From b11ed1fabd9c6db06e7aa7d4ad046d934bd113a7 Mon Sep 17 00:00:00 2001 From: Harald Eilertsen Date: Wed, 22 Jul 2020 16:05:42 +0200 Subject: LV2: Added Aura, Average and AverMatrix plugins. Tried a way to get the units/labels for the AverMatrix controls to better fit. It's not perfect, and I'm not sure if it's possible to make it fit 100% either. I'll have to explore this some more. --- plugins/LV2/src/Aura/Aura.h | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 plugins/LV2/src/Aura/Aura.h (limited to 'plugins/LV2/src/Aura/Aura.h') diff --git a/plugins/LV2/src/Aura/Aura.h b/plugins/LV2/src/Aura/Aura.h new file mode 100644 index 0000000..5692234 --- /dev/null +++ b/plugins/LV2/src/Aura/Aura.h @@ -0,0 +1,42 @@ +#ifndef __Aura_H +#define __Aura_H + +#include + +class Aura : public LV2Plugin<2> { +public: + Aura(double rate); + + void run(uint32_t num_samples); + + static constexpr const char * URI = "https://www.airwindows.com/aura"; + +private: + /* + * These are the original DSP functions from the VST plugin. + * They need to be called from the LV2 plugins `run` function. + */ + void processReplacing(float **in, float **out, VstInt32 samples); + void processDoubleReplacing(double **in, double **out, VstInt32 samples); + + /* + * Members needed by the processing functions. + */ + long double fpNShapeL; + long double fpNShapeR; + //default stuff + long double lastSampleL; + double previousVelocityL; + long double lastSampleR; + double previousVelocityR; + + double bL[21]; + double bR[21]; + double f[21]; + + + float A; + float B; +}; + +#endif -- cgit v1.2.3