/* ======================================== * Air - Air.h * Created 8/12/11 by SPIAdmin * Copyright (c) 2011 __MyCompanyName__, All rights reserved * ======================================== */ #ifndef __Air_H #define __Air_H #ifndef __audioeffect__ #include "audioeffectx.h" #endif #include #include #include enum { kParamA = 0, kParamB = 1, kParamC = 2, kParamD = 3, kParamE = 4, kParamF = 5, kNumParameters = 6 }; // const int kNumPrograms = 0; const int kNumInputs = 2; const int kNumOutputs = 2; const unsigned long kUniqueId = 'aiyr'; //Change this to what the AU identity is! class Air : public AudioEffectX { public: Air(audioMasterCallback audioMaster); ~Air(); virtual bool getEffectName(char* name); // The plug-in name virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg virtual bool getVendorString(char* text); // Vendor info virtual VstInt32 getVendorVersion(); // Version number virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); virtual void getProgramName(char *name); // read the name from the host virtual void setProgramName(char *name); // changes the name of the preset displayed in the host virtual VstInt32 getChunk (void** data, bool isPreset); virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); virtual float getParameter(VstInt32 index); // get the parameter value at the specified index virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) virtual void getParameterName(VstInt32 index, char *text); // name of the parameter virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value virtual VstInt32 canDo(char *text); private: char _programName[kVstMaxProgNameLen + 1]; std::set< std::string > _canDo; double airPrevAL; double airEvenAL; double airOddAL; double airFactorAL; double airPrevBL; double airEvenBL; double airOddBL; double airFactorBL; double airPrevCL; double airEvenCL; double airOddCL; double airFactorCL; double tripletPrevL; double tripletMidL; double tripletAL; double tripletBL; double tripletCL; double tripletFactorL; double airPrevAR; double airEvenAR; double airOddAR; double airFactorAR; double airPrevBR; double airEvenBR; double airOddBR; double airFactorBR; double airPrevCR; double airEvenCR; double airOddCR; double airFactorCR; double tripletPrevR; double tripletMidR; double tripletAR; double tripletBR; double tripletCR; double tripletFactorR; bool flipA; bool flipB; bool flop; int count; long double fpNShapeL; long double fpNShapeR; //default stuff float A; float B; float C; float D; //parameters. Always 0-1, and we scale/alter them elsewhere. float E; float F; }; #endif