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authorChris Johnson <jinx6568@sover.net>2019-01-27 21:13:54 -0500
committerChris Johnson <jinx6568@sover.net>2019-01-27 21:13:54 -0500
commit966f2d253cd2ee6ce140ad68095a20a9d2b63052 (patch)
treeb0400d95bd06512531ade6ddf55190a58b6a5623 /plugins/WinVST/BussColors4
parent0887543349dbbec0721a1fc8b1c7deba9afefa8b (diff)
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Floating Point Dither For All
Diffstat (limited to 'plugins/WinVST/BussColors4')
-rwxr-xr-xplugins/WinVST/BussColors4/.vs/VSTProject/v14/.suobin23040 -> 23040 bytes
-rwxr-xr-xplugins/WinVST/BussColors4/BussColors4.cpp22
-rwxr-xr-xplugins/WinVST/BussColors4/BussColors4.h7
-rwxr-xr-xplugins/WinVST/BussColors4/BussColors4Proc.cpp62
4 files changed, 22 insertions, 69 deletions
diff --git a/plugins/WinVST/BussColors4/.vs/VSTProject/v14/.suo b/plugins/WinVST/BussColors4/.vs/VSTProject/v14/.suo
index 8ad21ec..d45891a 100755
--- a/plugins/WinVST/BussColors4/.vs/VSTProject/v14/.suo
+++ b/plugins/WinVST/BussColors4/.vs/VSTProject/v14/.suo
Binary files differ
diff --git a/plugins/WinVST/BussColors4/BussColors4.cpp b/plugins/WinVST/BussColors4/BussColors4.cpp
index 720dbf9..c7de380 100755
--- a/plugins/WinVST/BussColors4/BussColors4.cpp
+++ b/plugins/WinVST/BussColors4/BussColors4.cpp
@@ -44,11 +44,8 @@ BussColors4::BussColors4(audioMasterCallback audioMaster) :
slowdynR = 0;
gcount = 0;
- fpNShapeLA = 0.0;
- fpNShapeLB = 0.0;
- fpNShapeRA = 0.0;
- fpNShapeRB = 0.0;
- fpFlip = true;
+ fpNShapeL = 0.0;
+ fpNShapeR = 0.0;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
@@ -114,21 +111,6 @@ void BussColors4::setParameter(VstInt32 index, float value) {
case kParamD: D = value; break; //this is the popup, stored as a float
default: throw; // unknown parameter, shouldn't happen!
}
- //we can also set other defaults here, and do calculations that only have to happen
- //once when parameters actually change. Here is the 'popup' setting its (global) values.
- //variables can also be set in the processreplacing loop, and there they'll be set every buffersize
- //here they're set when a parameter's actually changed, which should be less frequent, but
- //you must use global variables in the BussColors4.h file to do it.
- switch((VstInt32)( D * 3.999 ))
- {
- case 0: fpFlip = true; break; //choice A
- case 1: fpFlip = false; break; //choice B
- case 2: break; //choice C
- case 3: break; //choice D
- default: break; //should not happen
- }
- //this relates to using D as a 'popup' and changing things based on that switch.
- //we are using fpFlip just because it's already there globally, as an example.
}
float BussColors4::getParameter(VstInt32 index) {
diff --git a/plugins/WinVST/BussColors4/BussColors4.h b/plugins/WinVST/BussColors4/BussColors4.h
index d07460e..6452555 100755
--- a/plugins/WinVST/BussColors4/BussColors4.h
+++ b/plugins/WinVST/BussColors4/BussColors4.h
@@ -68,11 +68,8 @@ private:
double slowdynR;
int gcount;
- long double fpNShapeLA;
- long double fpNShapeLB;
- long double fpNShapeRA;
- long double fpNShapeRB;
- bool fpFlip;
+ long double fpNShapeL;
+ long double fpNShapeR;
//default stuff
float A;
diff --git a/plugins/WinVST/BussColors4/BussColors4Proc.cpp b/plugins/WinVST/BussColors4/BussColors4Proc.cpp
index 2629ee8..b1b9451 100755
--- a/plugins/WinVST/BussColors4/BussColors4Proc.cpp
+++ b/plugins/WinVST/BussColors4/BussColors4Proc.cpp
@@ -31,9 +31,6 @@ void BussColors4::processReplacing(float **inputs, float **outputs, VstInt32 sam
double gain = 0.436;
double outgain = 1.0;
double bridgerectifier;
- float fpTemp;
- long double fpOld = 0.618033988749894848204586; //golden ratio!
- long double fpNew = 1.0 - fpOld;
long double inputSampleL;
long double inputSampleR;
@@ -795,25 +792,14 @@ void BussColors4::processReplacing(float **inputs, float **outputs, VstInt32 sam
inputSampleR = (inputSampleR * wet) + (drySampleR * dry);
}
- //noise shaping to 32-bit floating point
- if (fpFlip) {
- fpTemp = inputSampleL;
- fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
- inputSampleL += fpNShapeLA;
- fpTemp = inputSampleR;
- fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
- inputSampleR += fpNShapeRA;
- }
- else {
- fpTemp = inputSampleL;
- fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
- inputSampleL += fpNShapeLB;
- fpTemp = inputSampleR;
- fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
- inputSampleR += fpNShapeRB;
- }
- fpFlip = !fpFlip;
- //end noise shaping on 32 bit output
+ //stereo 32 bit dither, made small and tidy.
+ int expon; frexpf((float)inputSampleL, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSampleL += (dither-fpNShapeL); fpNShapeL = dither;
+ frexpf((float)inputSampleR, &expon);
+ dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ inputSampleR += (dither-fpNShapeR); fpNShapeR = dither;
+ //end 32 bit dither
*out1 = inputSampleL;
*out2 = inputSampleR;
@@ -849,9 +835,6 @@ void BussColors4::processDoubleReplacing(double **inputs, double **outputs, VstI
double gain = 0.436;
double outgain = 1.0;
double bridgerectifier;
- double fpTemp;
- long double fpOld = 0.618033988749894848204586; //golden ratio!
- long double fpNew = 1.0 - fpOld;
long double inputSampleL;
long double inputSampleR;
@@ -1613,25 +1596,16 @@ void BussColors4::processDoubleReplacing(double **inputs, double **outputs, VstI
inputSampleR = (inputSampleR * wet) + (drySampleR * dry);
}
- //noise shaping to 64-bit floating point
- if (fpFlip) {
- fpTemp = inputSampleL;
- fpNShapeLA = (fpNShapeLA*fpOld)+((inputSampleL-fpTemp)*fpNew);
- inputSampleL += fpNShapeLA;
- fpTemp = inputSampleR;
- fpNShapeRA = (fpNShapeRA*fpOld)+((inputSampleR-fpTemp)*fpNew);
- inputSampleR += fpNShapeRA;
- }
- else {
- fpTemp = inputSampleL;
- fpNShapeLB = (fpNShapeLB*fpOld)+((inputSampleL-fpTemp)*fpNew);
- inputSampleL += fpNShapeLB;
- fpTemp = inputSampleR;
- fpNShapeRB = (fpNShapeRB*fpOld)+((inputSampleR-fpTemp)*fpNew);
- inputSampleR += fpNShapeRB;
- }
- fpFlip = !fpFlip;
- //end noise shaping on 64 bit output
+ //stereo 64 bit dither, made small and tidy.
+ int expon; frexp((double)inputSampleL, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ dither /= 536870912.0; //needs this to scale to 64 bit zone
+ inputSampleL += (dither-fpNShapeL); fpNShapeL = dither;
+ frexp((double)inputSampleR, &expon);
+ dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62);
+ dither /= 536870912.0; //needs this to scale to 64 bit zone
+ inputSampleR += (dither-fpNShapeR); fpNShapeR = dither;
+ //end 64 bit dither
*out1 = inputSampleL;
*out2 = inputSampleR;