#ifndef __Melt_H #define __Melt_H #include class Melt : public LV2Plugin<4> { public: Melt(double rate); void activate(); void run(uint32_t num_samples); static constexpr const char * URI = "https://www.airwindows.com/melt"; private: /* * These are the original DSP functions from the VST plugin. * They need to be called from the LV2 plugins `run` function. */ void processReplacing(float **in, float **out, VstInt32 samples); void processDoubleReplacing(double **in, double **out, VstInt32 samples); /* * Members needed by the processing functions. */ float dL[32002]; float dR[32002]; float combineL; float combineR; float scalefactorL; float scalefactorR; int minTap[32]; int maxTap[32]; int position[32]; int stepTap[32]; int stepCount; int slowCount; int gcount; long double fpNShapeL; long double fpNShapeR; //default stuff float A; float B; float C; float D; //parameters. Always 0-1, and we scale/alter them elsewhere. }; #endif