/* ======================================== * Channel6 - Channel6.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __Channel6_H #include "Channel6.h" #endif void Channel6::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); const double localiirAmount = iirAmount / overallscale; const double localthreshold = threshold / overallscale; const double density = pow(drive,2); //this doesn't relate to the plugins Density and Drive much while (--sampleFrames >= 0) { long double inputSampleL = *in1; long double inputSampleR = *in2; static int noisesourceL = 0; static int noisesourceR = 850010; int residue; double applyresidue; noisesourceL = noisesourceL % 1700021; noisesourceL++; residue = noisesourceL * noisesourceL; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL += applyresidue; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { inputSampleL -= applyresidue; } noisesourceR = noisesourceR % 1700021; noisesourceR++; residue = noisesourceR * noisesourceR; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR += applyresidue; if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { inputSampleR -= applyresidue; } //for live air, we always apply the dither noise. Then, if our result is //effectively digital black, we'll subtract it again. We want a 'air' hiss if (flip) { iirSampleLA = (iirSampleLA * (1 - localiirAmount)) + (inputSampleL * localiirAmount); inputSampleL = inputSampleL - iirSampleLA; iirSampleRA = (iirSampleRA * (1 - localiirAmount)) + (inputSampleR * localiirAmount); inputSampleR = inputSampleR - iirSampleRA; } else { iirSampleLB = (iirSampleLB * (1 - localiirAmount)) + (inputSampleL * localiirAmount); inputSampleL = inputSampleL - iirSampleLB; iirSampleRB = (iirSampleRB * (1 - localiirAmount)) + (inputSampleR * localiirAmount); inputSampleR = inputSampleR - iirSampleRB; } //highpass section long double drySampleL = inputSampleL; long double drySampleR = inputSampleR; if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; inputSampleL *= 1.2533141373155; //clip to 1.2533141373155 to reach maximum output long double distSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((inputSampleL == 0.0) ?1:fabs(inputSampleL)); inputSampleL = (drySampleL*(1-density))+(distSampleL*density); //drive section if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleR *= 1.2533141373155; //clip to 1.2533141373155 to reach maximum output long double distSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((inputSampleR == 0.0) ?1:fabs(inputSampleR)); inputSampleR = (drySampleR*(1-density))+(distSampleR*density); //drive section double clamp = inputSampleL - lastSampleL; if (clamp > localthreshold) inputSampleL = lastSampleL + localthreshold; if (-clamp > localthreshold) inputSampleL = lastSampleL - localthreshold; lastSampleL = inputSampleL; clamp = inputSampleR - lastSampleR; if (clamp > localthreshold) inputSampleR = lastSampleR + localthreshold; if (-clamp > localthreshold) inputSampleR = lastSampleR - localthreshold; lastSampleR = inputSampleR; //slew section flip = !flip; if (output < 1.0) { inputSampleL *= output; inputSampleR *= output; } //stereo 32 bit dither, made small and tidy. int expon; frexpf((float)inputSampleL, &expon); long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; frexpf((float)inputSampleR, &expon); dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; //end 32 bit dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Channel6::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); const double localiirAmount = iirAmount / overallscale; const double localthreshold = threshold / overallscale; const double density = pow(drive,2); //this doesn't relate to the plugins Density and Drive much while (--sampleFrames >= 0) { long double inputSampleL = *in1; long double inputSampleR = *in2; static int noisesourceL = 0; static int noisesourceR = 850010; int residue; double applyresidue; noisesourceL = noisesourceL % 1700021; noisesourceL++; residue = noisesourceL * noisesourceL; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleL += applyresidue; if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { inputSampleL -= applyresidue; } noisesourceR = noisesourceR % 1700021; noisesourceR++; residue = noisesourceR * noisesourceR; residue = residue % 170003; residue *= residue; residue = residue % 17011; residue *= residue; residue = residue % 1709; residue *= residue; residue = residue % 173; residue *= residue; residue = residue % 17; applyresidue = residue; applyresidue *= 0.00000001; applyresidue *= 0.00000001; inputSampleR += applyresidue; if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { inputSampleR -= applyresidue; } //for live air, we always apply the dither noise. Then, if our result is //effectively digital black, we'll subtract it again. We want a 'air' hiss if (flip) { iirSampleLA = (iirSampleLA * (1 - localiirAmount)) + (inputSampleL * localiirAmount); inputSampleL = inputSampleL - iirSampleLA; iirSampleRA = (iirSampleRA * (1 - localiirAmount)) + (inputSampleR * localiirAmount); inputSampleR = inputSampleR - iirSampleRA; } else { iirSampleLB = (iirSampleLB * (1 - localiirAmount)) + (inputSampleL * localiirAmount); inputSampleL = inputSampleL - iirSampleLB; iirSampleRB = (iirSampleRB * (1 - localiirAmount)) + (inputSampleR * localiirAmount); inputSampleR = inputSampleR - iirSampleRB; } //highpass section long double drySampleL = inputSampleL; long double drySampleR = inputSampleR; if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; inputSampleL *= 1.2533141373155; //clip to 1.2533141373155 to reach maximum output long double distSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((inputSampleL == 0.0) ?1:fabs(inputSampleL)); inputSampleL = (drySampleL*(1-density))+(distSampleL*density); //drive section if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleR *= 1.2533141373155; //clip to 1.2533141373155 to reach maximum output long double distSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((inputSampleR == 0.0) ?1:fabs(inputSampleR)); inputSampleR = (drySampleR*(1-density))+(distSampleR*density); //drive section double clamp = inputSampleL - lastSampleL; if (clamp > localthreshold) inputSampleL = lastSampleL + localthreshold; if (-clamp > localthreshold) inputSampleL = lastSampleL - localthreshold; lastSampleL = inputSampleL; clamp = inputSampleR - lastSampleR; if (clamp > localthreshold) inputSampleR = lastSampleR + localthreshold; if (-clamp > localthreshold) inputSampleR = lastSampleR - localthreshold; lastSampleR = inputSampleR; //slew section flip = !flip; if (output < 1.0) { inputSampleL *= output; inputSampleR *= output; } //stereo 64 bit dither, made small and tidy. int expon; frexp((double)inputSampleL, &expon); long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); dither /= 536870912.0; //needs this to scale to 64 bit zone inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; frexp((double)inputSampleR, &expon); dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); dither /= 536870912.0; //needs this to scale to 64 bit zone inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; //end 64 bit dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }