From 633be2e22c6648c901f08f3b4cd4e8e14ea86443 Mon Sep 17 00:00:00 2001 From: Chris Johnson Date: Mon, 22 Oct 2018 18:04:06 -0400 Subject: Updates (in case my plane crashes) --- .../MacVST/Console5Buss/source/Console5Buss.cpp | 131 ++++++++ plugins/MacVST/Console5Buss/source/Console5Buss.h | 74 +++++ .../Console5Buss/source/Console5BussProc.cpp | 356 +++++++++++++++++++++ 3 files changed, 561 insertions(+) create mode 100755 plugins/MacVST/Console5Buss/source/Console5Buss.cpp create mode 100755 plugins/MacVST/Console5Buss/source/Console5Buss.h create mode 100755 plugins/MacVST/Console5Buss/source/Console5BussProc.cpp (limited to 'plugins/MacVST/Console5Buss/source') diff --git a/plugins/MacVST/Console5Buss/source/Console5Buss.cpp b/plugins/MacVST/Console5Buss/source/Console5Buss.cpp new file mode 100755 index 0000000..7f1c915 --- /dev/null +++ b/plugins/MacVST/Console5Buss/source/Console5Buss.cpp @@ -0,0 +1,131 @@ +/* ======================================== + * Console5Buss - Console5Buss.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Console5Buss_H +#include "Console5Buss.h" +#endif + +AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Console5Buss(audioMaster);} + +Console5Buss::Console5Buss(audioMasterCallback audioMaster) : + AudioEffectX(audioMaster, kNumPrograms, kNumParameters) +{ + A = 1.0; + lastSampleBussL = 0.0; + lastSampleBussR = 0.0; + lastFXBussL = 0.0; + lastFXBussR = 0.0; + iirCorrectL = 0.0; + iirCorrectR = 0.0; + gainchase = -90.0; + settingchase = -90.0; + chasespeed = 350.0; + fpNShapeLA = 0.0; + fpNShapeLB = 0.0; + fpNShapeRA = 0.0; + fpNShapeRB = 0.0; + fpFlip = true; + //this is reset: values being initialized only once. Startup values, whatever they are. + + _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. + _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. + _canDo.insert("x2in2out"); + setNumInputs(kNumInputs); + setNumOutputs(kNumOutputs); + setUniqueID(kUniqueId); + canProcessReplacing(); // supports output replacing + canDoubleReplacing(); // supports double precision processing + programsAreChunks(true); + vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name +} + +Console5Buss::~Console5Buss() {} +VstInt32 Console5Buss::getVendorVersion () {return 1000;} +void Console5Buss::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} +void Console5Buss::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} +//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than +//trying to do versioning and preventing people from using older versions. Maybe they like the old one! + +static float pinParameter(float data) +{ + if (data < 0.0f) return 0.0f; + if (data > 1.0f) return 1.0f; + return data; +} + +VstInt32 Console5Buss::getChunk (void** data, bool isPreset) +{ + float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); + chunkData[0] = A; + /* Note: The way this is set up, it will break if you manage to save settings on an Intel + machine and load them on a PPC Mac. However, it's fine if you stick to the machine you + started with. */ + + *data = chunkData; + return kNumParameters * sizeof(float); +} + +VstInt32 Console5Buss::setChunk (void* data, VstInt32 byteSize, bool isPreset) +{ + float *chunkData = (float *)data; + A = pinParameter(chunkData[0]); + /* We're ignoring byteSize as we found it to be a filthy liar */ + + /* calculate any other fields you need here - you could copy in + code from setParameter() here. */ + return 0; +} + +void Console5Buss::setParameter(VstInt32 index, float value) { + switch (index) { + case kParamA: A = value; break; + default: throw; // unknown parameter, shouldn't happen! + } +} + +float Console5Buss::getParameter(VstInt32 index) { + switch (index) { + case kParamA: return A; break; + default: break; // unknown parameter, shouldn't happen! + } return 0.0; //we only need to update the relevant name, this is simple to manage +} + +void Console5Buss::getParameterName(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "Input", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this is our labels for displaying in the VST host +} + +void Console5Buss::getParameterDisplay(VstInt32 index, char *text) { + switch (index) { + case kParamA: float2string (A, text, kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } //this displays the values and handles 'popups' where it's discrete choices +} + +void Console5Buss::getParameterLabel(VstInt32 index, char *text) { + switch (index) { + case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; + default: break; // unknown parameter, shouldn't happen! + } +} + +VstInt32 Console5Buss::canDo(char *text) +{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know + +bool Console5Buss::getEffectName(char* name) { + vst_strncpy(name, "Console5Buss", kVstMaxProductStrLen); return true; +} + +VstPlugCategory Console5Buss::getPlugCategory() {return kPlugCategEffect;} + +bool Console5Buss::getProductString(char* text) { + vst_strncpy (text, "airwindows Console5Buss", kVstMaxProductStrLen); return true; +} + +bool Console5Buss::getVendorString(char* text) { + vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; +} diff --git a/plugins/MacVST/Console5Buss/source/Console5Buss.h b/plugins/MacVST/Console5Buss/source/Console5Buss.h new file mode 100755 index 0000000..6ece284 --- /dev/null +++ b/plugins/MacVST/Console5Buss/source/Console5Buss.h @@ -0,0 +1,74 @@ +/* ======================================== + * Console5Buss - Console5Buss.h + * Created 8/12/11 by SPIAdmin + * Copyright (c) 2011 __MyCompanyName__, All rights reserved + * ======================================== */ + +#ifndef __Console5Buss_H +#define __Console5Buss_H + +#ifndef __audioeffect__ +#include "audioeffectx.h" +#endif + +#include +#include +#include + +enum { + kParamA = 0, + kNumParameters = 1 +}; // + +const int kNumPrograms = 0; +const int kNumInputs = 2; +const int kNumOutputs = 2; +const unsigned long kUniqueId = 'conk'; //Change this to what the AU identity is! + +class Console5Buss : + public AudioEffectX +{ +public: + Console5Buss(audioMasterCallback audioMaster); + ~Console5Buss(); + virtual bool getEffectName(char* name); // The plug-in name + virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in + virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg + virtual bool getVendorString(char* text); // Vendor info + virtual VstInt32 getVendorVersion(); // Version number + virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames); + virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames); + virtual void getProgramName(char *name); // read the name from the host + virtual void setProgramName(char *name); // changes the name of the preset displayed in the host + virtual VstInt32 getChunk (void** data, bool isPreset); + virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset); + virtual float getParameter(VstInt32 index); // get the parameter value at the specified index + virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value + virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB) + virtual void getParameterName(VstInt32 index, char *text); // name of the parameter + virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value + virtual VstInt32 canDo(char *text); +private: + char _programName[kVstMaxProgNameLen + 1]; + std::set< std::string > _canDo; + + double lastSampleBussL; + double lastFXBussL; + double lastSampleBussR; + double lastFXBussR; + double iirCorrectL; + double iirCorrectR; + double gainchase; + double settingchase; + double chasespeed; + long double fpNShapeLA; + long double fpNShapeLB; + long double fpNShapeRA; + long double fpNShapeRB; + bool fpFlip; + //default stuff + + float A; +}; + +#endif diff --git a/plugins/MacVST/Console5Buss/source/Console5BussProc.cpp b/plugins/MacVST/Console5Buss/source/Console5BussProc.cpp new file mode 100755 index 0000000..28b4980 --- /dev/null +++ b/plugins/MacVST/Console5Buss/source/Console5BussProc.cpp @@ -0,0 +1,356 @@ +/* ======================================== + * Console5Buss - Console5Buss.h + * Copyright (c) 2016 airwindows, All rights reserved + * ======================================== */ + +#ifndef __Console5Buss_H +#include "Console5Buss.h" +#endif + +void Console5Buss::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) +{ + float* in1 = inputs[0]; + float* in2 = inputs[1]; + float* out1 = outputs[0]; + float* out2 = outputs[1]; + + double overallscale = 1.0; + overallscale /= 44100.0; + overallscale *= getSampleRate(); + float fpTemp; + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + double inputgain = A; + double differenceL; + double differenceR; + double nearZeroL; + double nearZeroR; + double servoTrim = 0.0000001 / overallscale; + double bassTrim = 0.005 / overallscale; + long double inputSampleL; + long double inputSampleR; + + if (settingchase != inputgain) { + chasespeed *= 2.0; + settingchase = inputgain; + } + if (chasespeed > 2500.0) chasespeed = 2500.0; + if (gainchase < 0.0) gainchase = inputgain; + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + + chasespeed *= 0.9999; + chasespeed -= 0.01; + if (chasespeed < 350.0) chasespeed = 350.0; + //we have our chase speed compensated for recent fader activity + + gainchase = (((gainchase*chasespeed)+inputgain)/(chasespeed+1.0)); + //gainchase is chasing the target, as a simple multiply gain factor + + if (1.0 != gainchase) { + inputSampleL *= gainchase; + inputSampleR *= gainchase; + } + //done with trim control + + if (inputSampleL > 1.0) inputSampleL = 1.0; + if (inputSampleL < -1.0) inputSampleL = -1.0; + inputSampleL = asin(inputSampleL); + //amplitude aspect + + if (inputSampleR > 1.0) inputSampleR = 1.0; + if (inputSampleR < -1.0) inputSampleR = -1.0; + inputSampleR = asin(inputSampleR); + //amplitude aspect + + differenceL = lastSampleBussL - inputSampleL; + differenceR = lastSampleBussR - inputSampleR; + lastSampleBussL = inputSampleL; + lastSampleBussR = inputSampleR; + //derive slew part off direct sample measurement + from last time + + if (differenceL > 1.57079633) differenceL = 1.57079633; + if (differenceL < -1.57079633) differenceL = -1.57079633; + if (differenceR > 1.57079633) differenceR = 1.57079633; + if (differenceR < -1.57079633) differenceR = -1.57079633; + + differenceL = lastFXBussL + sin(differenceL); + differenceR = lastFXBussR + sin(differenceR); + //we're about to use this twice and then not use difference again, so we'll reuse it + //enhance slew is arcsin(): cutting it back is sin() + + iirCorrectL += inputSampleL - differenceL; + iirCorrectR += inputSampleR - differenceR; + inputSampleL = differenceL; + inputSampleR = differenceR; + //apply the slew to stored value: can develop DC offsets. + //store the change we made so we can dial it back + + lastFXBussL = inputSampleL; + lastFXBussR = inputSampleR; + if (lastFXBussL > 1.0) lastFXBussL = 1.0; + if (lastFXBussL < -1.0) lastFXBussL = -1.0; + if (lastFXBussR > 1.0) lastFXBussR = 1.0; + if (lastFXBussR < -1.0) lastFXBussR = -1.0; + //build new signal off what was present in output last time + + nearZeroL = pow(fabs(fabs(lastFXBussL)-1.0), 2); + nearZeroR = pow(fabs(fabs(lastFXBussR)-1.0), 2); + //if the sample is very near zero this number is higher. + if (iirCorrectL > 0) iirCorrectL -= servoTrim; + if (iirCorrectL < 0) iirCorrectL += servoTrim; + if (iirCorrectR > 0) iirCorrectR -= servoTrim; + if (iirCorrectR < 0) iirCorrectR += servoTrim; + //cut back the servo by which we're pulling back the DC + lastFXBussL += (iirCorrectL * 0.0000005); + lastFXBussR += (iirCorrectR * 0.0000005); + //apply the servo to the stored value, pulling back the DC + lastFXBussL *= (1.0 - (nearZeroL * bassTrim)); + lastFXBussR *= (1.0 - (nearZeroR * bassTrim)); + //this cuts back the DC offset directly, relative to how near zero we are + + //noise shaping to 32-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 32 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} + +void Console5Buss::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) +{ + double* in1 = inputs[0]; + double* in2 = inputs[1]; + double* out1 = outputs[0]; + double* out2 = outputs[1]; + + double overallscale = 1.0; + overallscale /= 44100.0; + overallscale *= getSampleRate(); + double fpTemp; + long double fpOld = 0.618033988749894848204586; //golden ratio! + long double fpNew = 1.0 - fpOld; + + double inputgain = A; + double differenceL; + double differenceR; + double nearZeroL; + double nearZeroR; + double servoTrim = 0.0000001 / overallscale; + double bassTrim = 0.005 / overallscale; + long double inputSampleL; + long double inputSampleR; + + if (settingchase != inputgain) { + chasespeed *= 2.0; + settingchase = inputgain; + } + if (chasespeed > 2500.0) chasespeed = 2500.0; + if (gainchase < 0.0) gainchase = inputgain; + + while (--sampleFrames >= 0) + { + inputSampleL = *in1; + inputSampleR = *in2; + if (inputSampleL<1.2e-38 && -inputSampleL<1.2e-38) { + static int noisesource = 0; + //this declares a variable before anything else is compiled. It won't keep assigning + //it to 0 for every sample, it's as if the declaration doesn't exist in this context, + //but it lets me add this denormalization fix in a single place rather than updating + //it in three different locations. The variable isn't thread-safe but this is only + //a random seed and we can share it with