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authorChris Johnson <jinx6568@sover.net>2019-01-27 21:13:54 -0500
committerChris Johnson <jinx6568@sover.net>2019-01-27 21:13:54 -0500
commit966f2d253cd2ee6ce140ad68095a20a9d2b63052 (patch)
treeb0400d95bd06512531ade6ddf55190a58b6a5623 /plugins/MacVST/DitherFloat/source
parent0887543349dbbec0721a1fc8b1c7deba9afefa8b (diff)
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Floating Point Dither For All
Diffstat (limited to 'plugins/MacVST/DitherFloat/source')
-rwxr-xr-xplugins/MacVST/DitherFloat/source/DitherFloat.cpp127
-rwxr-xr-xplugins/MacVST/DitherFloat/source/DitherFloat.h64
-rwxr-xr-xplugins/MacVST/DitherFloat/source/DitherFloatProc.cpp184
3 files changed, 375 insertions, 0 deletions
diff --git a/plugins/MacVST/DitherFloat/source/DitherFloat.cpp b/plugins/MacVST/DitherFloat/source/DitherFloat.cpp
new file mode 100755
index 0000000..ffd9e94
--- /dev/null
+++ b/plugins/MacVST/DitherFloat/source/DitherFloat.cpp
@@ -0,0 +1,127 @@
+/* ========================================
+ * DitherFloat - DitherFloat.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __DitherFloat_H
+#include "DitherFloat.h"
+#endif
+
+AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new DitherFloat(audioMaster);}
+
+DitherFloat::DitherFloat(audioMasterCallback audioMaster) :
+ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
+{
+ A = 0.0;
+ B = 1.0;
+ fpNShapeL = 0.0;
+ fpNShapeR = 0.0;
+ //this is reset: values being initialized only once. Startup values, whatever they are.
+
+ _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
+ _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
+ _canDo.insert("x2in2out");
+ setNumInputs(kNumInputs);
+ setNumOutputs(kNumOutputs);
+ setUniqueID(kUniqueId);
+ canProcessReplacing(); // supports output replacing
+ canDoubleReplacing(); // supports double precision processing
+ programsAreChunks(true);
+ vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
+}
+
+DitherFloat::~DitherFloat() {}
+VstInt32 DitherFloat::getVendorVersion () {return 1000;}
+void DitherFloat::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
+void DitherFloat::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
+//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
+//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
+
+static float pinParameter(float data)
+{
+ if (data < 0.0f) return 0.0f;
+ if (data > 1.0f) return 1.0f;
+ return data;
+}
+
+VstInt32 DitherFloat::getChunk (void** data, bool isPreset)
+{
+ float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
+ chunkData[0] = A;
+ chunkData[1] = B;
+ /* Note: The way this is set up, it will break if you manage to save settings on an Intel
+ machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
+ started with. */
+
+ *data = chunkData;
+ return kNumParameters * sizeof(float);
+}
+
+VstInt32 DitherFloat::setChunk (void* data, VstInt32 byteSize, bool isPreset)
+{
+ float *chunkData = (float *)data;
+ A = pinParameter(chunkData[0]);
+ B = pinParameter(chunkData[1]);
+ /* We're ignoring byteSize as we found it to be a filthy liar */
+
+ /* calculate any other fields you need here - you could copy in
+ code from setParameter() here. */
+ return 0;
+}
+
+void DitherFloat::setParameter(VstInt32 index, float value) {
+ switch (index) {
+ case kParamA: A = value; break;
+ case kParamB: B = value; break;
+ default: throw; // unknown parameter, shouldn't happen!
+ }
+}
+
+float DitherFloat::getParameter(VstInt32 index) {
+ switch (index) {
+ case kParamA: return A; break;
+ case kParamB: return B; break;
+ default: break; // unknown parameter, shouldn't happen!
+ } return 0.0; //we only need to update the relevant name, this is simple to manage
+}
+
+void DitherFloat::getParameterName(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "Offset", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "Dither", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this is our labels for displaying in the VST host
+}
+
+void DitherFloat::getParameterDisplay(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: int2string ((VstInt32)(A * 32), text, kVstMaxParamStrLen); break;
+ case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ } //this displays the values and handles 'popups' where it's discrete choices
+}
+
+void DitherFloat::getParameterLabel(VstInt32 index, char *text) {
+ switch (index) {
+ case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
+ default: break; // unknown parameter, shouldn't happen!
