~Energy(); virtual bool getEffectName(char* name); // The plug-in name virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg virtual bool getVendorString(char* text); // Vendor info virtual VstInt32 getVendorVersion(); // Version number virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); virtual void getProgramName(char *name); // read the name from the host virtual void setProgramName(char *name); // changes the name of the preset displayed in the host virtual VstInt32 getChunk (void** data, bool isPreset); virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); virtual float getParameter(VstInt32 index); // get the parameter value at the specified index virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) virtual void getParameterName(VstInt32 index, char *text); // name of the parameter virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value virtual VstInt32 canDo(char *text); private: char _programName[kVstMaxProgNameLen + 1]; std::set< std::string > _canDo; long double fpNShapeL; long double fpNShapeR; //default stuff double duoEvenL; double duoOddL; double duoFactorL; bool flip; double tripletAL; double tripletBL; double tripletCL; double tripletFactorL; int countA; double quadAL; double quadBL; double quadCL; double quadDL; double quadFactorL; int countB; double quintAL; double quintBL; double quintCL; double quintDL; double quintEL; double quintFactorL; int countC; double sextAL; double sextBL; double sextCL; double sextDL; double sextEL; double sextFL; double sextFactorL; int countD; double septAL; double septBL; double septCL; double septDL; double septEL; double septFL; double septGL; double septFactorL; int countE; double octAL; double octBL; double octCL; double octDL; double octEL; double octFL; double octGL; double octHL; double octFactorL; int countF; double nintAL; double nintBL; double nintCL; double nintDL; double nintEL; double nintFL; double nintGL; double nintHL; double nintIL; double nintFactorL; int countG; double PrevHL; double PrevGL; double PrevFL; double PrevEL; double PrevDL; double PrevCL; double PrevBL; double PrevAL; double duoEvenR; double duoOddR; double duoFactorR; double tripletAR; double tripletBR; double tripletCR; double tripletFactorR; double quadAR; double quadBR; double quadCR; double quadDR; double quadFactorR; double quintAR; double quintBR; double quintCR; double quintDR; double quintER; double quintFactorR; double sextAR; double sextBR; double sextCR; double sextDR; double sextER; double sextFR; double sextFactorR; double septAR; double septBR; double septCR; double septDR; double septER; double septFR; double septGR; double septFactorR; double octAR; double octBR; double octCR; double octDR; double octER; double octFR; double octGR; double octHR; double octFactorR; double nintAR; double nintBR; double nintCR; double nintDR; double nintER; double nintFR; double nintGR; double nintHR; double nintIR; double nintFactorR; double PrevHR; double PrevGR; double PrevFR; double PrevER; double PrevDR; double PrevCR; double PrevBR; double PrevAR; float A; float B; float C; float D; float E; float F; float G; float H; float I; }; #endif