#include "Floor.h" #include #include Floor::Floor(double rate) : LV2Plugin(rate) { } void Floor::activate() { A = 0.0; B = 0.0; C = 1.0; flip = false; iirSample1AL = 0.0; iirSample1BL = 0.0; iirSample1CL = 0.0; iirSample1DL = 0.0; iirSample1EL = 0.0; iirSample2AL = 0.0; iirSample2BL = 0.0; iirSample2CL = 0.0; iirSample2DL = 0.0; iirSample2EL = 0.0; iirSample1AR = 0.0; iirSample1BR = 0.0; iirSample1CR = 0.0; iirSample1DR = 0.0; iirSample1ER = 0.0; iirSample2AR = 0.0; iirSample2BR = 0.0; iirSample2CR = 0.0; iirSample2DR = 0.0; iirSample2ER = 0.0; fpNShapeL = 0.0; fpNShapeR = 0.0; //this is reset: values being initialized only once. Startup values, whatever they are. } void Floor::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; C = *params[2]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/Floor/FloorProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;