#ifndef __VariMu_H #define __VariMu_H #include class VariMu : public LV2Plugin<4> { public: VariMu(double rate); void activate(); void run(uint32_t num_samples); static constexpr const char * URI = "https://www.airwindows.com/varimu"; private: /* * These are the original DSP functions from the VST plugin. * They need to be called from the LV2 plugins `run` function. */ void processReplacing(float **in, float **out, VstInt32 samples); void processDoubleReplacing(double **in, double **out, VstInt32 samples); /* * Members needed by the processing functions. */ double muVaryL; double muAttackL; double muNewSpeedL; double muSpeedAL; double muSpeedBL; double muCoefficientAL; double muCoefficientBL; double previousL; double muVaryR; double muAttackR; double muNewSpeedR; double muSpeedAR; double muSpeedBR; double muCoefficientAR; double muCoefficientBR; double previousR; bool flip; long double fpNShapeL; long double fpNShapeR; //default stuff float A; float B; float C; float D; }; #endif