#include "Density.h" #include #include Density::Density(double rate) : LV2Plugin(rate) { } void Density::activate() { A = 0.2; //equivalent of 0.0 in VST 0-1 scale for 'Density' control B = 0.0; C = 1.0; D = 1.0; iirSampleAL = 0.0; iirSampleBL = 0.0; iirSampleAR = 0.0; iirSampleBR = 0.0; fpFlip = true; fpNShapeL = 0.0; fpNShapeR = 0.0; //this is reset: values being initialized only once. Startup values, whatever they are. } void Density::run(uint32_t num_samples) { A = *params[0]; B = *params[1]; C = *params[2]; D = *params[3]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/Density/DensityProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;