/* * File: Focus.cpp * * Version: 1.0 * * Created: 12/8/19 * * Copyright: Copyright © 2019 Airwindows, All Rights Reserved * * Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in * consideration of your agreement to the following terms, and your use, installation, modification * or redistribution of this Apple software constitutes acceptance of these terms. 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APPLE MAKES NO WARRANTIES, EXPRESS OR * IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE * OR IN COMBINATION WITH YOUR PRODUCTS. * * IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER * UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN * IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ /*============================================================================= Focus.cpp =============================================================================*/ #include "Focus.h" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ COMPONENT_ENTRY(Focus) //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Focus::Focus //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Focus::Focus(AudioUnit component) : AUEffectBase(component) { CreateElements(); Globals()->UseIndexedParameters(kNumberOfParameters); SetParameter(kParam_One, kDefaultValue_ParamOne ); SetParameter(kParam_Two, kDefaultValue_ParamTwo ); SetParameter(kParam_Three, kDefaultValue_ParamThree ); SetParameter(kParam_Four, kDefaultValue_ParamFour ); SetParameter(kParam_Five, kDefaultValue_ParamFive ); #if AU_DEBUG_DISPATCHER mDebugDispatcher = new AUDebugDispatcher (this); #endif } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Focus::GetParameterValueStrings //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ComponentResult Focus::GetParameterValueStrings(AudioUnitScope inScope, AudioUnitParameterID inParameterID, CFArrayRef * outStrings) { if ((inScope == kAudioUnitScope_Global) && (inParameterID == kParam_Three)) //ID must be actual name of parameter identifier, not number { if (outStrings == NULL) return noErr; CFStringRef strings [] = { kMenuItem_DENSITY, kMenuItem_DRIVE, kMenuItem_SPIRAL, kMenuItem_MOJO, kMenuItem_DYNO, }; *outStrings = CFArrayCreate ( NULL, (const void **) strings, (sizeof (strings) / sizeof (strings [0])), NULL ); return noErr; } return kAudioUnitErr_InvalidProperty; } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Focus::GetParameterInfo //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ComponentResult Focus::GetParameterInfo(AudioUnitScope inScope, AudioUnitParameterID inParameterID, AudioUnitParameterInfo &outParameterInfo ) { ComponentResult result = noErr; outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable | kAudioUnitParameterFlag_IsReadable; if (inScope == kAudioUnitScope_Global) { switch(inParameterID) { case kParam_One: AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false); outParameterInfo.unit = kAudioUnitParameterUnit_Decibels; outParameterInfo.minValue = 0.0; outParameterInfo.maxValue = 12.0; outParameterInfo.defaultValue = kDefaultValue_ParamOne; break; case kParam_Two: AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false); outParameterInfo.unit = kAudioUnitParameterUnit_Generic; outParameterInfo.minValue = 0.0; outParameterInfo.maxValue = 1.0; outParameterInfo.defaultValue = kDefaultValue_ParamTwo; break; case kParam_Three: AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false); outParameterInfo.unit = kAudioUnitParameterUnit_Indexed; outParameterInfo.minValue = kDENSITY; outParameterInfo.maxValue = kDYNO; outParameterInfo.defaultValue = kDefaultValue_ParamThree; break; case kParam_Four: AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false); outParameterInfo.unit = kAudioUnitParameterUnit_Generic; outParameterInfo.minValue = 0.0; outParameterInfo.maxValue = 1.0; outParameterInfo.defaultValue = kDefaultValue_ParamFour; break; case kParam_Five: AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false); outParameterInfo.unit = kAudioUnitParameterUnit_Generic; outParameterInfo.minValue = 0.0; outParameterInfo.maxValue = 1.0; outParameterInfo.defaultValue = kDefaultValue_ParamFive; break; default: result = kAudioUnitErr_InvalidParameter; break; } } else { result = kAudioUnitErr_InvalidParameter; } return result; } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Focus::GetPropertyInfo //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ComponentResult Focus::GetPropertyInfo (AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, UInt32 & outDataSize, Boolean & outWritable) { return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable); } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Focus::GetProperty //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ComponentResult Focus::GetProperty( AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, void * outData ) { return AUEffectBase::GetProperty (inID, inScope, inElement, outData); } // Focus::Initialize //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ComponentResult Focus::Initialize() { ComponentResult result = AUEffectBase::Initialize(); if (result == noErr) Reset(kAudioUnitScope_Global, 0); return result; } #pragma mark ____FocusEffectKernel //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Focus::FocusKernel::Reset() //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ void Focus::FocusKernel::Reset() { for (int x = 0; x < 9; x++) {figure[x] = 0.0;} fpd = 17; } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Focus::FocusKernel::Process //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ void Focus::FocusKernel::Process( const Float32 *inSourceP, Float32 *inDestP, UInt32 inFramesToProcess, UInt32 inNumChannels, bool &ioSilence ) { UInt32 nSampleFrames = inFramesToProcess; const Float32 *sourceP = inSourceP; Float32 *destP = inDestP; //[0] is frequency: 0.000001 to 0.499999 is near-zero to near-Nyquist //[1] is resonance, 0.7071 is Butterworth. Also can't be zero Float64 boost = pow(10.0,GetParameter( kParam_One )/20.0); figure[0] = 3515.775/GetSampleRate(); //fixed frequency, 3.515775k figure[1] = pow(pow(GetParameter( kParam_Two ),3)*2,2)+0.0001; //resonance int mode = (int) GetParameter( kParam_Three ); Float64 output = GetParameter( kParam_Four ); Float64 wet = GetParameter( kParam_Five ); double K = tan(M_PI * figure[0]); double norm = 1.0 / (1.0 + K / figure[1] + K * K); figure[2] = K / figure[1] * norm; figure[4] = -figure[2]; figure[5] = 2.0 * (K * K - 1.0) * norm; figure[6] = (1.0 - K / figure[1] + K * K) * norm; while (nSampleFrames-- > 0) { long double inputSample = *sourceP; if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37; long double drySample = inputSample; inputSample = sin(inputSample); //encode Console5: good cleanness long double tempSample = (inputSample * figure[2]) + figure[7]; figure[7] = -(tempSample * figure[5]) + figure[8]; figure[8] = (inputSample * figure[4]) - (tempSample * figure[6]); inputSample = tempSample; if (inputSample > 1.0) inputSample = 1.0; if (inputSample < -1.0) inputSample = -1.0; //without this, you can get a NaN condition where it spits out DC offset at full blast! inputSample = asin(inputSample); //decode Console5 long double groundSample = drySample - inputSample; //set up UnBox inputSample *= boost; //now, focussed area gets cranked before distort switch (mode) { case 0: //Density if (inputSample > 1.570796326794897) inputSample = 1.570796326794897; if (inputSample < -1.570796326794897) inputSample = -1.570796326794897; //clip to 1.570796326794897 to reach maximum output inputSample = sin(inputSample); break; case 1: //Drive if (inputSample > 1.0) inputSample = 1.0; if (inputSample < -1.0) inputSample = -1.0; inputSample -= (inputSample * (fabs(inputSample) * 0.6) * (fabs(inputSample) * 0.6)); inputSample *= 1.6; break; case 2: //Spiral if (inputSample > 1.2533141373155) inputSample = 1.2533141373155; if (inputSample < -1.2533141373155) inputSample = -1.2533141373155; //clip to 1.2533141373155 to reach maximum output inputSample = sin(inputSample * fabs(inputSample)) / ((inputSample == 0.0) ?1:fabs(inputSample)); break; case 3: //Mojo long double mojo; mojo = pow(fabs(inputSample),0.25); if (mojo > 0.0) inputSample = (sin(inputSample * mojo * M_PI * 0.5) / mojo) * 0.987654321; //mojo is the one that flattens WAAAAY out very softly before wavefolding break; case 4: //Dyno long double dyno; dyno = pow(fabs(inputSample),4); if (dyno > 0.0) inputSample = (sin(inputSample * dyno) / dyno) * 1.1654321; //dyno is the one that tries to raise peak energy break; } if (output != 1.0) { inputSample *= output; } inputSample += groundSample; //effectively UnBox if (wet !=1.0) { inputSample = (inputSample * wet) + (drySample * (1.0-wet)); } //Dry/Wet control, defaults to the last slider //begin 32 bit floating point dither int expon; frexpf((float)inputSample, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit floating point dither *destP = inputSample; sourceP += inNumChannels; destP += inNumChannels; } }