+ }
+}
+
+VstInt32 DitherFloat::canDo(char *text)
+{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
+
+bool DitherFloat::getEffectName(char* name) {
+ vst_strncpy(name, "DitherFloat", kVstMaxProductStrLen); return true;
+}
+
+VstPlugCategory DitherFloat::getPlugCategory() {return kPlugCategEffect;}
+
+bool DitherFloat::getProductString(char* text) {
+ vst_strncpy (text, "airwindows DitherFloat", kVstMaxProductStrLen); return true;
+}
+
+bool DitherFloat::getVendorString(char* text) {
+ vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
+}
diff --git a/plugins/MacVST/DitherFloat/source/DitherFloat.h b/plugins/MacVST/DitherFloat/source/DitherFloat.h
new file mode 100755
index 0000000..b8ddf51
--- /dev/null
+++ b/plugins/MacVST/DitherFloat/source/DitherFloat.h
@@ -0,0 +1,64 @@
+/* ========================================
+ * DitherFloat - DitherFloat.h
+ * Created 8/12/11 by SPIAdmin
+ * Copyright (c) 2011 __MyCompanyName__, All rights reserved
+ * ======================================== */
+
+#ifndef __DitherFloat_H
+#define __DitherFloat_H
+
+#ifndef __audioeffect__
+#include "audioeffectx.h"
+#endif
+
+#include <set>
+#include <string>
+#include <math.h>
+
+enum {
+ kParamA = 0,
+ kParamB = 1,
+ kNumParameters = 2
+}; //
+
+const int kNumPrograms = 0;
+const int kNumInputs = 2;
+const int kNumOutputs = 2;
+const unsigned long kUniqueId = 'dthf'; //Change this to what the AU identity is!
+
+class DitherFloat :
+ public AudioEffectX
+{
+public:
+ DitherFloat(audioMasterCallback audioMaster);
+ ~DitherFloat();
+ virtual bool getEffectName(char* name); // The plug-in name
+ virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
+ virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
+ virtual bool getVendorString(char* text); // Vendor info
+ virtual VstInt32 getVendorVersion(); // Version number
+ virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
+ virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
+ virtual void getProgramName(char *name); // read the name from the host
+ virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
+ virtual VstInt32 getChunk (void** data, bool isPreset);
+ virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
+ virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
+ virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
+ virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
+ virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
+ virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
+ virtual VstInt32 canDo(char *text);
+private:
+ char _programName[kVstMaxProgNameLen + 1];
+ std::set< std::string > _canDo;
+
+ long double fpNShapeL;
+ long double fpNShapeR;
+ //default stuff
+
+ float A;
+ float B;
+};
+
+#endif
diff --git a/plugins/MacVST/DitherFloat/source/DitherFloatProc.cpp b/plugins/MacVST/DitherFloat/source/DitherFloatProc.cpp
new file mode 100755
index 0000000..3c76a1a
--- /dev/null
+++ b/plugins/MacVST/DitherFloat/source/DitherFloatProc.cpp
@@ -0,0 +1,184 @@
+/* ========================================
+ * DitherFloat - DitherFloat.h
+ * Copyright (c) 2016 airwindows, All rights reserved
+ * ======================================== */
+
+#ifndef __DitherFloat_H
+#include "DitherFloat.h"
+#endif
+
+void DitherFloat::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
+{
+ float* in1 = inputs[0];
+ float* in2 = inputs[1];
+ float* out1 = outputs[0];
+ float* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ int floatOffset = (A * 32);
+ long double blend = B;
+
+ long double gain = 0;
+
+ switch (floatOffset)
+ {
+ case 0: gain = 1.0; break;
+ case 1: gain = 2.0; break;
+ case 2: gain = 4.0; break;
+ case 3: gain = 8.0; break;
+ case 4: gain = 16.0; break;
+ case 5: gain = 32.0; break;
+ case 6: gain = 64.0; break;
+ case 7: gain = 128.0; break;
+ case 8: gain = 256.0; break;
+ case 9: gain = 512.0; break;
+ case 10: gain = 1024.0; break;
+ case 11: gain = 2048.0; break;
+ case 12: gain = 4096.0; break;
+ case 13: gain = 8192.0; break;
+ case 14: gain = 16384.0; break;
+ case 15: gain = 32768.0; break;
+ case 16: gain = 65536.0; break;
+ case 17: gain = 131072.0; break;
+ case 18: gain = 262144.0; break;
+ case 19: gain = 524288.0; break;
+ case 20: gain = 1048576.0; break;
+ case 21: gain = 2097152.0; break;
+ case 22: gain = 4194304.0; break;
+ case 23: gain = 8388608.0; break;
+ case 24: gain = 16777216.0; break;
+ case 25: gain = 33554432.0; break;
+ case 26: gain = 67108864.0; break;
+ case 27: gain = 134217728.0; break;
+ case 28: gain = 268435456.0; break;
+ case 29: gain = 536870912.0; break;
+ case 30: gain = 1073741824.0; break;
+ case 31: gain = 2147483648.0; break;
+ case 32: gain = 4294967296.0; break;
+ }
+ //we are directly punching in the gain values rather than calculating them
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1 + (gain-1);
+ long double inputSampleR = *in2 + (gain-1);
+
+
+
+ //stereo 32 bit dither, made small and tidy.
