/* ======================================== * PowerSag2 - PowerSag2.h * Copyright (c) 2016 airwindows, All rights reserved * ======================================== */ #ifndef __PowerSag2_H #include "PowerSag2.h" #endif void PowerSag2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double depth = pow(A,4); int offset = (int)(depth * 16383) + 1; double wet = (B*2.0)-1.0; while (--sampleFrames >= 0) { long double inputSampleL = *in1; long double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37; if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37; long double drySampleL = inputSampleL; long double drySampleR = inputSampleR; if (gcount < 0 || gcount > 16384) {gcount = 16384;} dL[gcount] = fabs(inputSampleL); dR[gcount] = fabs(inputSampleR); controlL += dL[gcount]; controlR += dR[gcount]; controlL -= dL[gcount+offset-((gcount+offset > 16384)?16384:0)]; controlR -= dR[gcount+offset-((gcount+offset > 16384)?16384:0)]; gcount--; if (controlL > offset) controlL = offset; if (controlL < 0.0) controlL = 0.0; if (controlR > offset) controlR = offset; if (controlR < 0.0) controlR = 0.0; double burst = inputSampleL * (controlL / sqrt(offset)); double clamp = inputSampleL / ((burst == 0.0)?1.0:burst); if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0; inputSampleL *= clamp; double difference = drySampleL - inputSampleL; if (wet < 0.0) drySampleL *= (wet+1.0); inputSampleL = drySampleL - (difference * wet); burst = inputSampleR * (controlR / sqrt(offset)); clamp = inputSampleR / ((burst == 0.0)?1.0:burst); if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0; inputSampleR *= clamp; difference = drySampleR - inputSampleR; if (wet < 0.0) drySampleR *= (wet+1.0); inputSampleR = drySampleR - (difference * wet); //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void PowerSag2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double depth = pow(A,4); int offset = (int)(depth * 16383) + 1; double wet = (B*2.0)-1.0; while (--sampleFrames >= 0) { long double inputSampleL = *in1; long double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43; if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43; long double drySampleL = inputSampleL; long double drySampleR = inputSampleR; if (gcount < 0 || gcount > 16384) {gcount = 16384;} dL[gcount] = fabs(inputSampleL); dR[gcount] = fabs(inputSampleR); controlL += dL[gcount]; controlR += dR[gcount]; controlL -= dL[gcount+offset-((gcount+offset > 16384)?16384:0)]; controlR -= dR[gcount+offset-((gcount+offset > 16384)?16384:0)]; gcount--; if (controlL > offset) controlL = offset; if (controlL < 0.0) controlL = 0.0; if (controlR > offset) controlR = offset; if (controlR < 0.0) controlR = 0.0; double burst = inputSampleL * (controlL / sqrt(offset)); double clamp = inputSampleL / ((burst == 0.0)?1.0:burst); if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0; inputSampleL *= clamp; double difference = drySampleL - inputSampleL; if (wet < 0.0) drySampleL *= (wet+1.0); inputSampleL = drySampleL - (difference * wet); burst = inputSampleR * (controlR / sqrt(offset)); clamp = inputSampleR / ((burst == 0.0)?1.0:burst); if (clamp > 1.0) clamp = 1.0; if (clamp < 0.0) clamp = 0.0; inputSampleR *= clamp; difference = drySampleR - inputSampleR; if (wet < 0.0) drySampleR *= (wet+1.0); inputSampleR = drySampleR - (difference * wet); //begin 64 bit stereo floating point dither int expon; frexp((double)inputSampleL, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); frexp((double)inputSampleR, &expon); fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5; inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }