#include "VariMu.h" #include #include VariMu::VariMu(double rate) : LV2Plugin(rate) { } void VariMu::activate() { muSpeedAL = 10000; muSpeedBL = 10000; muCoefficientAL = 1; muCoefficientBL = 1; muVaryL = 1; previousL = 0.0; muSpeedAR = 10000; muSpeedBR = 10000; muCoefficientAR = 1; muCoefficientBR = 1; muVaryR = 1; previousR = 0.0; flip = false; A = 0.0; B = 0.5; C = 1.0; D = 1.0; fpNShapeL = 0.0; fpNShapeR = 0.0; //this is reset: values being initialized only once. Startup values, whatever they are. } void VariMu::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; C = *params[2]; D = *params[3]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/VariMu/VariMuProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;