#ifndef __TapeDust_H #define __TapeDust_H #include class TapeDust : public LV2Plugin<2> { public: TapeDust(double rate); void activate(); void run(uint32_t num_samples); static constexpr const char * URI = "https://www.airwindows.com/tapedust"; private: /* * These are the original DSP functions from the VST plugin. * They need to be called from the LV2 plugins `run` function. */ void processReplacing(float **in, float **out, VstInt32 samples); void processDoubleReplacing(double **in, double **out, VstInt32 samples); /* * Members needed by the processing functions. */ long double fpNShapeL; long double fpNShapeR; bool fpFlip; //default stuff double bL[11]; double fL[11]; double bR[11]; double fR[11]; float A; float B; }; #endif