From 966f2d253cd2ee6ce140ad68095a20a9d2b63052 Mon Sep 17 00:00:00 2001 From: Chris Johnson Date: Sun, 27 Jan 2019 21:13:54 -0500 Subject: Floating Point Dither For All --- plugins/WinVST/StereoFX/.vs/VSTProject/v14/.suo | Bin 23040 -> 23040 bytes plugins/WinVST/StereoFX/StereoFX.cpp | 6 +-- plugins/WinVST/StereoFX/StereoFX.h | 6 +-- plugins/WinVST/StereoFX/StereoFXProc.cpp | 62 +++++++----------------- 4 files changed, 22 insertions(+), 52 deletions(-) (limited to 'plugins/WinVST/StereoFX') diff --git a/plugins/WinVST/StereoFX/.vs/VSTProject/v14/.suo b/plugins/WinVST/StereoFX/.vs/VSTProject/v14/.suo index 61fb690..3d0e385 100755 Binary files a/plugins/WinVST/StereoFX/.vs/VSTProject/v14/.suo and b/plugins/WinVST/StereoFX/.vs/VSTProject/v14/.suo differ diff --git a/plugins/WinVST/StereoFX/StereoFX.cpp b/plugins/WinVST/StereoFX/StereoFX.cpp index 63c23db..704cbf3 100755 --- a/plugins/WinVST/StereoFX/StereoFX.cpp +++ b/plugins/WinVST/StereoFX/StereoFX.cpp @@ -17,10 +17,8 @@ StereoFX::StereoFX(audioMasterCallback audioMaster) : C = 0.0; iirSampleA = 0.0; iirSampleB = 0.0; - fpNShapeLA = 0.0; - fpNShapeLB = 0.0; - fpNShapeRA = 0.0; - fpNShapeRB = 0.0; + fpNShapeL = 0.0; + fpNShapeR = 0.0; flip = false; //this is reset: values being initialized only once. Startup values, whatever they are. diff --git a/plugins/WinVST/StereoFX/StereoFX.h b/plugins/WinVST/StereoFX/StereoFX.h index 6748d1e..7a36059 100755 --- a/plugins/WinVST/StereoFX/StereoFX.h +++ b/plugins/WinVST/StereoFX/StereoFX.h @@ -56,10 +56,8 @@ private: double iirSampleA; double iirSampleB; - long double fpNShapeLA; - long double fpNShapeLB; - long double fpNShapeRA; - long double fpNShapeRB; + long double fpNShapeL; + long double fpNShapeR; bool flip; //default stuff diff --git a/plugins/WinVST/StereoFX/StereoFXProc.cpp b/plugins/WinVST/StereoFX/StereoFXProc.cpp index 49be44f..0e9de74 100755 --- a/plugins/WinVST/StereoFX/StereoFXProc.cpp +++ b/plugins/WinVST/StereoFX/StereoFXProc.cpp @@ -17,9 +17,6 @@ void StereoFX::processReplacing(float **inputs, float **outputs, VstInt32 sample double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); - float fpTemp; - long double fpOld = 0.618033988749894848204586; //golden ratio! - long double fpNew = 1.0 - fpOld; long double inputSampleL; long double inputSampleR; long double mid; @@ -138,25 +135,14 @@ void StereoFX::processReplacing(float **inputs, float **outputs, VstInt32 sample inputSampleL = (mid+side)/2.0; inputSampleR = (mid-side)/2.0; - //noise shaping to 32-bit floating point - if (flip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLA; - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRA; - } - else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLB; - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRB; - } - flip = !flip; - //end noise shaping on 32 bit output + //stereo 32 bit dither, made small and tidy. + int expon; frexpf((float)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexpf((float)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 32 bit dither *out1 = inputSampleL; *out2 = inputSampleR; @@ -178,9 +164,6 @@ void StereoFX::processDoubleReplacing(double **inputs, double **outputs, VstInt3 double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); - double fpTemp; - long double fpOld = 0.618033988749894848204586; //golden ratio! - long double fpNew = 1.0 - fpOld; long double inputSampleL; long double inputSampleR; long double mid; @@ -299,25 +282,16 @@ void StereoFX::processDoubleReplacing(double **inputs, double **outputs, VstInt3 inputSampleL = (mid+side)/2.0; inputSampleR = (mid-side)/2.0; - //noise shaping to 64-bit floating point - if (flip) { - fpTemp = inputSampleL; - fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLA; - fpTemp = inputSampleR; - fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRA; - } - else { - fpTemp = inputSampleL; - fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); - inputSampleL += fpNShapeLB; - fpTemp = inputSampleR; - fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); - inputSampleR += fpNShapeRB; - } - flip = !flip; - //end noise shaping on 64 bit output + //stereo 64 bit dither, made small and tidy. + int expon; frexp((double)inputSampleL, &expon); + long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleL += (dither-fpNShapeL); fpNShapeL = dither; + frexp((double)inputSampleR, &expon); + dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62); + dither /= 536870912.0; //needs this to scale to 64 bit zone + inputSampleR += (dither-fpNShapeR); fpNShapeR = dither; + //end 64 bit dither *out1 = inputSampleL; *out2 = inputSampleR; -- cgit v1.2.3