/* ======================================== * Channel4 - Channel4.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __Channel4_H #include "Channel4.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Channel4(audioMaster);} Channel4::Channel4(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, kNumPrograms, kNumParameters) { consoletype = 0.0; drive = 0.0; fpNShapeLA = 0.0; fpNShapeLB = 0.0; fpNShapeRA = 0.0; fpNShapeRB = 0.0; fpFlip = true; iirSampleLA = 0.0; iirSampleRA = 0.0; iirSampleLB = 0.0; iirSampleRB = 0.0; lastSampleL = 0.0; lastSampleR = 0.0; iirAmount = 0.005832; threshold = 0.33362176; //instantiating with Neve values //this is reset: values being initialized only once. Startup values, whatever they are. _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. _canDo.insert("x2in2out"); setNumInputs(kNumInputs); setNumOutputs(kNumOutputs); setUniqueID(kUniqueId); canProcessReplacing(); // supports output replacing canDoubleReplacing(); // supports double precision processing programsAreChunks(true); vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name } Channel4::~Channel4() {} VstInt32 Channel4::getVendorVersion () {return 1000;} void Channel4::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} void Channel4::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} //airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than //trying to do versioning and preventing people from using older versions. Maybe they like the old one! static float pinParameter(float data) { if (data < 0.0f) return 0.0f; if (data > 1.0f) return 1.0f; return data; } VstInt32 Channel4::getChunk (void** data, bool isPreset) { float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); chunkData[0] = consoletype; chunkData[1] = drive; /* Note: The way this is set up, it will break if you manage to save settings on an Intel machine and load them on a PPC Mac. However, it's fine if you stick to the machine you started with. */ *data = chunkData; return kNumParameters * sizeof(float); } VstInt32 Channel4::setChunk (void* data, VstInt32 byteSize, bool isPreset) { float *chunkData = (float *)data; consoletype = pinParameter(chunkData[0]); drive = pinParameter(chunkData[1]); /* We're ignoring byteSize as we found it to be a filthy liar */ /* calculate any other fields you need here - you could copy in code from setParameter() here. */ return 0; } void Channel4::setParameter(VstInt32 index, float value) { switch (index) { case kParamA: consoletype = value; break; case kParamB: drive = value; break; default: throw; // unknown parameter, shouldn't happen! } //we can also set other defaults here, and do calculations that only have to happen //once when parameters actually change. Here is the 'popup' setting its (global) values. //variables can also be set in the processreplacing loop, and there they'll be set every buffersize //here they're set when a parameter's actually changed, which should be less frequent, but //you must use global variables in the Channel4.h file to do it. switch((VstInt32)( consoletype * 2.999 )) { case 0: iirAmount = 0.005832; threshold = 0.33362176; break; //Neve case 1: iirAmount = 0.004096; threshold = 0.59969536; break; //API case 2: iirAmount = 0.004913; threshold = 0.84934656; break; //SSL default: break; //should not happen } //this relates to using D as a 'popup' and changing things based on that switch. //we are using fpFlip just because it's already there globally, as an example. } float Channel4::getParameter(VstInt32 index) { switch (index) { case kParamA: return consoletype; break; case kParamB: return drive; break; default: break; // unknown parameter, shouldn't happen! } return 0.0; //we only need to update the relevant name, this is simple to manage } void Channel4::getParameterName(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "Console Type", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this is our labels for displaying in the VST host } void Channel4::getParameterDisplay(VstInt32 index, char *text) { switch (index) { case kParamA: switch((VstInt32)( consoletype * 2.999 )) //0 to almost edge of # of params { case 0: vst_strncpy (text, "Neve", kVstMaxParamStrLen); break; case 1: vst_strncpy (text, "API", kVstMaxParamStrLen); break; case 2: vst_strncpy (text, "SSL", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } break; //completed consoletype 'popup' parameter, exit case kParamB: int2string ((VstInt32)(drive*100), text, kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this displays the values and handles 'popups' where it's discrete choices } void Channel4::getParameterLabel(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "%", kVstMaxParamStrLen); break; //the percent default: break; // unknown parameter, shouldn't happen! } } VstInt32 Channel4::canDo(char *text) { return (_canDo.find(text) == _canDo.end()) ? -1 : 1; } // 1 = yes, -1 = no, 0 = don't know bool Channel4::getEffectName(char* name) { vst_strncpy(name, "Channel4", kVstMaxProductStrLen); return true; } VstPlugCategory Channel4::getPlugCategory() {return kPlugCategEffect;} bool Channel4::getProductString(char* text) { vst_strncpy (text, "airwindows Channel4", kVstMaxProductStrLen); return true; } bool Channel4::getVendorString(char* text) { vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; }