+ int expon; frexpf((float)inputSampleL, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62) * blend; //remove 'blend' for real use, it's for the demo;
+ inputSampleL += (dither-fpNShapeL); fpNShapeL = dither;
+ frexpf((float)inputSampleR, &expon);
+ dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62) * blend; //remove 'blend' for real use, it's for the demo;
+ inputSampleR += (dither-fpNShapeR); fpNShapeR = dither;
+ //end 32 bit dither
+
+
+
+ inputSampleL = (float)inputSampleL; //equivalent of 'floor' for 32 bit floating point
+ inputSampleR = (float)inputSampleR; //equivalent of 'floor' for 32 bit floating point
+ //We do that separately, we're truncating to floating point WHILE heavily offset.
+
+ *out1 = inputSampleL - (gain-1);
+ *out2 = inputSampleR - (gain-1);
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}
+
+void DitherFloat::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
+{
+ double* in1 = inputs[0];
+ double* in2 = inputs[1];
+ double* out1 = outputs[0];
+ double* out2 = outputs[1];
+
+ double overallscale = 1.0;
+ overallscale /= 44100.0;
+ overallscale *= getSampleRate();
+
+ int floatOffset = (A * 32);
+ long double blend = B;
+
+ long double gain = 0;
+
+ switch (floatOffset)
+ {
+ case 0: gain = 1.0; break;
+ case 1: gain = 2.0; break;
+ case 2: gain = 4.0; break;
+ case 3: gain = 8.0; break;
+ case 4: gain = 16.0; break;
+ case 5: gain = 32.0; break;
+ case 6: gain = 64.0; break;
+ case 7: gain = 128.0; break;
+ case 8: gain = 256.0; break;
+ case 9: gain = 512.0; break;
+ case 10: gain = 1024.0; break;
+ case 11: gain = 2048.0; break;
+ case 12: gain = 4096.0; break;
+ case 13: gain = 8192.0; break;
+ case 14: gain = 16384.0; break;
+ case 15: gain = 32768.0; break;
+ case 16: gain = 65536.0; break;
+ case 17: gain = 131072.0; break;
+ case 18: gain = 262144.0; break;
+ case 19: gain = 524288.0; break;
+ case 20: gain = 1048576.0; break;
+ case 21: gain = 2097152.0; break;
+ case 22: gain = 4194304.0; break;
+ case 23: gain = 8388608.0; break;
+ case 24: gain = 16777216.0; break;
+ case 25: gain = 33554432.0; break;
+ case 26: gain = 67108864.0; break;
+ case 27: gain = 134217728.0; break;
+ case 28: gain = 268435456.0; break;
+ case 29: gain = 536870912.0; break;
+ case 30: gain = 1073741824.0; break;
+ case 31: gain = 2147483648.0; break;
+ case 32: gain = 4294967296.0; break;
+ }
+ //we are directly punching in the gain values rather than calculating them
+
+ while (--sampleFrames >= 0)
+ {
+ long double inputSampleL = *in1 + (gain-1);
+ long double inputSampleR = *in2 + (gain-1);
+
+
+
+ //stereo 32 bit dither, made small and tidy.
+ int expon; frexpf((float)inputSampleL, &expon);
+ long double dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62) * blend; //remove 'blend' for real use, it's for the demo;
+ inputSampleL += (dither-fpNShapeL); fpNShapeL = dither;
+ frexpf((float)inputSampleR, &expon);
+ dither = (rand()/(RAND_MAX*7.737125245533627e+25))*pow(2,expon+62) * blend; //remove 'blend' for real use, it's for the demo;
+ inputSampleR += (dither-fpNShapeR); fpNShapeR = dither;
+ //end 32 bit dither
+
+
+
+ inputSampleL = (float)inputSampleL; //equivalent of 'floor' for 32 bit floating point
+ inputSampleR = (float)inputSampleR; //equivalent of 'floor' for 32 bit floating point
+ //We do that separately, we're truncating to floating point WHILE heavily offset.
+
+ //note for 64 bit version: this is not for actually dithering 64 bit floats!
+ //This is specifically for demonstrating the sound of 32 bit floating point dither
+ //even over a 64 bit buss. Therefore it should be using float, above!
+
+ *out1 = inputSampleL - (gain-1);
+ *out2 = inputSampleR - (gain-1);
+
+ *in1++;
+ *in2++;
+ *out1++;
+ *out2++;
+ }
+}