whatever. + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleL = applyresidue; + } + if (inputSampleR<1.2e-38 && -inputSampleR<1.2e-38) { + static int noisesource = 0; + noisesource = noisesource % 1700021; noisesource++; + int residue = noisesource * noisesource; + residue = residue % 170003; residue *= residue; + residue = residue % 17011; residue *= residue; + residue = residue % 1709; residue *= residue; + residue = residue % 173; residue *= residue; + residue = residue % 17; + double applyresidue = residue; + applyresidue *= 0.00000001; + applyresidue *= 0.00000001; + inputSampleR = applyresidue; + //this denormalization routine produces a white noise at -300 dB which the noise + //shaping will interact with to produce a bipolar output, but the noise is actually + //all positive. That should stop any variables from going denormal, and the routine + //only kicks in if digital black is input. As a final touch, if you save to 24-bit + //the silence will return to being digital black again. + } + + chasespeed *= 0.9999; + chasespeed -= 0.01; + if (chasespeed < 350.0) chasespeed = 350.0; + //we have our chase speed compensated for recent fader activity + + gainchase = (((gainchase*chasespeed)+inputgain)/(chasespeed+1.0)); + //gainchase is chasing the target, as a simple multiply gain factor + + if (1.0 != gainchase) { + inputSampleL *= gainchase; + inputSampleR *= gainchase; + } + //done with trim control + + if (inputSampleL > 1.0) inputSampleL = 1.0; + if (inputSampleL < -1.0) inputSampleL = -1.0; + inputSampleL = asin(inputSampleL); + //amplitude aspect + + if (inputSampleR > 1.0) inputSampleR = 1.0; + if (inputSampleR < -1.0) inputSampleR = -1.0; + inputSampleR = asin(inputSampleR); + //amplitude aspect + + differenceL = lastSampleBussL - inputSampleL; + differenceR = lastSampleBussR - inputSampleR; + lastSampleBussL = inputSampleL; + lastSampleBussR = inputSampleR; + //derive slew part off direct sample measurement + from last time + + if (differenceL > 1.57079633) differenceL = 1.57079633; + if (differenceL < -1.57079633) differenceL = -1.57079633; + if (differenceR > 1.57079633) differenceR = 1.57079633; + if (differenceR < -1.57079633) differenceR = -1.57079633; + + differenceL = lastFXBussL + sin(differenceL); + differenceR = lastFXBussR + sin(differenceR); + //we're about to use this twice and then not use difference again, so we'll reuse it + //enhance slew is arcsin(): cutting it back is sin() + + iirCorrectL += inputSampleL - differenceL; + iirCorrectR += inputSampleR - differenceR; + inputSampleL = differenceL; + inputSampleR = differenceR; + //apply the slew to stored value: can develop DC offsets. + //store the change we made so we can dial it back + + lastFXBussL = inputSampleL; + lastFXBussR = inputSampleR; + if (lastFXBussL > 1.0) lastFXBussL = 1.0; + if (lastFXBussL < -1.0) lastFXBussL = -1.0; + if (lastFXBussR > 1.0) lastFXBussR = 1.0; + if (lastFXBussR < -1.0) lastFXBussR = -1.0; + //build new signal off what was present in output last time + + nearZeroL = pow(fabs(fabs(lastFXBussL)-1.0), 2); + nearZeroR = pow(fabs(fabs(lastFXBussR)-1.0), 2); + //if the sample is very near zero this number is higher. + if (iirCorrectL > 0) iirCorrectL -= servoTrim; + if (iirCorrectL < 0) iirCorrectL += servoTrim; + if (iirCorrectR > 0) iirCorrectR -= servoTrim; + if (iirCorrectR < 0) iirCorrectR += servoTrim; + //cut back the servo by which we're pulling back the DC + lastFXBussL += (iirCorrectL * 0.0000005); + lastFXBussR += (iirCorrectR * 0.0000005); + //apply the servo to the stored value, pulling back the DC + lastFXBussL *= (1.0 - (nearZeroL * bassTrim)); + lastFXBussR *= (1.0 - (nearZeroR * bassTrim)); + //this cuts back the DC offset directly, relative to how near zero we are + + //noise shaping to 64-bit floating point + if (fpFlip) { + fpTemp = inputSampleL; + fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLA; + fpTemp = inputSampleR; + fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRA; + } + else { + fpTemp = inputSampleL; + fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew); + inputSampleL += fpNShapeLB; + fpTemp = inputSampleR; + fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew); + inputSampleR += fpNShapeRB; + } + fpFlip = !fpFlip; + //end noise shaping on 64 bit output + + *out1 = inputSampleL; + *out2 = inputSampleR; + + *in1++; + *in2++; + *out1++; + *out2++; + } +} \ No newline at end of file -- cgit v1.2.3