/* * File: DubCenter.h * * Version: 1.0 * * Created: 10/14/18 * * Copyright: Copyright © 2018 Airwindows, All Rights Reserved * * Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in * consideration of your agreement to the following terms, and your use, installation, modification * or redistribution of this Apple software constitutes acceptance of these terms. 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Except as expressly stated in this notice, no other rights or * licenses, express or implied, are granted by Apple herein, including but not limited to any * patent rights that may be infringed by your derivative works or by other works in which the * Apple Software may be incorporated. * * The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR * IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE * OR IN COMBINATION WITH YOUR PRODUCTS. * * IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER * UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN * IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #include "AUEffectBase.h" #include "DubCenterVersion.h" #if AU_DEBUG_DISPATCHER #include "AUDebugDispatcher.h" #endif #ifndef __DubCenter_h__ #define __DubCenter_h__ #pragma mark ____DubCenter Parameters // parameters static const float kDefaultValue_ParamOne = 0.9; static const float kDefaultValue_ParamTwo = 0.33; static const float kDefaultValue_ParamThree = 0.74; static const float kDefaultValue_ParamFour = 1.0; static const float kDefaultValue_ParamFive = 0.95; static const float kDefaultValue_ParamSix = 0.49; static const float kDefaultValue_ParamSeven = 0.2; static const float kDefaultValue_ParamEight = 0.2; static const float kDefaultValue_ParamNine = 0.0; static const float kDefaultValue_ParamTen = 1.0; static CFStringRef kParameterOneName = CFSTR("Treble Grind"); static CFStringRef kParameterTwoName = CFSTR("Grind Inv/Out"); static CFStringRef kParameterThreeName = CFSTR("Crossover"); static CFStringRef kParameterFourName = CFSTR("Bass Drive"); static CFStringRef kParameterFiveName = CFSTR("Bass Voicing"); static CFStringRef kParameterSixName = CFSTR("Bass Inv/Out"); static CFStringRef kParameterSevenName = CFSTR("Sub Drive"); static CFStringRef kParameterEightName = CFSTR("Sub Voicing"); static CFStringRef kParameterNineName = CFSTR("Sub Inv/Out"); static CFStringRef kParameterTenName = CFSTR("Dry/Wet"); //Alter the name if desired, but using the plugin name is a start enum { kParam_One =0, kParam_Two =1, kParam_Three =2, kParam_Four =3, kParam_Five =4, kParam_Six =5, kParam_Seven =6, kParam_Eight =7, kParam_Nine =8, kParam_Ten =9, //Add your parameters here... kNumberOfParameters=10 }; #pragma mark ____DubCenter class DubCenter : public AUEffectBase { public: DubCenter(AudioUnit component); #if AU_DEBUG_DISPATCHER virtual ~DubCenter () { delete mDebugDispatcher; } #endif virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement); virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags, const AudioBufferList & inBuffer, AudioBufferList & outBuffer, UInt32 inFramesToProcess); virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo); virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope, AudioUnitParameterID inParameterID, CFArrayRef * outStrings); virtual ComponentResult GetParameterInfo(AudioUnitScope inScope, AudioUnitParameterID inParameterID, AudioUnitParameterInfo &outParameterInfo); virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, UInt32 & outDataSize, Boolean & outWritable ); virtual ComponentResult GetProperty(AudioUnitPropertyID inID, AudioUnitScope inScope, AudioUnitElement inElement, void * outData); virtual ComponentResult Initialize(); virtual bool SupportsTail () { return true; } virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples /*! @method Version */ virtual ComponentResult Version() { return kDubCenterVersion; } private: Float64 iirDriveSampleAL; Float64 iirDriveSampleBL; Float64 iirDriveSampleCL; Float64 iirDriveSampleDL; Float64 iirDriveSampleEL; Float64 iirDriveSampleFL; Float64 iirDriveSampleAR; Float64 iirDriveSampleBR; Float64 iirDriveSampleCR; Float64 iirDriveSampleDR; Float64 iirDriveSampleER; Float64 iirDriveSampleFR; bool flip; //drive things int bflip; bool WasNegative; bool SubOctave; Float64 iirHeadBumpA; Float64 iirHeadBumpB; Float64 iirHeadBumpC; Float64 iirSubBumpA; Float64 iirSubBumpB; Float64 iirSubBumpC; Float64 lastHeadBump; Float64 lastSubBump; Float64 iirSampleA; Float64 iirSampleB; Float64 iirSampleC; Float64 iirSampleD; Float64 iirSampleE; Float64 iirSampleF; Float64 iirSampleG; Float64 iirSampleH; Float64 iirSampleI; Float64 iirSampleJ; Float64 iirSampleK; Float64 iirSampleL; Float64 iirSampleM; Float64 iirSampleN; Float64 iirSampleO; Float64 iirSampleP; Float64 iirSampleQ; Float64 iirSampleR; Float64 iirSampleS; Float64 iirSampleT; Float64 iirSampleU; Float64 iirSampleV; Float64 iirSampleW; Float64 iirSampleX; Float64 iirSampleY; Float64 iirSampleZ; Float64 oscGate; long double fpNShapeL; long double fpNShapeR; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #endif