#include "TapeDust.h" #include #include TapeDust::TapeDust(double rate) : LV2Plugin(rate) { } void TapeDust::activate() { A = 0.0; B = 1.0; for(int count = 0; count < 11; count++) { bL[count] = 0.0; fL[count] = 0.0; bR[count] = 0.0; fR[count] = 0.0; } fpNShapeL = 0.0; fpNShapeR = 0.0; fpFlip = true; //this is reset: values being initialized only once. Startup values, whatever they are. } void TapeDust::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/TapeDust/TapeDustProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;