/* ======================================== * Desk4 - Desk4.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __Desk4_H #include "Desk4.h" #endif void Desk4::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double gain = (pow(A,2)*10)+0.0001; double gaintrim = (pow(A,2)*2)+1.0; double slewgain = (pow(B,3)*40)+0.0001; double prevslew = 0.105; double intensity = (pow(C,6)*15)+0.0001; double depthA = (pow(D,4)*940)+0.00001; int offsetA = (int)(depthA * overallscale); if (offsetA < 1) offsetA = 1; if (offsetA > 4880) offsetA = 4880; double balanceB = 0.0001; slewgain *= overallscale; prevslew *= overallscale; balanceB /= overallscale; double outputgain = E; double wet = F; double dry = 1.0 - wet; double clampL; double clampR; double thicknessL; double thicknessR; double out; double balanceA = 1.0 - balanceB; double bridgerectifier; double slewL; double slewR; double combSampleL; double combSampleR; double drySampleL; double drySampleR; long double inputSampleL; long double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { static int noisesource = 0; //this declares a variable before anything else is compiled. It won't keep assigning //it to 0 for every sample, it's as if the declaration doesn't exist in this context, //but it lets me add this denormalization fix in a single place rather than updating //it in three different locations. The variable isn't thread-safe but this is only //a random seed and we can share it with whatever. noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL = applyresidue; } if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { static int noisesource = 0; noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR = applyresidue; //this denormalization routine produces a white noise at -300 dB which the noise //shaping will interact with to produce a bipolar output, but the noise is actually //all positive. That should stop any variables from going denormal, and the routine //only kicks in if digital black is input. As a final touch, if you save to 24-bit //the silence will return to being digital black again. } drySampleL = inputSampleL; drySampleR = inputSampleR; if (gcount < 0 || gcount > 4900) {gcount = 4900;} dL[gcount+4900] = dL[gcount] = fabs(inputSampleL)*intensity; controlL += (dL[gcount] / offsetA); controlL -= (dL[gcount+offsetA] / offsetA); controlL -= 0.000001; clampL = 1; if (controlL < 0) {controlL = 0;} if (controlL > 1) {clampL -= (controlL - 1); controlL = 1;} if (clampL < 0.5) {clampL = 0.5;} dR[gcount+4900] = dR[gcount] = fabs(inputSampleR)*intensity; controlR += (dR[gcount] / offsetA); controlR -= (dR[gcount+offsetA] / offsetA); controlR -= 0.000001; clampR = 1; if (controlR < 0) {controlR = 0;} if (controlR > 1) {clampR -= (controlR - 1); controlR = 1;} if (clampR < 0.5) {clampR = 0.5;} gcount--; //control = 0 to 1 thicknessL = ((1.0 - controlL) * 2.0) - 1.0; thicknessR = ((1.0 - controlR) * 2.0) - 1.0; out = fabs(thicknessL); bridgerectifier = fabs(inputSampleL); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (thicknessL > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleL > 0) inputSampleL = (inputSampleL*(1-out))+(bridgerectifier*out); else inputSampleL = (inputSampleL*(1-out))-(bridgerectifier*out); //blend according to density control out = fabs(thicknessR); bridgerectifier = fabs(inputSampleR); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (thicknessR > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleR > 0) inputSampleR = (inputSampleR*(1-out))+(bridgerectifier*out); else inputSampleR = (inputSampleR*(1-out))-(bridgerectifier*out); //blend according to density control inputSampleL *= clampL; inputSampleR *= clampR; slewL = inputSampleL - lastSampleL; lastSampleL = inputSampleL; //Set up direct reference for slew slewR = inputSampleR - lastSampleR; lastSampleR = inputSampleR; //Set up direct reference for slew bridgerectifier = fabs(slewL*slewgain); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (slewL > 0) slewL = bridgerectifier/slewgain; else slewL = -(bridgerectifier/slewgain); bridgerectifier = fabs(slewR*slewgain); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (slewR > 0) slewR = bridgerectifier/slewgain; else slewR = -(bridgerectifier/slewgain); inputSampleL = (lastOutSampleL*balanceA) + (lastSampleL*balanceB) + slewL; //go from last slewed, but include some raw values lastOutSampleL = inputSampleL; //Set up slewed reference inputSampleR = (lastOutSampleR*balanceA) + (lastSampleR*balanceB) + slewR; //go from last slewed, but include some raw values lastOutSampleR = inputSampleR; //Set up slewed reference combSampleL = fabs(drySampleL*lastSampleL); if (combSampleL > 1.0) combSampleL = 1.0; //bailout for very high input gains combSampleR = fabs(drySampleR*lastSampleR); if (combSampleR > 1.0) combSampleR = 1.0; //bailout for very high input gains inputSampleL -= (lastSlewL * combSampleL * prevslew); lastSlewL = slewL; //slew interaction with previous slew inputSampleR -= (lastSlewR * combSampleR * prevslew); lastSlewR = slewR; //slew interaction with previous slew inputSampleL *= gain; bridgerectifier = fabs(inputSampleL); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (inputSampleL > 0) inputSampleL = bridgerectifier; else inputSampleL = -bridgerectifier; //drive section inputSampleL /= gain; inputSampleL *= gaintrim; //end of Desk section inputSampleR *= gain; bridgerectifier = fabs(inputSampleR); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (inputSampleR > 0) inputSampleR = bridgerectifier; else inputSampleR = -bridgerectifier; //drive section inputSampleR /= gain; inputSampleR *= gaintrim; //end of Desk section if (outputgain != 1.0) { inputSampleL *= outputgain; inputSampleR *= outputgain; } if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * dry); inputSampleR = (inputSampleR * wet) + (drySampleR * dry); } //stereo 32 bit dither, made small and tidy. int expon; frexpf((float)inputSampleL, &expon); long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; frexpf((float)inputSampleR, &expon); dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; //end 32 bit dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Desk4::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double gain = (pow(A,2)*10)+0.0001; double gaintrim = (pow(A,2)*2)+1.0; double slewgain = (pow(B,3)*40)+0.0001; double prevslew = 0.105; double intensity = (pow(C,6)*15)+0.0001; double depthA = (pow(D,4)*940)+0.00001; int offsetA = (int)(depthA * overallscale); if (offsetA < 1) offsetA = 1; if (offsetA > 4880) offsetA = 4880; double balanceB = 0.0001; slewgain *= overallscale; prevslew *= overallscale; balanceB /= overallscale; double outputgain = E; double wet = F; double dry = 1.0 - wet; double clampL; double clampR; double thicknessL; double thicknessR; double out; double balanceA = 1.0 - balanceB; double bridgerectifier; double slewL; double slewR; double combSampleL; double combSampleR; double drySampleL; double drySampleR; long double inputSampleL; long double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { static int noisesource = 0; //this declares a variable before anything else is compiled. It won't keep assigning //it to 0 for every sample, it's as if the declaration doesn't exist in this context, //but it lets me add this denormalization fix in a single place rather than updating //it in three different locations. The variable isn't thread-safe but this is only //a random seed and we can share it with whatever. noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL = applyresidue; } if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { static int noisesource = 0; noisesource = noisesource % 1700021; noisesource++; int residue = noisesource * noisesource; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; double applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR = applyresidue; //this denormalization routine produces a white noise at -300 dB which the noise //shaping will interact with to produce a bipolar output, but the noise is actually //all positive. That should stop any variables from going denormal, and the routine //only kicks in if digital black is input. As a final touch, if you save to 24-bit //the silence will return to being digital black again. } drySampleL = inputSampleL; drySampleR = inputSampleR; if (gcount < 0 || gcount > 4900) {gcount = 4900;} dL[gcount+4900] = dL[gcount] = fabs(inputSampleL)*intensity; controlL += (dL[gcount] / offsetA); controlL -= (dL[gcount+offsetA] / offsetA); controlL -= 0.000001; clampL = 1; if (controlL < 0) {controlL = 0;} if (controlL > 1) {clampL -= (controlL - 1); controlL = 1;} if (clampL < 0.5) {clampL = 0.5;} dR[gcount+4900] = dR[gcount] = fabs(inputSampleR)*intensity; controlR += (dR[gcount] / offsetA); controlR -= (dR[gcount+offsetA] / offsetA); controlR -= 0.000001; clampR = 1; if (controlR < 0) {controlR = 0;} if (controlR > 1) {clampR -= (controlR - 1); controlR = 1;} if (clampR < 0.5) {clampR = 0.5;} gcount--; //control = 0 to 1 thicknessL = ((1.0 - controlL) * 2.0) - 1.0; thicknessR = ((1.0 - controlR) * 2.0) - 1.0; out = fabs(thicknessL); bridgerectifier = fabs(inputSampleL); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (thicknessL > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleL > 0) inputSampleL = (inputSampleL*(1-out))+(bridgerectifier*out); else inputSampleL = (inputSampleL*(1-out))-(bridgerectifier*out); //blend according to density control out = fabs(thicknessR); bridgerectifier = fabs(inputSampleR); if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (thicknessR > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleR > 0) inputSampleR = (inputSampleR*(1-out))+(bridgerectifier*out); else inputSampleR = (inputSampleR*(1-out))-(bridgerectifier*out); //blend according to density control inputSampleL *= clampL; inputSampleR *= clampR; slewL = inputSampleL - lastSampleL; lastSampleL = inputSampleL; //Set up direct reference for slew slewR = inputSampleR - lastSampleR; lastSampleR = inputSampleR; //Set up direct reference for slew bridgerectifier = fabs(slewL*slewgain); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (slewL > 0) slewL = bridgerectifier/slewgain; else slewL = -(bridgerectifier/slewgain); bridgerectifier = fabs(slewR*slewgain); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (slewR > 0) slewR = bridgerectifier/slewgain; else slewR = -(bridgerectifier/slewgain); inputSampleL = (lastOutSampleL*balanceA) + (lastSampleL*balanceB) + slewL; //go from last slewed, but include some raw values lastOutSampleL = inputSampleL; //Set up slewed reference inputSampleR = (lastOutSampleR*balanceA) + (lastSampleR*balanceB) + slewR; //go from last slewed, but include some raw values lastOutSampleR = inputSampleR; //Set up slewed reference combSampleL = fabs(drySampleL*lastSampleL); if (combSampleL > 1.0) combSampleL = 1.0; //bailout for very high input gains combSampleR = fabs(drySampleR*lastSampleR); if (combSampleR > 1.0) combSampleR = 1.0; //bailout for very high input gains inputSampleL -= (lastSlewL * combSampleL * prevslew); lastSlewL = slewL; //slew interaction with previous slew inputSampleR -= (lastSlewR * combSampleR * prevslew); lastSlewR = slewR; //slew interaction with previous slew inputSampleL *= gain; bridgerectifier = fabs(inputSampleL); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (inputSampleL > 0) inputSampleL = bridgerectifier; else inputSampleL = -bridgerectifier; //drive section inputSampleL /= gain; inputSampleL *= gaintrim; //end of Desk section inputSampleR *= gain; bridgerectifier = fabs(inputSampleR); if (bridgerectifier > 1.57079633) bridgerectifier = 1.0; else bridgerectifier = sin(bridgerectifier); if (inputSampleR > 0) inputSampleR = bridgerectifier; else inputSampleR = -bridgerectifier; //drive section inputSampleR /= gain; inputSampleR *= gaintrim; //end of Desk section if (outputgain != 1.0) { inputSampleL *= outputgain; inputSampleR *= outputgain; } if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * dry); inputSampleR = (inputSampleR * wet) + (drySampleR * dry); } //stereo 64 bit dither, made small and tidy. int expon; frexp((double)inputSampleL, &expon); long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); dither /= 536870912.0; //needs this to scale to 64 bit zone inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; frexp((double)inputSampleR, &expon); dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); dither /= 536870912.0; //needs this to scale to 64 bit zone inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; //end 64 bit dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }