#include "DubSub.h" #include #include DubSub::DubSub(double rate) : LV2Plugin(rate) { } void DubSub::activate() { A = 0.9; B = 0.5; C = 0.74; D = 1.0; E = 0.95; F = 0.5; G = 0.2; H = 0.2; I = 0.5; J = 1.0; WasNegativeL = false; SubOctaveL = false; WasNegativeR = false; SubOctaveR = false; flip = false; bflip = 0; iirDriveSampleAL = 0.0; iirDriveSampleBL = 0.0; iirDriveSampleCL = 0.0; iirDriveSampleDL = 0.0; iirDriveSampleEL = 0.0; iirDriveSampleFL = 0.0; iirDriveSampleAR = 0.0; iirDriveSampleBR = 0.0; iirDriveSampleCR = 0.0; iirDriveSampleDR = 0.0; iirDriveSampleER = 0.0; iirDriveSampleFR = 0.0; iirHeadBumpAL = 0.0; iirHeadBumpBL = 0.0; iirHeadBumpCL = 0.0; iirHeadBumpAR = 0.0; iirHeadBumpBR = 0.0; iirHeadBumpCR = 0.0; iirSubBumpAL = 0.0; iirSubBumpBL = 0.0; iirSubBumpCL = 0.0; iirSubBumpAR = 0.0; iirSubBumpBR = 0.0; iirSubBumpCR = 0.0; lastHeadBumpL = 0.0; lastSubBumpL = 0.0; lastHeadBumpR = 0.0; lastSubBumpR = 0.0; iirSampleAL = 0.0; iirSampleBL = 0.0; iirSampleCL = 0.0; iirSampleDL = 0.0; iirSampleEL = 0.0; iirSampleFL = 0.0; iirSampleGL = 0.0; iirSampleHL = 0.0; iirSampleIL = 0.0; iirSampleJL = 0.0; iirSampleKL = 0.0; iirSampleLL = 0.0; iirSampleML = 0.0; iirSampleNL = 0.0; iirSampleOL = 0.0; iirSamplePL = 0.0; iirSampleQL = 0.0; iirSampleRL = 0.0; iirSampleSL = 0.0; iirSampleTL = 0.0; iirSampleUL = 0.0; iirSampleVL = 0.0; iirSampleWL = 0.0; iirSampleXL = 0.0; iirSampleYL = 0.0; iirSampleZL = 0.0; iirSampleAR = 0.0; iirSampleBR = 0.0; iirSampleCR = 0.0; iirSampleDR = 0.0; iirSampleER = 0.0; iirSampleFR = 0.0; iirSampleGR = 0.0; iirSampleHR = 0.0; iirSampleIR = 0.0; iirSampleJR = 0.0; iirSampleKR = 0.0; iirSampleLR = 0.0; iirSampleMR = 0.0; iirSampleNR = 0.0; iirSampleOR = 0.0; iirSamplePR = 0.0; iirSampleQR = 0.0; iirSampleRR = 0.0; iirSampleSR = 0.0; iirSampleTR = 0.0; iirSampleUR = 0.0; iirSampleVR = 0.0; iirSampleWR = 0.0; iirSampleXR = 0.0; iirSampleYR = 0.0; iirSampleZR = 0.0; oscGateL = 1.0; oscGateR = 1.0; fpNShapeL = 0.0; fpNShapeR = 0.0; //this is reset: values being initialized only once. Startup values, whatever they are. } void DubSub::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; C = *params[2]; D = *params[3]; E = *params[4]; F = *params[5]; G = *params[6]; H = *params[7]; I = *params[8]; J = *params[9]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/DubSub/DubSubProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;