#include "AtmosphereBuss.h" #include #include AtmosphereBuss::AtmosphereBuss(double rate) : LV2Plugin(rate) { } void AtmosphereBuss::activate() { gainchase = -90.0; settingchase = -90.0; chasespeed = 350.0; fpNShapeL = 0.0; lastSampleAL = 0.0; lastSampleBL = 0.0; lastSampleCL = 0.0; lastSampleDL = 0.0; lastSampleEL = 0.0; lastSampleFL = 0.0; lastSampleGL = 0.0; lastSampleHL = 0.0; lastSampleIL = 0.0; lastSampleJL = 0.0; lastSampleKL = 0.0; lastSampleLL = 0.0; lastSampleML = 0.0; fpNShapeR = 0.0; lastSampleAR = 0.0; lastSampleBR = 0.0; lastSampleCR = 0.0; lastSampleDR = 0.0; lastSampleER = 0.0; lastSampleFR = 0.0; lastSampleGR = 0.0; lastSampleHR = 0.0; lastSampleIR = 0.0; lastSampleJR = 0.0; lastSampleKR = 0.0; lastSampleLR = 0.0; lastSampleMR = 0.0; thresholdA = 0.618033988749894; thresholdB = 0.679837387624884; thresholdC = 0.747821126387373; thresholdD = 0.82260323902611; thresholdE = 0.904863562928721; thresholdF = 0.995349919221593; thresholdG = 1.094884911143752; thresholdH = 1.204373402258128; thresholdI = 1.32481074248394; thresholdJ = 1.457291816732335; thresholdK = 1.603020998405568; thresholdL = 1.763323098246125; thresholdM = 1.939655408070737; } void AtmosphereBuss::run(uint32_t num_samples) { A = *params[0]; processReplacing(const_cast(in), out, num_samples); } // // Include the processing code from the VST version. // #include #include "../../../LinuxVST/src/AtmosphereBuss/AtmosphereBussProc.cpp" // Create the LV2Wrapper and register the plugin LV2Wrapper plugin;