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path: root/plugins/MacAU/NonlinearSpace/NonlinearSpace.cpp
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-rwxr-xr-xplugins/MacAU/NonlinearSpace/NonlinearSpace.cpp37
1 files changed, 10 insertions, 27 deletions
diff --git a/plugins/MacAU/NonlinearSpace/NonlinearSpace.cpp b/plugins/MacAU/NonlinearSpace/NonlinearSpace.cpp
index 4c11ff3..d91e997 100755
--- a/plugins/MacAU/NonlinearSpace/NonlinearSpace.cpp
+++ b/plugins/MacAU/NonlinearSpace/NonlinearSpace.cpp
@@ -408,11 +408,8 @@ ComponentResult NonlinearSpace::Reset(AudioUnitScope inScope, AudioUnitElement
countdown = -1;
flip = true;
- fpNShapeAL = 0.0;
- fpNShapeBL = 0.0;
- fpNShapeAR = 0.0;
- fpNShapeBR = 0.0;
- fpFlip = true;
+ fpNShapeL = 0.0;
+ fpNShapeR = 0.0;
return noErr;
}
@@ -430,9 +427,6 @@ OSStatus NonlinearSpace::ProcessBufferLists(AudioUnitRenderActionFlags & ioActi
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
- Float32 fpTemp;
- Float64 fpOld = 0.618033988749894848204586; //golden ratio!
- Float64 fpNew = 1.0 - fpOld;
UInt32 nSampleFrames = inFramesToProcess;
long double drySampleL;
long double drySampleR;
@@ -1161,25 +1155,14 @@ OSStatus NonlinearSpace::ProcessBufferLists(AudioUnitRenderActionFlags & ioActi
drySampleR += inputSampleR;
//here we combine the tanks with the dry signal
- //noise shaping to 32-bit floating point
- if (fpFlip) {
- fpTemp = drySampleL;
- fpNShapeAL = (fpNShapeAL*fpOld)+((drySampleL-fpTemp)*fpNew);
- drySampleL += fpNShapeAL;
- fpTemp = drySampleR;
- fpNShapeAR = (fpNShapeAR*fpOld)+((drySampleR-fpTemp)*fpNew);
- drySampleR += fpNShapeAR;
- }
- else {
- fpTemp = drySampleL;
- fpNShapeBL = (fpNShapeBL*fpOld)+((drySampleL-fpTemp)*fpNew);
- drySampleL += fpNShapeBL;
- fpTemp = drySampleR;
- fpNShapeBR = (fpNShapeBR*fpOld)+((drySampleR-fpTemp)*fpNew);
- drySampleR += fpNShapeBR;
- }
- fpFlip = !fpFlip;
- //end noise shaping on 32 bit output
+ //stereo 32 bit dither, made small and tidy.
+ int expon; frexpf((Float32)inputSampleL, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSampleL += (dither-fpNShapeL); fpNShapeL = dither;
+ frexpf((Float32)inputSampleR, &expon);
+ dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSampleR += (dither-fpNShapeR); fpNShapeR = dither;
+ //end 32 bit dither
flip = !flip;
*outputL = drySampleL;